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Advanced [show]


Anverth Bafflestone, Male Gnome [Permalink]

Personal [hide]

Description: He wears bulky grey painted plate armor. His long silver hair reaches down to his waist. His eyes are likewise brown. His teeth are yellowed and unaligned.

Personality: He loves telling others what to do and how they should feel about things. He is used to getting what he wants. In part because he is a meticulous planner.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. A freak accident while working with his Dilettante mother left him crippled. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions

Ideals: Opinionated, Professionalism. Flaws: Ugly, Disease. Bonds: Religious. Occupation: Layabout

Voice: Raspy

Attributes [hide]

Anverth Bafflestone, Male Gnome Warlock 1
Small (3'6") Gnome, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 17 (+3)12 (+1) 12 (+1)17 (+3)
Skills Perception +3, Religion +3
Senses Passive Perception 13
Languages Common, Gnome, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11210

Possessions: 800 sp.


Social Check DCs


Elegant Buttons, Male Tabaxi [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he usually wears his green robe and has his scythe always slung over his shoulder. He wears his lavender fur down. He has a tattooed face.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He uses divination through singing.

History: He was born in the east. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he feels that his past leaves him morally obligated to help

Ideals: Gifted. Bonds: Guardian, Immigrant, Criminal record. Occupation: Navigator

Voice: Speaks with a cold

Attributes [hide]

Elegant Buttons, Male Tabaxi Rogue 12
Medium (5'7") Tabaxi, Neutral Evil (CR 12)
Armor Class 13
Hit Points 57 (12d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 12 (+1)15 (+2) 17 (+3)14 (+2)
Skills Athletics +7, Nature +6
Senses Passive Perception 13
Languages Common, Dwarven, Ignan
Attacks Melee +7 / 3d10+3, Ranged +7 / 3d10+3, Grapple +6

Possessions: 100 pp. Black star sapphire (1300 gp). Eye agate (14 gp). Jacinth (3000 gp).


Social Check DCs


Seebo Nucklestamp, Male Gnome [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a green shirt with thin white vertical stripes and grey pants. With a patchy white beard and wild white hair. His eyes are blue and beady.

Personality: Overbrimming with self-confidence, Seebo isn't afraid of most anything. He has a strong dislike to people who do not believe in Gnomish unity. He always tries to repair and not replace. It was this mentality that drove him into the Butcher business.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. A freak accident while working with his Adventurer father left him crippled. He has never given up on his dancing dream.

Motivation: He feels the way he acts is they only way to get by in the world; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable, Persistence, Artistic. Flaws: Ugly, Disease. Occupation: Butcher

Voice: Breathy voice

Attributes [hide]

Seebo Nucklestamp, Male Gnome Barbarian 4
Small (3'3") Gnome, Lawful Good (CR 4)
Armor Class 13
Hit Points 50 (4d12)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 15 (+2)16 (+3) 16 (+3)13 (+1)
Skills Intimidation +3, Survival +5
Senses Passive Perception 13
Languages Common, Gnome, Druidic, Terran, Gnoll
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Wrenn Offund, Male Gnome [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He dresses well, wearing red shirts, loose pants, and blazers most of the time. He is an epitome of beauty. His black hair is cut jaggedly and amateurishly. His green eyes dart from person to person to random spaces in the air.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He misses his home and complains about the freezing weather, even in summer.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Shoemaker arts, while his father instructed him in etiquette, music and courtly manner. Wrenn was born on a far eastern island where he grew up under the tutelage of his mother, an expert Shoemaker. He now spends his time doing works of charity.

Motivation: He wants to meet his childhood hero; and meet up once more with his childhood friend

Ideals: Philantrophist. Bonds: Attractive, Adventurer, Immigrant, Rich. Occupation: Shoemaker

Voice: Old thin voice

Attributes [hide]

Wrenn Offund, Male Gnome Wizard 6
Small (3'8") Gnome, Chaotic Good (CR 6)
Armor Class 13
Hit Points 17 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 11 (+0)17 (+3) 11 (+0)13 (+1)
Skills Medicine +3, Persuasion +4
Senses Passive Perception 10
Languages Common, Gnome, Giant, Aquan, Ignan
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1443320000

Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Sethrekar Shestendeliath, Male Dragonborn [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears clothing that is held on in multiple layers but all of it is in poor condition. He wears his silver crest down. His skin is flawless and his gold eyes scan people very quickly.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born in the west, but his parents moved at a very young age to the north. He dropped out of school before completing his studies. He moves from town to town, unable to find a place to settle.

Motivation: To share knowledge with the world; and wants to have a good time and be beloved

Ideals: Optimist, Logical. Bonds: Poor, Attractive, Immigrant. Occupation: Interpreter

Voice: Posh accent

Attributes [hide]

Sethrekar Shestendeliath, Male Dragonborn Rogue 9
Medium (6'7") Dragonborn, Neutral Good (CR 9)
Armor Class 10
Hit Points 48 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 13 (+1)14 (+2) 10 (+0)12 (+1)
Skills Perception +3, Survival +3
Senses Passive Perception 13
Languages Common, Halfling, Orc
Attacks Melee +6 / 3d4+3, Ranged +3 / 3d4+0, Grapple +3

Possessions: 150 pp. Star ruby (1100 gp). Deep green spinel (80 gp). Chrysoberyl (80 gp). Star ruby (1100 gp).


Social Check DCs

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