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NPC Generator

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Advanced [show]


Qemuel Mercy, Male Tiefling [Permalink]

Personal [hide]

Description: A 6'4" northern man, he prefers to wear green clothing when he does not wear armor. His blue hair is still thick. His eyes are a pleasant gold.

Personality: He loves telling others what to do and how they should feel about things. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: The child of a Performer, who enjoyed hunting, Qemuel was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Qemuel took refuge in the ruined castle and found the beat up dagger and armor he uses now. Some 9 years later his spouse died after the birth of his son. Heartbroken, Qemuel never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.

Motivation: To end his boredom; and he seems to be bored by most things

Ideals: Opinionated, Entrepeneur. Flaws: Mundane. Bonds: Nature, In love. Occupation: Masseuse

Voice: Mumbles to self between sentences

Attributes [hide]

Qemuel Mercy, Male Tiefling Barbarian 8
Medium (6'4") Tiefling, True Neutral (CR 8)
Armor Class 13
Hit Points 44 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 10 (+0)17 (+3) 17 (+3)15 (+2)
Skills Arcana +6, Sleight of Hand +6
Senses Passive Perception 13
Languages Common, Terran, Goblin, Sylvan
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +3

Possessions: 140 pp.


Social Check DCs


Oskar Bloodkith, Male Dwarf [Permalink]

Personal [hide]

Description: This southern man wears brown painted combat armor at almost all times. His clothes are grease stained in places. His hair is greying and his face has many wrinkles. His green eyes have a joyful gleam in them most of the time.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born in the south. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Slave Trader work with an outfit from a few towns over. Slave Trader work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has worked as a Slave Trader like his father before him.

Motivation: Expand his business; and to be a doctor again

Ideals: Logical. Bonds: Poor, Immigrant, Job. Occupation: Slave Trader

Voice: American accent

Attributes [hide]

Oskar Bloodkith, Male Dwarf Adept 1
Medium (3'11") Dwarf, True Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)9 (-1) 13 (+1)15 (+2)
Skills Animal Handling +3, Stealth +3
Senses Passive Perception 11
Languages Dwarven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 110 gp. Coral (80 gp).


Social Check DCs


Manfred O'Leary, Male Half-Elf [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Half-Elf, and stands approximately 5'4". He tends to wear a brown poncho over his likewise colored trousers and shirt, and his gloved hand is found clutching a dagger. His silver hair is cut short with large spiked bangs in the front. His face is covered beneath a completely black helmet.

Personality: He can speak with the recently deceased. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Sold as a small child to a necromancer, Manfred was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. When money was particularly tight he was walking through alleys when he overheard a Glassblower hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: To prove his worth to the world; and regain custody of his son

Ideals: Gifted. Flaws: Impulsive. Bonds: Mentor, Poor. Occupation: Glassblower

Voice: Italian accent

Attributes [hide]

Manfred O'Leary, Male Half-Elf Paladin 5
Medium (5'4") Half-Elf, Chaotic Good (CR 5)
Armor Class 13
Hit Points 49 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 15 (+2)13 (+1) 14 (+2)13 (+1)
Skills Deception +4, Performance +4
Senses Passive Perception 12
Languages Common, Elven, Infernal
Attacks Melee +7 / 2d4+4, Ranged +6 / 2d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 300 gp.


Social Check DCs


Lone Wing, Male Tabaxi [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His gray fur is matted, messy, and big. His eyes are yellow.

Personality: A deeply religious man he believes everything happens for a reason. He does not believe in violence as a means to an end. He is a dedicated Glassblower but believes his peers are too gung-ho.

History: He was born the only child of a wealthy merchant. His childhood dream was to be a Layabout, but he was a colossal failure. He has worked as a Glassblower like his mother before him.

Motivation: His religion dominates his actions; and balancing his hectic life and new glassblower responsibilities is difficult

Ideals: Pacifist, Entrepeneur. Flaws: Ugly. Bonds: Religious, Job. Occupation: Glassblower

Voice: Complex vocabulary, royal

Attributes [hide]

Lone Wing, Male Tabaxi Warrior 10
Medium (5'1") Tabaxi, Lawful Good (CR 10)
Armor Class 11
Hit Points 75 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 12 (+1)11 (+0) 15 (+2)9 (-1)
Skills Arcana +4, History +4
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +2

Possessions: 180 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Osco High-hill, Male Halfling [Permalink]

Personal [hide]

Description: He wears a shirt that is too small, which lets his gut show, with a ratty green coat over it. He carries with him a set of ceremonial daggers on his belt, each one with a aquamarine on the hilt. His tied-back hair is brown. His eyes are blue and catlike.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is a ruthless business man, a trait he acquired from his mother.

History: When he was but 7 years old his parents immigrated from the east. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He wants nothing more than to rejoin the army; and retire the richest man in the east

Ideals: Fighting, Entrepeneur. Flaws: Ugly. Bonds: Nature, Immigrant. Occupation: Masseuse

Voice: pre-pubescent

Attributes [hide]

Osco High-hill, Male Halfling Wizard 2
Small (3'3") Halfling, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 16 (+3)12 (+1) 10 (+0)13 (+1)
Skills Medicine +2, Stealth +4
Senses Passive Perception 10
Languages Common, Halfling, Sylvan
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 3000 cp.


Social Check DCs

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