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NPC Generator

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Advanced [show]


Anverth Dunben, Male Gnome [Permalink]

Personal [hide]

Description: This exceptionally lanky man sports blue clothing, slightly heavier than average wear. He sports a flattop hair cut. His otherwise smooth face is marked with small tiny scars.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Wants to raise his children well; and to find somewhere to settle down

Ideals: Gifted. Flaws: Mundane. Bonds: Family, Religious. Occupation: Carter

Voice: Soft and melodious

Attributes [hide]

Anverth Dunben, Male Gnome Rogue 4
Small (3'7") Gnome, Neutral Good (CR 4)
Armor Class 15
Hit Points 23 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 16 (+3)16 (+3) 17 (+3)14 (+2)
Skills History +5, Perception +5
Senses Passive Perception 15
Languages Common, Gnome, Elven, Celestial, Druidic
Attacks Melee +2 / 1d10+0, Ranged +6 / 1d10+4, Grapple +4

Possessions: 41000 sp. 1 Minor magic item.


Social Check DCs


Joser Elderberry, Male Halfling [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears professional attire. He sports a long chestnut beard, and similarly colored long hair. His skin is flawless and his violet eyes scan people very quickly.

Personality: He is witty, but his monotone delivery comes off as unnerving He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His father was a soldier and died while he was still young. Joser was left his father's suit of armor and trained in its use and care. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He wants nothing more than to rejoin the army; and he is currently in port desperately looking for someone to get him out

Ideals: Joker, Justice. Bonds: Attractive, Slave, Military. Occupation: Carpenter

Voice: Sore throat, cough

Attributes [hide]

Joser Elderberry, Male Halfling Ranger 16
Small (2'11") Halfling, Lawful Neutral (CR 16)
Armor Class 14
Hit Points 111 (16d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 15 (+2)13 (+1) 9 (-1)17 (+3)
Skills Insight +4
Senses Passive Perception 9
Languages Common, Halfling, Abyssal
Attacks Melee +6 / 4d10+1, Ranged +8 / 4d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12

Possessions: 700 pp. Freshwater pearl (4 gp). Smoky quartz (30 gp). Eye agate (4 gp). Rhodochrosite (4 gp). Azurite (4 gp). Black opal (1400 gp). Amber (100 gp). Peridot (30 gp). Violet garnet (300 gp). Violet garnet (300 gp). 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Heward Digby, Male Human [Permalink]

Personal [hide]

Description: He wears a weathered and beat up set of banded mail beneath an oversized tan coat, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'3" when asserting himself. His red hair is slicked back into a classic pompadour. His face is covered beneath a completely black helmet.

Personality: He is business-like. He takes instructions and follows them to the letter. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Born the oldest of a large religious western family, he was no stranger to responsibility. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. By chance he met his sister recently and the two have been together since.

Motivation: He is compelled to act according to his religious beliefs; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Professionalism, Fighting. Flaws: Impulsive. Bonds: Religious. Occupation: Unemployed

Voice: Sleepy voice

Attributes [hide]

Heward Digby, Male Human Commoner 4
Medium (6'3") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 7 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 8 (-1)12 (+1) 13 (+1)15 (+2)
Skills Medicine +3, Persuasion +4
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Bertram TellPenny, Male Halfling [Permalink]

Personal [hide]

Description: This malnourished man is wearing the road beaten gear of a warrior. His silver hair is cut jaggedly and amateurishly. His face is scarred and worn.

Personality: Eccentric and domineering, Bertram will drive conversation. He receives visions of the future at random moments

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Bertram grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Bertram. He was granted arcane powers by his dying brother.

Motivation: He has comitted a past crime that haunts him to this day.

Ideals: Fighting, Extrovert, Gifted. Flaws: Ugly. Bonds: Poor, Criminal record. Occupation: Barkeep

Voice: Sensual and smooth

Attributes [hide]

Bertram TellPenny, Male Halfling Paladin 6
Small (3'2") Halfling, Lawful Evil (CR 6)
Armor Class 15
Hit Points 44 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 11 (+0)17 (+3) 11 (+0)13 (+1)
Skills Nature +6
Senses Passive Perception 10
Languages Common, Halfling, Ignan, Celestial, Draconic
Attacks Melee +4 / 2d6+1, Ranged +7 / 2d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 700 gp. A necklace of small pink pearls (2000 gp). Large well-done wool tapestry (200 gp). Ceremonial electrum dagger with a star ruby in the pommel (1100 gp). Gold and topaz bottle stopper cork (1100 gp).


Social Check DCs


Soveliss Netyoive, Male Half-Elf [Permalink]

Personal [hide]

Description: With tan face paint in a stripe pattern across his face, he very much looks the part of a Doctor. He keeps his auburn hair in a pixie cut. His eyes are likewise violet. His teeth are yellowed and unaligned.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He has worked as a Doctor like his father before him.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.

Ideals: Justice. Flaws: Ugly. Bonds: Job, Rich, Criminal record. Occupation: Doctor

Voice: Creaky witch voice

Attributes [hide]

Soveliss Netyoive, Male Half-Elf Druid 5
Medium (5'8") Half-Elf, True Neutral (CR 5)
Armor Class 13
Hit Points 30 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 13 (+1)13 (+1) 17 (+3)11 (+0)
Skills Arcana +4, History +4
Senses Passive Perception 13
Languages Common, Elven, Infernal
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1453210000

Possessions: 10000 cp. 1 Smokesticks.


Social Check DCs

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