Heskan Vangdondalor, Male Dragonborn [Permalink]
Personal [hide]
Description: A 6'1" northern man, he wears a pastel shirt with thin tan vertical stripes and white pants. He has done his best to style his gold crest to look like a famous performer. His eyes are red and beady.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: His parents moved while he was still in utero so he is the first generation to be born here. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Heskan took refuge in the large cave and found the beat up pickaxe and armor he uses now. He moves from town to town, unable to find a place to settle.
Motivation: To reunite with his old friends.
Flaws: Ugly. Bonds: Adventurer, Immigrant, Nature. Occupation: Shoemaker
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (6'1") Dragonborn, Lawful Neutral (CR 14)
Armor Class 12
Hit Points 54 (14d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 14 (+2) | 11 (+0) | 15 (+2) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Elven, Gnome
Attacks Melee +9 / 4d6+4, Ranged +7 / 4d6+2, Grapple +4
Possessions: 900 pp.
Medrash Imbixtellrhyst, Male Dragonborn [Permalink]
Personal [hide]
Description: He has a missing right leg. He wears a green feathered hat and green clothes. His rusty crest is lengthy and is close to two feet long. His red eyes dart from person to person.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He loves his children and doesn't want them to worry about him. He loves to share his dancing with anyone who is interested.
History: Medrash was born with his mother's beautiful face. He moved out south to avoid the crime he committed. Recently he has begun working with bootleggers and crooks.
Motivation: He feels that his past leaves him morally obligated to help; and doesn't want to be a guard and was forced into it by his family
Ideals: Artistic. Flaws: Mundane. Bonds: Family, Attractive, Criminal record. Occupation: Guard
Voice: Switch between two voices
Attributes [hide]
Medium (6'6") Dragonborn, True Neutral (CR 12)
Armor Class 13
Hit Points 91 (12d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 16 (+3) | 15 (+2) | 11 (+0) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +8 / 3d10+4, Ranged +7 / 3d10+3, Grapple +4
Possessions: 3000 gp. Fiery yellow corundum (1000 gp). Jasper (60 gp). Black pearl (1200 gp). Rhodochrosite (9 gp). Zircon (60 gp). Black pearl (1200 gp). Carnelian (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Veit Strongheart, Male Dwarf [Permalink]
Personal [hide]
Description: He wears tattered old clothes. His attire stands in sharp contrast to his pickaxe, which is beautifully polished and possesses an ornate carving of a cross on it. He wears his black hair up. His green eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: He was born the only child of a wealthy merchant. Brilliant and gifted he never wanted to apply himself. He was granted divine powers by his dying brother.
Motivation: Retire the richest man in the north; and he would like to get married and retire
Ideals: Philantrophist, Entrepeneur, Gifted. Flaws: Ugly, Shy. Occupation: Farmer
Voice: Stutters
Attributes [hide]
Medium (4'4") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 14 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 13 (+1) | 12 (+1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Auran
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 0 | 0 |
Possessions: 110 gp.
Hoglik Warwick, Male Half-Orc [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears dark leathers with embroidery. He is an epitome of beauty. His white hair is cut short. His eyes are a pleasant violet.
Personality: Stoic and calm, he prefers to meditate than take action. He does not believe in violence as a means to an end. He is a dedicated Architect but believes his peers are too gung-ho.
History: He was born in the south. His first spouse was a Painter, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has since lost track of the people in his past.
Motivation: To reunite with his absent father; and regain custody of his son
Ideals: Disciplined, Pacifist. Bonds: Attractive, Immigrant, Family. Occupation: Architect
Voice: Boston accent
Attributes [hide]
Medium (5'6") Half-Orc, Lawful Neutral (CR 7)
Armor Class 11
Hit Points 79 (7d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 17 (+3) | 10 (+0) | 11 (+0) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +3
Possessions: 1000 gp.
Don Bing, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His moppish silver hair is in a traditional bowl cut. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: He was raised in a white middle class family as the only child. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.
Motivation: To find somewhere to settle down; and wishes to resurrect an old love
Ideals: Joker, Optimist. Flaws: Insane, Mundane. Bonds: In love. Occupation: Animal Trainer
Voice: Strong lisp
Attributes [hide]
Medium (5'1") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 13 (+1) | 13 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 1000 cp. Moonstone (80 gp). 1 Masterwork Common Ranged Weapon.
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Their contribution stands as a beacon of hope for all adventurers!
