Nicor Merit, Male Tiefling [Permalink]
Personal [hide]
Description: This younger middle-aged man wears a tan vest with golden trim over his white shirt. His white leather gloves and pants are well-kept, and his tan boots flare out at the collars, and a wedding ring on his right hand. His hair is greying and his face has many wrinkles. His black eyes are slightly larger than normal.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: Born in a small village he learned the ways of the warrior from his father. He was an adventurer many years ago and he formed a blood bond with his Tiefling companion (his 'brother'). He is searching for what he claims is his rightful reward.
Motivation: To unite with his brother; and find a way to reverse the transformation of his brother
Ideals: Optimist, Fighting. Bonds: In love, Family, Adventurer. Occupation: Stableman
Voice: Cold and demanding tone
Attributes [hide]
Medium (6'10") Tiefling, Lawful Good (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 13 (+1) | 18 (+4) | 12 (+1) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Sylvan, Ignan, Dwarven, Aquan
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 1 Banded mail.
Nicholas Spaulding, Male Human [Permalink]
Personal [hide]
Description: This malnourished man wears skinny pants and wears a tan and black robe with the hood down. His golden hair is smooth and relatively long. His half smiles and green eyes are beguiling and draw you in.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He plays an instrument quite well.
History: Born in the west his family was never financially stable. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He has never given up on his poetry dream.
Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it.
Ideals: Athletic, Artistic. Bonds: Poor, Attractive, Debt. Occupation: Marshal
Voice: Soft and melodious
Attributes [hide]
Medium (5'8") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 17 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 16 (+3) | 13 (+1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 300 gp. Chrysoberyl (90 gp). Eye agate (5 gp). Bloodstone (20 gp). 1 Masterwork Common Ranged Weapon.
Kerkad Baharoosh, Male Dragonborn [Permalink]
Personal [hide]
Description: 6'4" and muscular, this western man wears suspenders and green workpants. His shirt is violet, and he wears a heavy green leather apron most of the time. His white crest is lengthy and is close to two feet long. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: When he was but 3 years old his parents immigrated from the west. A few years later when the east was not economically sound they moved to his current location. He hasn't been sleeping well lately.
Motivation: He's repulsed by the PC; and wants to work out more often
Ideals: Athletic, Joker. Flaws: Insomniac, Antagonistic. Bonds: Immigrant. Occupation: Knight
Voice: Cold and demanding tone
Attributes [hide]
Medium (6'4") Dragonborn, Chaotic Good (CR 18)
Armor Class 12
Hit Points 87 (18d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 13 (+1) | 11 (+0) | 17 (+3) | 13 (+1) |
Senses Passive Perception 19
Languages Common
Attacks Melee +7 / 5d6+1, Ranged +8 / 5d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 0 | 3 | 2 | 2 | 1 |
Possessions: 10000 gp. Black star sapphire (1500 gp). Deep blue spinel (900 gp). Freshwater pearl (16 gp). Sardonyx (50 gp). Jasper (50 gp). Sardonyx (50 gp). Red-brown spinel (160 gp). Citrine (50 gp). Citrine (50 gp). Deep blue spinel (900 gp). Deep green spinel (160 gp). Amber (160 gp). Lapis lazuli (16 gp).
Baern Deepdelver, Male Dwarf [Permalink]
Personal [hide]
Description: This man stands a little under 4'0" and is a bit bulky. He is very muscular particularly in the legs. He wears a shirt that is too small, which lets his gut show, with a ratty yellow coat over it. He has chestnut hair. His brown eyes dart from person to person to random spaces in the air.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: Born to a Jeweler, his father struggled to pay the bills. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Baern fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Nothing but the best is good enough for him; and he doesn't get along with people that don't share his tastes
Ideals: Impeccable, Fighting. Flaws: Ugly. Bonds: Nature, Poor. Occupation: Sage
Voice: Sleepy voice
Attributes [hide]
Medium (4'0") Dwarf, Neutral Evil (CR 5)
Armor Class 11
Hit Points 54 (5d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 17 (+3) | 10 (+0) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
Possessions: 10000 cp.
Curran Whispermouse, Male Halfling [Permalink]
Personal [hide]
Description: The dark-skinned man stands 3'2" and wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His long brown hair reaches down to his waist. His brown eyes dart from person to person to random spaces in the air.
Personality: He is a hateful person. He taunts others and blames them for his problems. He pushes his goals aggressively. He is also a coward if confronted.
History: He was born in a small forest village. His childhood dream was to be a Marshal, but he was a colossal failure. He became a Herbalist soon after.
Motivation: He is wracked by social anxiety; and he'd like to take his coworkers down a peg
Flaws: Antagonistic, Fearful. Bonds: Nature, Job. Occupation: Herbalist
Voice: pre-pubescent
Attributes [hide]
Small (3'2") Halfling, Neutral Good (CR 6)
Armor Class 14
Hit Points 46 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 12 (+1) | 14 (+2) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Halfling, Orc, Elven
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
