Harvest Of Clay, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears professional attire, and carries bastard swords. He keeps his lavender fur in a flapper bob. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is witty, but his monotone delivery comes off as unnerving He is a very good compulsive liar and kleptomaniac.
History: Born in a small village he learned the ways of the warrior from his father. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. Recently he has begun working with bootleggers and crooks.
Motivation: He has comitted a past crime that haunts him to this day; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Joker. Flaws: Insane. Bonds: Attractive, Criminal record. Occupation: Bricklayer
Voice: Timid voice
Attributes [hide]
Medium (5'8") Tabaxi, Neutral Evil (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 13 (+1) | 10 (+0) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
Possessions: 70 gp.
Pígug Blankley, Male Half-Orc [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears a well pressed and immaculate suit (or dress). His red hair is styled in orderly dreadlocks. His skin is flawless and his amber eyes scan people very quickly.
Personality: He dislikes all the random violence that takes place in the east. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Doctor arts, while his mother instructed him in etiquette, music and courtly manner. He worked as a nervous Doctor and found it very stressful. He ran away from his former home and has been making his living as a Doctor for the past few years.
Motivation: Expand his business.
Ideals: Pacifist. Bonds: Attractive, In love, Rich, Job. Occupation: Doctor
Voice: Old thin voice
Attributes [hide]
Medium (6'0") Half-Orc, Chaotic Good (CR 6)
Armor Class 13
Hit Points 34 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 10 (+0) | 12 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Orc, Gnome
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +5
Possessions: 700 gp. Rose (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Don Hampton, Male Human [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears a yellow vest and prefers black and grey shirts. His boots appear to have been at one point steel toed but are quite worn down. He has white hair. His face is covered beneath a completely black helmet.
Personality: He is not truly malevolent, but he is obsessed with dancing. He constantly tries to fill his life with dancing. He is skeptical of what others tell him and is slow to trust.
History: He is the product a well kept family trust fund and as such has never really known need. He moved from fad to fad and when he turned 15 he discovered dancing. He has never given up on his dancing dream.
Motivation: He is greedy.
Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Rich. Occupation: Apothecary
Voice: Dark and ominous
Attributes [hide]
Medium (6'3") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 26 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 13 (+1) | 14 (+2) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Abyssal, Giant
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 2 | 1 | 0 |
Possessions: Just what you see.
Sindri Maekkelferce, Male Gnome [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right leg, he is typically in his Slave Trader uniform. His auburn hair is styled in orderly dreadlocks. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Sindri was raised in a hard working conservative environment. He made a point of taking high paying jobs and getting most of it up front. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He desires power and/or immortality; and balancing his hectic life and new slave trader responsibilities is difficult
Ideals: Joker. Flaws: Insane. Bonds: Job, Adventurer. Occupation: Slave Trader
Voice: Can't modulate volume
Attributes [hide]
Small (3'5") Gnome, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 34 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 14 (+2) | 17 (+3) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Gnome, Orc, Halfling, Undercommon
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 2 | 0 |
Possessions: 200 gp. Amethyst (150 gp). Brown-green garnet (150 gp). Malachite (12 gp). Amethyst (150 gp). 1 Minor magic item.
Fibblestib Folkor, Male Gnome [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears a blue shirt with thin black vertical stripes and green pants. His chestnut hair is cut short. He wears large thick round spectacles.
Personality: Cocky and sure of himself, he believes he is the best Engraver born in the past three hundred years. He misses his home and complains about the freezing weather, even in summer.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. Like his mother and his brother before him, after school he went straight into learning to become a Engraver. He's also a talented Layabout, but doesn't like to broadcast it.
Motivation: Further expansion of business; and balancing his hectic life and new engraver responsibilities is difficult
Ideals: Athletic. Flaws: Mundane. Bonds: Job, Immigrant, Religious. Occupation: Engraver
Voice: Spits words with contempt
Attributes [hide]
Small (3'8") Gnome, Neutral Good (CR 4)
Armor Class 12
Hit Points 29 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 15 (+2) | 14 (+2) | 9 (-1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Gnoll, Giant
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 23000 sp. Aquamarine (1000 gp). Tiger eye turquoise (11 gp). Hematite (11 gp). 1 Minor magic item.
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