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NPC Generator

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Advanced [show]


Kilvar Burrowfound, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a worn and beaten armor. He has dyed his greying brown hair a little too much giving a sharp brown color. His violet eyes dart from person to person.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. A true patriot, Kilvar would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: From birth he was tutored by a cruel and relentless mentor. When Kilvar reached his early adolescence his Dwarf father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was always very intelligent and has formed a secret society of philosophers.

Motivation: He wants to meet his childhood hero; and to reunite with his old friends

Flaws: Sensitive, Secretive. Bonds: Military, Mentor, Adventurer. Occupation: Barber

Voice: Puts emphasis on the wrong words

Attributes [hide]

Kilvar Burrowfound, Male Dwarf Ranger 7
Medium (3'11") Dwarf, Chaotic Neutral (CR 7)
Armor Class 10
Hit Points 45 (7d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 15 (+2)14 (+2) 11 (+0)16 (+3)
Skills Medicine +3, Persuasion +6
Senses Passive Perception 10
Languages Common, Dwarven, Infernal, Aquan
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 800 gp. Aquamarine (1200 gp). 1 Minor magic item.


Social Check DCs


Immeral Holland, Male Half-Elf [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a white coat over a red low-cut shirt, and a top hat upon his head, and a wedding ring on his right hand. He wears his red hair up in a very large beehive style do. His fierce gray eyes like to dwell on things.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. Flattery will make him almost putty in your hands.

History: Born to a Priest, his mother struggled to pay the bills. He went to a religious school and was inspired by the priests there in charitable deeds. He became a Crown-heir soon after.

Motivation: His religion dominates his actions; and to be a priest again

Flaws: Selfish. Bonds: In love, Job, Poor, Religious. Occupation: Crown-heir

Voice: Scandinavian accent

Attributes [hide]

Immeral Holland, Male Half-Elf Adept 2
Medium (5'8") Half-Elf, Lawful Good (CR 2)
Armor Class 10
Hit Points 13 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 13 (+1)13 (+1) 9 (-1)12 (+1)
Skills Medicine +1, Stealth +2
Senses Passive Perception 9
Languages Common, Elven, Aquan
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 2000 cp. 1 Disguise kit.


Social Check DCs


Aust Ofandrus, Male Elf [Permalink]

Personal [hide]

Description: He stands about 5'0" and wears a brown coat over a red low-cut shirt, and a broad hat upon his head. His left hand appears badly burned and disfigured. His brown hair is smooth and relatively long. His blue eyes are passionate and lively.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Raised by wardens he was only a novice when drow swooped upon their monastery and killed most of the order. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He used his abilities to trick people and travel the world for free.

Motivation: He is being blackmailed/forced/etc and this influences his actions.

Ideals: Extrovert. Bonds: Criminal record, Religious, Enemies. Occupation: Bookbinder

Voice: pre-pubescent

Attributes [hide]

Aust Ofandrus, Male Elf Paladin 12
Medium (5'0") Elf, Lawful Evil (CR 12)
Armor Class 13
Hit Points 72 (12d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 11 (+0)16 (+3) 12 (+1)13 (+1)
Skills Deception +5, Perception +5
Senses Passive Perception 15
Languages Common, Elven, Aquan, Draconic, Abyssal
Attacks Melee +8 / 3d10+4, Ranged +7 / 3d10+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13011

Possessions: 26000 sp. Red spinel (100 gp). Malachite (7 gp). Sard (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Eberk Steelfist, Male Dwarf [Permalink]

Personal [hide]

Description: He is scrawny and has patchy blonde stubble. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has a hunchback. He wears his blonde hair up. His eyes are a pleasant hazel.

Personality: He is overprotective of those who hire his services. He would rather hide behind his crafts than deal with other people.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Layabout arts, while his father instructed him in etiquette, music and courtly manner. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Money/treasure.

Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Rich, Guardian. Occupation: Layabout

Voice: Low rumbling, strings words together

Attributes [hide]

Eberk Steelfist, Male Dwarf Fighter 12
Medium (4'3") Dwarf, Lawful Good (CR 12)
Armor Class 10
Hit Points 90 (12d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 11 (+0)17 (+3) 11 (+0)8 (-1)
Skills Perception +4, Stealth +4
Senses Passive Perception 14
Languages Common, Dwarven, Infernal, Aquan, Halfling
Attacks Melee +5 / 3d10+1, Ranged +4 / 3d10+0, Grapple +1

Possessions: 300 pp. Alexandrite (1000 gp). Rose (80 gp). White pearl (90 gp). Violet garnet (1000 gp). Lapis lazuli (7 gp). Alexandrite (1000 gp). Lapis lazuli (7 gp). Alexandrite (1000 gp). Star rose quartz (80 gp). Red-brown spinel (90 gp). 1 Minor magic item.


Social Check DCs


Taklinn Battlehammer, Male Dwarf [Permalink]

Personal [hide]

Description: He is a mite stocky and is well dressed, constantly wearing a black suit, brown shirt, and green tie. His auburn hair is greying along the sides and has receded to reveal a widow's peak. His green eyes lackadaisically let the world flow into them.

Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: The child of western immigrants he idolized his father. After coming to the age of reason, Taklinn took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He now owns his own business.

Motivation: He has a crush on the local Navigator; and someone believes him a fraud

Ideals: Gifted. Bonds: Enemies, Job, Immigrant, Has a crush. Occupation: Fletcher

Voice: Sleepy voice

Attributes [hide]

Taklinn Battlehammer, Male Dwarf Fighter 2
Medium (4'5") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 24 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 16 (+3)16 (+3) 13 (+1)10 (+0)
Skills Performance +2, Stealth +3
Senses Passive Perception 11
Languages Common, Dwarven, Elven, Druidic, Undercommon
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 1700 sp. 1 Darkwood Buckler.


Social Check DCs

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