Geoffrey Ainsley, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and wears a faded coat and loose pants complete with wide-brimmed hat. His long chestnut hair is drawn into a two foot long braid. He wears crescent spectacles with a black brim.
Personality: Calm and collected, he is a well trained Performer. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: His mother raised him in a mountain cabin. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has worked as a Performer like his father before him.
Motivation: Doesn't want to be a Performer and was forced into it by his family; and he has a rivalry with the church that dominates his actions
Ideals: Athletic. Bonds: Job, Nature, Religious, Family. Occupation: Performer
Voice: Russian accent
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 15 (+2) | 15 (+2) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Dwarven, Gnome
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 110 gp. Blue quartz (14 gp).
Tordek Lutgehr, Male Dwarf [Permalink]
Personal [hide]
Description: Runty and weak-looking, he dresses in collared shirts and wears a proper scarf over his head. His golden hair is heavily combed to the left. He has a tattooed face.
Personality: His tongue was cut out and he uses sign language. Further he is a bit of a stoner and is frequently out of it.
History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Retire the richest man in the north; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Entrepeneur. Flaws: Ugly, Disease, Addict. Bonds: Poor. Occupation: Seamstress
Voice: Draws out vowels
Attributes [hide]
Medium (4'0") Dwarf, True Neutral (CR 2)
Armor Class 14
Hit Points 11 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 15 (+2) | 8 (-1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +6 / 1d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 220 gp.
Enialis Raethran, Male Elf [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears a fancy tan suit. His brown hair is braided into rings. He is very pretty but has cold, dead eyes.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He does suffer from mild PTSD, and the sight of goblins may trigger it at times.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. From his teen years he was always beautiful and desirable, so people have always doted on him. After a long history of fighting, Enialis and his spouse have recently divorced.
Motivation: Retire the richest man in the east; and many goblins want him driven away
Ideals: Entrepeneur. Flaws: Antagonistic, Disease, Insomniac. Bonds: Attractive, Enemies. Occupation: Junk Dealer
Voice: Soft and melodious
Attributes [hide]
Medium (4'8") Elf, Neutral Good (CR 3)
Armor Class 12
Hit Points 14 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 13 (+1) | 15 (+2) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Elven, Druidic, Halfling
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 9000 cp. Ceremonial electrum dagger with a star ruby in the pommel (900 gp). Silver chalice with lapis lazuli gems (130 gp).
Oppleby Gobblefirn, Male Gnome [Permalink]
Personal [hide]
Description: This man tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look, and sports empty pouches on his belt. His hair is red and curly. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: Oppleby was born with his mother's beautiful face. After coming to the age of reason, Oppleby took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He hasn't been sleeping well lately.
Motivation: An old rival family wants him found; and to reunite with his absent mother
Ideals: Gifted. Flaws: Fearful, Insomniac. Bonds: Attractive, Family. Occupation: Bricklayer
Voice: Pronounces difficult words wrong
Attributes [hide]
Small (3'3") Gnome, True Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 14 (+2) | 10 (+0) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 4000 cp.
Oskar Gorunn, Male Dwarf [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears dark leathers with embroidery. His long silver hair reaches down to his waist. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.
Personality: Oskar wants to be seen as a stoic, levelheaded, noble Sorcerer, so he tries to act the part. He does a good job, for the most part... He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: He was raised in a island tribe. His father took him hunting and taught him how to get in the mind of other creatures. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He has money and likes to spend it; and wishes to resurrect an old love
Ideals: Disciplined. Flaws: Ugly. Bonds: In love, Nature, Rich. Occupation: Ruler
Voice: Soft and melodious
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 16 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 18 (+4) | 11 (+0) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 800 sp.
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