Bathin Absence, Male Tiefling [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His purple hair is matted, messy, and big. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He has always had a great fascination with Tiefling culture. As long as the job gets done he does not care how it got done.
History: He was raised in a white middle class family as the only child. As a young adult he joined a group advocating for an improvement in Tiefling conditions. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He is greedy; and tiefling compassion
Ideals: Professionalism. Flaws: Ugly, Insomniac, Racist, Mundane. Bonds: Rich. Occupation: Ruler
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'0") Tiefling, Lawful Good (CR 6)
Armor Class 12
Hit Points 30 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 12 (+1) | 16 (+3) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Dwarven, Celestial, Druidic
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
Possessions: Sardonyx (50 gp). Tiger eye turquoise (12 gp). Silver pearl (40 gp). 1 Minor magic item.
Curran Thistletop, Male Halfling [Permalink]
Personal [hide]
Description: This man wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has a penchant for wearing a ring with an oversized topaz on his left hand. His red hair is cut short. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: Eccentric and domineering, Curran will drive conversation. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.
History: He was raised in a plains tribe. His father took him hunting and taught him how to get in the mind of other creatures. He got money to start a business from the gang present in town. He is greatly indebted to them.
Motivation: Several ex partners dislike his way of doing things and want revenge; and he is being blackmailed/forced/etc and this influences his actions
Ideals: Extrovert. Bonds: Rich, Criminal record, Nature, Debt, Enemies. Occupation: Mortician
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Small (3'3") Halfling, Chaotic Neutral (CR 8)
Armor Class 11
Hit Points 30 (8d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 11 (+0) | 10 (+0) | 17 (+3) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 |
Possessions: 11000 sp.
Igden Pilwicken, Male Gnome [Permalink]
Personal [hide]
Description: He has a missing right arm. He wears very tight pants and wife beaters, though occasionally he sports a white coat. His blonde hair is lengthy and is close to two feet long. He has a tattooed face.
Personality: Stoic and calm, he prefers to meditate than take action. He is obsessed with a lost civilization.
History: Igden lived on a farm with his mother, near the main road leading to a nearby town. While he appears to be a normal Gnome, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He now travels the world, in search of power and loot.
Motivation: Regain custody of his son; and he desires power and/or immortality
Ideals: Disciplined. Flaws: Insane. Bonds: Adventurer, Family. Occupation: Unemployed
Voice: Spanish accent
Attributes [hide]
Small (3'5") Gnome, Chaotic Neutral (CR 8)
Armor Class 14
Hit Points 68 (8d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 14 (+2) | 13 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Aquan
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 3 |
Possessions: 700 gp. Hematite (14 gp). Jade (160 gp). Star rose quartz (40 gp). Golden pearl (160 gp).
Olrok Clapham, Male Half-Orc [Permalink]
Personal [hide]
Description: A 5'1" northern man, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His blonde hair is cut short. He has gleaming, smiling hazel eyes.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: He was raised in a white middle class family as the only child. Like his father and his brother before him, after school he went straight into learning to become a Architect. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: To be a Mason again.
Flaws: Disease, Mundane. Bonds: Rich, Attractive, Job. Occupation: Architect
Voice: Spits and sputters
Attributes [hide]
Medium (5'1") Half-Orc, True Neutral (CR 7)
Armor Class 11
Hit Points 33 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 10 (+0) | 7 (-2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
Possessions: 70 pp. 1 Minor magic item. 1 Minor magic item.
Elaim Torevir, Male Dwarf [Permalink]
Personal [hide]
Description: He stands about 4'5" and typically wears green cloth garments or leather armor. His right hand appears badly burned and disfigured. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. His otherwise smooth face is marked with small tiny scars.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is a big fan of imagination and believes people should spend more time reading and writing.
History: A powerful slaver made him what he is. In his 16th year, his parents were killed by a orcs raid, leaving Elaim alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.
Motivation: His name or reputation has been wronged in the past by orcs, and he desires to right it.
Ideals: Joker, Logical. Bonds: Mentor, Enemies. Occupation: Animal Trainer
Voice: Shortens vowels
Attributes [hide]
Medium (4'5") Dwarf, True Neutral (CR 10)
Armor Class 12
Hit Points 71 (10d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 15 (+2) | 11 (+0) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +7 / 3d6+3, Ranged +6 / 3d6+2, Grapple +3
Possessions: 1 Minor magic item.
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