Erdan Caphaxath, Male Elf [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears skinny pants and wears a red and green robe with the hood down. His white hair has been sun bleached extensively. He has several tiny topaz earrings on each ear.
Personality: He hates drow. He views them as having robbed his home of its proper glory. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: Erdan was born in the south. At a young age he loved to build and create. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: Money/treasure; and he uses money and sex appeal to get what he needs
Ideals: Optimist, Persistence. Bonds: Attractive, Rich, Enemies. Occupation: Cartwright
Voice: Low range voice
Attributes [hide]
Medium (4'8") Elf, Lawful Neutral (CR 6)
Armor Class 10
Hit Points 30 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 15 (+2) | 13 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Infernal
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
Possessions: Brass mug with jade inlays (200 gp). Gold dragon comb with red garnet eye (400 gp).
Fragrant Shore, Male Tabaxi [Permalink]
Personal [hide]
Description: Standing 5'2", this man wears a faded coat and loose pants complete with feathered hat. His gray fur is thinning but still full. His yellow eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is a hateful person. He taunts others and blames them for his problems. He believes the world needs to unite to get rid of gnolls once and for all.
History: He was born to a pair of big game hunters, but was frequently ill as a child. At some point he was captured by gnolls and was tortured. After several years of this he finally managed to escape. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He has a crush on the local Ruler; and he would like to get married and retire
Flaws: Antagonistic, Disease. Bonds: Enemies, Slave, Has a crush. Occupation: Fisher
Voice: High pitched, excited
Attributes [hide]
Medium (5'2") Tabaxi, Neutral Good (CR 10)
Armor Class 12
Hit Points 33 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 13 (+1) | 13 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +2
Possessions: 700 gp. Coral (140 gp). Sard (80 gp). Blue sapphire (1600 gp). Violet garnet (1300 gp). Fire opal (1600 gp). Aquamarine (1300 gp). Golden yellow topaz (1300 gp). Silver pearl (140 gp).
Mindartis Wing, Male Half-Elf [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears a brown tunic with grey highlights, and long tan pants that bunch up around his shoes. His brown hair is heavily combed to the right. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. After coming to the age of reason, Mindartis took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Since then, he has sought to make the best of life.
Motivation: Wants to have a good time and be beloved.
Ideals: Optimist, Gifted. Flaws: Disease, Mundane. Occupation: Sailor
Voice: pre-pubescent
Attributes [hide]
Medium (5'3") Half-Elf, Lawful Evil (CR 11)
Armor Class 12
Hit Points 47 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 11 (+0) | 16 (+3) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Elven, Draconic, Goblin, Sylvan
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +2
Possessions: 600 gp. Solid gold idol (800 gp). A pair of silk slippers encrusted with tiny pearls. (30 gp). Brass mug with jade inlays (400 gp). Eyepatch with mock eye of sapphire and moonstone (600 gp).
Gennal Holimion, Male Elf [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears loose pants and a collared shirt complete with sweater beneath his coat. His hair is blonde and curly. His eyes are violet.
Personality: Gennal is depressed about a lot of things. He tends to be a nihilist. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Through the years after Gennal was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Gennal's father didn't care for him much, and the feeling was mutual. Some 4 years later his spouse died after the birth of his son. Heartbroken, Gennal never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.
Motivation: He's repulsed by the PC; and he feels kind of lost in life
Flaws: Ugly, Depressed, Antagonistic. Bonds: Poor, In love. Occupation: Sellsword
Voice: Uses sign language
Attributes [hide]
Medium (5'3") Elf, Neutral Good (CR 1)
Armor Class 14
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 11 (+0) | 15 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Gnome, Goblin
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
Possessions: 6000 cp. A miniature golden chest with tiny emeralds lining the top (60 gp). 1 Silk rope.
Azdûsh Blankley, Male Half-Orc [Permalink]
Personal [hide]
Description: This light-skinned male does not wear sleeves and tends to eschew shirts when he can avoid it. He is tall, broad shouldered and powerfully built. His silver hair is unkempt and raggedy. His eyes are green and beady.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: Born to a Marshal, his father struggled to pay the bills. A freak accident while working with his Marshal father left him crippled. Since then, he has sought to make the best of life.
Motivation: Wants to have a good time and be beloved; and to protect his home
Ideals: Optimist, Philantrophist. Flaws: Ugly, Disease. Bonds: Poor. Occupation: Adventurer
Voice: pre-pubescent
Attributes [hide]
Medium (5'3") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 12
Hit Points 32 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 14 (+2) | 9 (-1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 50 pp.
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Their contribution stands as a beacon of hope for all adventurers!
