Quarion Cithreth, Male Elf [Permalink]
Personal [hide]
Description: This slender man stands about 5'2". He dresses in brown turtlenecks beneath a blue coat with grey slacks. He has a brown handlebar mustache and slicked back brown hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He would rather hide behind his crafts than deal with other people.
History: He is the product a well kept family trust fund and as such has never really known need. He has chosen to use the inheritance that was left to him frivolously. He now mingles about in high society.
Motivation: He is greedy; and he has money and likes to spend it
Ideals: Joker, Artistic. Flaws: Shy. Bonds: Attractive, Rich. Occupation: Carpenter
Voice: Rolls R's
Attributes [hide]
Medium (5'2") Elf, Neutral Good (CR 11)
Armor Class 11
Hit Points 43 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 10 (+0) | 16 (+3) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Ignan, Dwarven, Celestial
Attacks Melee +4 / 3d8+0, Ranged +5 / 3d8+1, Grapple +1
Possessions: 2300 gp. Jet (160 gp). Aquamarine (600 gp). Bloodstone (60 gp). Golden yellow topaz (600 gp). Moss agate (11 gp). Aquamarine (600 gp). Star ruby (1500 gp). Eye agate (11 gp). Freshwater pearl (11 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
William Nailo, Male Half-Elf [Permalink]
Personal [hide]
Description: A 5'2" southern man, he wears an entirely white suit with brown socks and a vest with buckled shoes. He has a small bristly mustache and wavy silver hair. His eyes are brown.
Personality: Overbrimming with self-confidence, William isn't afraid of most anything. He has a strong dislike to people who do not believe in Half-Elven unity. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. In his 12th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He has passion for adventuring and risk; and he is wracked by social anxiety
Ideals: Impeccable, Artistic. Flaws: Fearful. Bonds: Rich, Adventurer. Occupation: Courier
Voice: Speaks in third person
Attributes [hide]
Medium (5'2") Half-Elf, Neutral Evil (CR 15)
Armor Class 11
Hit Points 150 (15d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 17 (+3) | 15 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Auran, Giant
Attacks Melee +4 / 4d8-1, Ranged +6 / 4d8+1, Grapple +1
Possessions: 3000 gp. Chalcedony (60 gp). Jet (90 gp). Moss agate (5 gp). Brown-green garnet (90 gp). Black star sapphire (1200 gp). Iolite (60 gp). Deep blue spinel (500 gp). Smoky quartz (60 gp). Eye agate (5 gp). Deep blue spinel (500 gp). Chrysoberyl (90 gp). Alexandrite (500 gp). Rose (60 gp). Violet garnet (500 gp). Lapis lazuli (5 gp). Red-brown spinel (90 gp). Golden yellow topaz (500 gp). 1 Medium magic item.
Ahvain Hanali, Male Elf [Permalink]
Personal [hide]
Description: He wears a robe, a symbol of strength around his neck, and a rapier on his belt. He is portly but not overly obese. He has a very tight haircut. He tend to wears goggles to shield his eyes.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Ahvain was born the youngest of three triplets. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. By chance he met his sister recently and the two have been together since.
Motivation: His relatives are trying to arrange a marriage; and his spouse's relatives view him with great suspicion
Ideals: Fighting. Flaws: Ugly, Fearful. Bonds: Family, Military. Occupation: Bather
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'4") Elf, Lawful Good (CR 8)
Armor Class 13
Hit Points 27 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 8 (-1) | 10 (+0) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +3
Possessions: 800 gp. Lapis lazuli (5 gp). Alexandrite (1400 gp). Violet garnet (1400 gp). Smoky quartz (30 gp).
Theren Hanali, Male Elf [Permalink]
Personal [hide]
Description: The dark-skinned man stands 5'1" and wears a tan shirt with thin green vertical stripes and pastel pants. His hair is long and blonde with streaks of brown, and is pulled back with small tan clips. His beard is brown, braided, and well cared for. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He was an adventurer many years ago and he formed a blood bond with his Elven companion (his 'brother'). In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.
Motivation: To reunite with his old friends; and a need for knowledge about a nearby landmark
Flaws: Ugly, Shy, Disease, Insomniac. Bonds: Adventurer. Occupation: Shepherd
Voice: High pitched, excited
Attributes [hide]
Medium (5'1") Elf, Lawful Evil (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 13 (+1) | 12 (+1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Elven, Ignan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp. Jade (70 gp). Blue quartz (7 gp). Banded agate (7 gp).
Hadarai Hanali, Male Elf [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He dresses well, wearing blue shirts, loose pants, and blazers most of the time. His blonde hair is smooth and relatively long. His hazel unseeing eyes seem to look past you.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Hadarai is combative with any and all who dare try his patience in the slightest.
History: Hadarai was born with his father's beautiful face. Cursed with vampirism at a very young age, Hadarai has worked very hard to control his curse. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: To unite with his brother.
Ideals: Athletic, Justice. Flaws: Disease. Bonds: Attractive, Family. Occupation: Brewer
Voice: Hollow voice
Attributes [hide]
Medium (4'9") Elf, Neutral Evil (CR 4)
Armor Class 13
Hit Points 22 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 12 (+1) | 11 (+0) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
Possessions: 200 gp. Aquamarine (400 gp). Chrysoprase (20 gp). 3 Antitoxin. 2 Tanglefoot bags. 1 Everburning torch. 2 Tanglefoot bags.
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