Kyle Landon, Male Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears rags and sports a simple walking cane. His white hair is still thick. His thin eyebrows rest above his beady hazel eyes.
Personality: Kyle speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Raised by wardens he was only a novice when dire rats swooped upon their monastery and killed most of the order. A gypsy cursed him at a young age, leading to his ugly appearance. After a long history of fighting, Kyle and his spouse have recently divorced.
Motivation: He has a rivalry with the Church that dominates his actions; and his name or reputation has been wronged in the past by dire rats, and he desires to right it
Ideals: Impeccable. Flaws: Ugly, Antagonistic. Bonds: Poor, Religious, Enemies. Occupation: Actor
Voice: Mousy voice
Attributes [hide]
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 18 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 12 (+1) | 13 (+1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 2 |
Possessions: 2100 sp. Chrysoberyl (70 gp).
Takra Westcott, Male Half-Orc [Permalink]
Personal [hide]
Description: He very much looks the part of a Butcher. He is physically well-built. His long white hair reaches down to his waist. His eyes are amber.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. Takra is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: Takra was born in the south. At a young age he loved to build and create. There was a wharf not far from home where he often wandered off to fish. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: Expand his business; and an old rival family wants him found
Ideals: Persistence. Flaws: Cynical. Bonds: Job, Family, Nature. Occupation: Butcher
Voice: Draws out vowels
Attributes [hide]
Medium (6'3") Half-Orc, Lawful Good (CR 7)
Armor Class 13
Hit Points 26 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 12 (+1) | 9 (-1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: Just what you see.
Thorpe Reedfellow, Male Halfling [Permalink]
Personal [hide]
Description: This fat northern man has a bulbous nose and wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His skin is also unnaturally pale. His brown hair is knotted and matted. He wears a mask on his face.
Personality: Confrontational and typically high on some drug or another. The war was a terrible time for him, and Thorpe does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: He was born to loving parents in a slum to the north. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. Due to his spouse's obsession with being a Banker they were divorced and he won custody of their daughter. He worked as a Healer, and he later adopted a second daughter.
Motivation: He loathes his own lifestyle; and an old rival family wants him found
Flaws: Ugly, Addict, Depressed. Bonds: Military, Poor, Family. Occupation: Healer
Voice: Australian accent
Attributes [hide]
Small (3'0") Halfling, Chaotic Good (CR 6)
Armor Class 14
Hit Points 46 (6d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 16 (+3) | 13 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Halfling, Sylvan
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 |
Possessions: 2000 sp. Fiery yellow corundum (1000 gp). Blue quartz (4 gp).
Sammal Dischord, Male Tiefling [Permalink]
Personal [hide]
Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. His attire stands in sharp contrast to his hand crossbow, which is beautifully polished and possesses an ornate carving of a butterfly on it. His blue hair is unkempt and raggedy. His eyes are white and beady.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He never wears the same outfit twice, unless he absolutely has to.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions
Ideals: Joker, Artistic. Flaws: Ugly. Bonds: Poor, Religious. Occupation: Actor
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'1") Tiefling, True Neutral (CR 12)
Armor Class 11
Hit Points 58 (12d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 10 (+0) | 19 (+4) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Infernal, Draconic, Terran, Halfling
Attacks Melee +5 / 3d10+1, Ranged +5 / 3d10+1, Grapple +1
Possessions: 400 pp. Deep blue spinel (300 gp). Azurite (14 gp). Blue sapphire (800 gp). Banded agate (14 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Gerard Ilphelkiir, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a mite stocky and is wearing a perfectly clean shirt and pair of pants. His chestnut hair is cut jaggedly and amateurishly. He wears crescent spectacles with a black brim.
Personality: He never swears and excessively uses polite adverbs when speaking. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: When he was but 5 years old his parents immigrated from the north. A gifted student he started as a Bellfounder, but he got bored and became a Healer. He tends to his Healer job now, and dutifully fulfills any obligations he has.
Motivation: Nothing but the best is good enough for him; and wants to open a new tavern
Ideals: Optimist, Impeccable. Bonds: Attractive, In love, Immigrant, Job. Occupation: Healer
Voice: Hissing voice
Attributes [hide]
Medium (5'9") Half-Elf, True Neutral (CR 8)
Armor Class 12
Hit Points 70 (8d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 16 (+3) | 12 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Infernal
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2
Possessions: 7000 sp. Deep green spinel (120 gp). Alexandrite (1300 gp). 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!