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Mordai Intellect, Male Tiefling [Permalink]

Personal [hide]

Description: He wears an entirely blue suit with green socks and a vest with buckled shoes. He is physically well-built. His blue hair is lengthy and is close to two feet long. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gold.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. Mordai enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born at the edge of vast mountains. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Architect. He has worked as a Architect like his father before him.

Motivation: A need for knowledge about a nearby landmark; and expand his business

Ideals: Passionate. Flaws: Hedonist. Bonds: Nature, Job, Adventurer. Occupation: Architect

Voice: Scandinavian accent

Attributes [hide]

Mordai Intellect, Male Tiefling Ranger 8
Medium (5'4") Tiefling, Neutral Good (CR 8)
Armor Class 12
Hit Points 66 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)14 (+2) 16 (+3)13 (+1) 14 (+2)18 (+4)
Skills Medicine +5, Survival +5
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +7 / 2d10+4, Ranged +5 / 2d10+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 1100 gp. Alexandrite (200 gp). Tiger eye turquoise (4 gp). Moss agate (4 gp). Blue star sapphire (600 gp). Rose (20 gp). Emerald (600 gp).


Social Check DCs


Elaim Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: A moderately attractive man, he is dressed in a clean brown cloak covering his clean studded leather. His long brown hair is drawn into a two foot long braid. His face is covered beneath a completely black helmet.

Personality: He is mildly Dwarf supremacist, though he does not identify as such. A true patriot, Elaim would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Gifted from a young age, Elaim studied abroad. While he appears to be a normal Dwarf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He was granted necromantic powers by his dying sister.

Motivation: He wants nothing more than to rejoin the army; and a strong sense of loyalty to dwarven people

Ideals: Gifted. Flaws: Racist, Insane. Bonds: Attractive, Military. Occupation: Server

Voice: Relaxed voice

Attributes [hide]

Elaim Dankil, Male Dwarf Barbarian 9
Medium (4'1") Dwarf, Lawful Good (CR 9)
Armor Class 11
Hit Points 84 (9d12)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)17 (+3) 13 (+1)17 (+3)
Skills Acrobatics +4, Persuasion +6
Senses Passive Perception 11
Languages Common, Dwarven, Elven, Orc, Ignan
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +6

Possessions: 210 pp. An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Rimple Umbodoben, Male Gnome [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He dresses well, wearing brown shirts, loose pants, and blazers most of the time. His hair is red and curly. His fierce blue eyes like to dwell on things.

Personality: He is mildly Gnome supremacist, though he does not identify as such. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He comes from a rich northern family. As a young adult he joined a group advocating for an improvement in Gnomish conditions. He has built up a small fortune and can afford his own way.

Motivation: He is greedy; and gnomish compassion

Ideals: Athletic, Logical. Flaws: Racist. Bonds: Attractive, Rich. Occupation: Map Maker

Voice: Jittery and nervous

Attributes [hide]

Rimple Umbodoben, Male Gnome Fighter 4
Small (3'7") Gnome, Chaotic Good (CR 4)
Armor Class 12
Hit Points 38 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)9 (-1) 17 (+3)14 (+2)
Skills Animal Handling +5, Survival +5
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 100 gp. 1 Climber’s kit. 1 Average lock. 1 Disguise kit.


Social Check DCs


Golm Clapham, Male Half-Orc [Permalink]

Personal [hide]

Description: Standing 5'2", this man wears green painted combat armor at almost all times. His moppish auburn hair is in a traditional bowl cut. His skin is flawless and his green eyes scan people very quickly.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. From his teen years he was always beautiful and desirable, so people have always doted on him. After a long history of fighting, Golm and his spouse have recently divorced.

Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions

Ideals: Justice. Flaws: Antagonistic. Bonds: Attractive, Religious. Occupation: Bricklayer

Voice: Tuts and clicks tongue

Attributes [hide]

Golm Clapham, Male Half-Orc Adept 7
Medium (5'2") Half-Orc, True Neutral (CR 7)
Armor Class 11
Hit Points 48 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 16 (+3)8 (-1) 12 (+1)10 (+0)
Skills Perception +4, Performance +3
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12332

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nimble Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears light armors faded through time and improper care. His fur is short and cinnamon. This copper eyed easterner is not easily forgotten.

Personality: Always inclined to offer people food he seems plenty friendly. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Born to a Soapmaker, his father struggled to pay the bills. He was an adventurer many years ago and he formed a blood bond with his Tabaxi companion (his 'brother'). He has dedicated himself to building a better kind of golem.

Motivation: He desires power and/or immortality.

Ideals: Philantrophist, Joker. Bonds: Poor, Adventurer. Occupation: Carter

Voice: Jittery and nervous

Attributes [hide]

Nimble Wind, Male Tabaxi Cleric 7
Medium (5'7") Tabaxi, Chaotic Evil (CR 7)
Armor Class 11
Hit Points 41 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 13 (+1)15 (+2) 12 (+1)18 (+4)
Skills Arcana +5, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Giant, Goblin
Attacks Melee +7 / 2d8+4, Ranged +4 / 2d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12643

Possessions: 12000 sp. Red spinel (40 gp). Iolite (80 gp). Violet garnet (300 gp). Alexandrite (300 gp).


Social Check DCs

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