Mindartis Firahel, Male Elf [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears dull black sweaters, loose grey pants, and alligator leather shoes. Beneath his sweater he keeps a concealed ceremonial dagger, just in case. His golden hair is slicked back into a classic pompadour. His brown eyes dart from person to person to random spaces in the air.
Personality: Abrasive and pushy, he has a hard time making friends. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: Wants to raise his children well; and he's repulsed by the pc
Ideals: Gifted. Flaws: Antagonistic, Secretive. Bonds: Adventurer, Family. Occupation: Carter
Voice: Slurs words
Attributes [hide]
Medium (5'2") Elf, Chaotic Neutral (CR 6)
Armor Class 11
Hit Points 38 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 15 (+2) | 14 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Terran, Draconic
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 1 |
Possessions: 400 gp.
Sammal Music, Male Tiefling [Permalink]
Personal [hide]
Description: He has a missing left leg. He typically wears tan cloth garments or leather armor. He keeps his purple hair in a pixie cut. His skin is flawless and his white eyes scan people very quickly.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He has a habit of throwing himself into exceedingly dangerous situations.
History: He was born into a rich family. Through the years after Sammal was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Sammal's mother didn't care for him much, and the feeling was mutual. He now mingles about in high society.
Motivation: To prove his worth to the world; and money/treasure
Flaws: Antagonistic, Impulsive. Bonds: Attractive, Rich. Occupation: Seamstress
Voice: Switch between two voices
Attributes [hide]
Medium (5'3") Tiefling, True Neutral (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 11 (+0) | 12 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 800 sp.
Geoffrey Sylvaranth, Male Half-Elf [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he typically wears a sleeveless long coat of deep grey leather and dull brown iron scale mail. His blonde hair is heavily combed to the left. His blue unseeing eyes seem to look past you.
Personality: He never swears and excessively uses polite adverbs when speaking. He uses divination through singing.
History: Geoffrey was born with his father's beautiful face. A freak accident while working with his Junk Dealer father left him crippled. He hasn't been sleeping well lately.
Motivation: Wants to have a good time and be beloved; and to get a good night's sleep
Ideals: Optimist, Gifted. Flaws: Disease, Insomniac. Bonds: Attractive. Occupation: Ruler
Voice: Strong lisp
Attributes [hide]
Medium (5'8") Half-Elf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 18 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 17 (+3) | 13 (+1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Celestial
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
Possessions: Just what you see.
Harvest Treat, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears a custom-built plate barding that's adorned with green lining and desert motifs. He keeps his beige fur in a flapper bob. His eyes are blue and he is always smoking a pipe.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: Harvest was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Stylist work with an outfit from a few towns over. Stylist work suited him well, and with each successful project, he earned more gold and more respect from his peers. He became a Stylist soon after.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he is a bit of a kleptomaniac
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Poor, Job, Criminal record. Occupation: Stylist
Voice: Speaks with a cold
Attributes [hide]
Medium (6'0") Tabaxi, Chaotic Neutral (CR 19)
Armor Class 13
Hit Points 64 (19d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 16 (+3) | 12 (+1) | 18 (+4) | 10 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Infernal, Gnome, Undercommon, Auran
Attacks Melee +10 / 5d8+4, Ranged +9 / 5d8+3, Grapple +9
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 18 | 4 | 4 | 4 | 4 | 4 | 4 | 4 | 4 | 3 |
Possessions: 10000 gp. Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Embroidered and bejeweled glove (4000 gp). Jeweled gold crown (8000 gp). Fire opal pendant on a fine gold chain (400 gp). Cloth of gold vestments (100 gp). Old masterpiece painting (400 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (30 gp). Embroidered and bejeweled glove (4000 gp). Ceremonial electrum dagger with a star ruby in the pommel (700 gp). A pair of silk slippers encrusted with tiny pearls. (100 gp). Gold dragon comb with red garnet eye (700 gp). Brass mug with jade inlays (500 gp). Large well-done wool tapestry (500 gp). Large well-done wool tapestry (500 gp). Cloth of gold vestments (100 gp). Large well-done wool tapestry (500 gp). Golden circlet with four aquamarines (2000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Solid gold idol (400 gp). A miniature golden chest with tiny emeralds lining the top (100 gp). A delicate brass dragon egg (30 gp). Gold and ruby ring (8000 gp). Gold music box (4000 gp). Solid gold idol (400 gp). 1 Major magic item.
Dalgal Glanhig, Male Dwarf [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He is dressed in a clean violet cloak covering his clean studded leather. His chestnut hair and beard is wavy and long. His otherwise smooth face is marked with small tiny scars.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is an amazing painter.
History: Gifted from a young age, Dalgal studied abroad. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He saw the violence of war and the aftermath so he converted to religion and dedicated himself to non-violence.
Motivation: Wants his loneliness to end; and to settle down with his crush
Ideals: Passionate, Gifted. Flaws: PTSD. Bonds: Religious, Has a crush. Occupation: Architect
Voice: Soft and mumbly
Attributes [hide]
Medium (4'4") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 15 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 15 (+2) | 16 (+3) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Dwarven, Celestial, Undercommon, Aquan
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +5
Possessions: 1900 sp.
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