Bucklal Tosscobble, Male Halfling [Permalink]
Personal [hide]
Description: A man of a pale complexion, he dresses in collared shirts and wears a proper scarf over his head. His red hair is unkempt and raggedy. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: He was born to loving parents in a slum to the west. When money was particularly tight he was walking through alleys when he overheard a Shoemaker hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to work out more often; and to get a good night's sleep
Ideals: Athletic. Flaws: Ugly, Insomniac, Forgetful. Bonds: Poor. Occupation: Shoemaker
Voice: Aggressive tone
Attributes [hide]
Small (3'2") Halfling, Chaotic Good (CR 11)
Armor Class 11
Hit Points 60 (11d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 15 (+2) | 8 (-1) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +6 / 3d8+2, Ranged +4 / 3d8+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 3 | 3 | 3 | 2 | 0 | 0 |
Possessions: 1600 gp. Black velvet mask with numerous citrines (130 gp). 1 Minor magic item. 1 Minor magic item.
Right-Handed Moon, Male Tabaxi [Permalink]
Personal [hide]
Description: An older man who wears a simple grey robe with black stripes complete with hood, he is not a threatening figure. He has done his best to style his lavender fur to look like a famous performer. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He works hard and plays hard.
History: He was born in a small desert village. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Marry his brother to traveling adventurers; and to unite with his brother
Flaws: Cynical, Hedonist, Disease. Bonds: Nature, Family. Occupation: Healer
Voice: Scandinavian accent
Attributes [hide]
Medium (6'0") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 14 (+2) | 13 (+1) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 70 gp. Golden yellow topaz (200 gp). 1 Smokesticks.
Harbek Strongheart, Male Dwarf [Permalink]
Personal [hide]
Description: The dark-skinned man stands 4'5" and usually wears his brown robe and has his halberd always slung over his shoulder. His long auburn hair reaches down to his waist. He wears large thick round spectacles.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. Energy wise he seems alert and responsive.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Navigator arts, while his father instructed him in etiquette, music and courtly manner. Like his mother and his brother before him, after school he went straight into learning to become a Navigator. He has drifted from career to career and currently works as a Navigator.
Motivation: Wants to have a good time and be beloved; and balancing his hectic life and new navigator responsibilities is difficult
Ideals: Professionalism, Optimist. Flaws: Sensitive. Bonds: Rich, Job. Occupation: Navigator
Voice: High pitched and raspy
Attributes [hide]
Medium (4'5") Dwarf, Lawful Good (CR 2)
Armor Class 12
Hit Points 11 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 13 (+1) | 8 (-1) | 9 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +4
Possessions: 190 gp. 1 Masterwork Common Ranged Weapon.
Gorbundus Clethtinthiallor, Male Dragonborn [Permalink]
Personal [hide]
Description: This late middle aged man wears brown trousers with grey and black striped suspenders. He wears various colorful collared shirts and is in decent physical shape. He has dyed his greying black crest a little too much giving a sharp black color. His face is covered beneath a completely black helmet.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is obsessed with finding treasure.
History: Born in the west his family was never financially stable. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: A need for knowledge about a nearby landmark; and meet up once more with his childhood friend
Ideals: Disciplined, Entrepeneur. Bonds: Adventurer, Poor. Occupation: Shoemaker
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (6'2") Dragonborn, Lawful Neutral (CR 8)
Armor Class 14
Hit Points 42 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 10 (+0) | 13 (+1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 2d10+1, Ranged +7 / 2d10+4, Grapple +4
Possessions: 5000 sp. Aquamarine (300 gp). Citrine (40 gp). 1 Minor magic item. 1 Minor magic item.
Geoffrey Leighton, Male Human [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears a white shirt, with a green mid length shorts with green tights and flats, usually wearing a coat over them. His auburn hair is still thick. His otherwise smooth face is marked with small tiny scars.
Personality: He likes to make people angry or surprised. He is lazy, self-centered, vain, and jealous.
History: Sold as a small child to a necromancer, Geoffrey was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was an apprentice working in his father's forge. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He's repulsed by the PC; and many dire rats want him driven away
Flaws: Antagonistic, Selfish. Bonds: Mentor, Job, Enemies. Occupation: Fortune-teller
Voice: Excited and jittery
Attributes [hide]
Medium (6'5") Human, Lawful Good (CR 11)
Armor Class 12
Hit Points 65 (11d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 10 (+0) | 14 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Sylvan, Infernal
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +2
Possessions: Silver ewer (100 gp). Ceremonial electrum dagger with a star ruby in the pommel (900 gp). Embroidered and bejeweled glove (3000 gp). Brass mug with jade inlays (200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). A delicate silver chain set with a tourmaline (100 gp).
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Their contribution stands as a beacon of hope for all adventurers!
