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Fargas Tealeaf, Male Halfling [Permalink]

Personal [hide]

Description: This late middle aged man wears a green costume with the symbols of the sun god on his torso and is in decent physical shape. He has a small bristly mustache and wavy black hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: While he acts the brute, he is far gentler than he would appear. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Fargas took refuge in the old dungeon and found the beat up crossbow and armor he uses now. He is searching for what he claims is his rightful reward.

Motivation: Sabotage a competitor; and wants to open a new tavern

Ideals: Fighting. Flaws: Forgetful. Bonds: Nature, Adventurer, Job. Occupation: Dilettante

Voice: Creaky witch voice

Attributes [hide]

Fargas Tealeaf, Male Halfling Barbarian 6
Small (3'2") Halfling, Lawful Good (CR 6)
Armor Class 15
Hit Points 58 (6d12)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 13 (+1)11 (+0) 13 (+1)16 (+3)
Skills Deception +6, Persuasion +6
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +7 / 2d6+4, Grapple +4

Possessions: 100 gp.


Social Check DCs


Roge Greenleaf, Male Halfling [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across his face, he wears loose pants and a collared shirt complete with sweater beneath his coat. He keeps his red hair in a flapper bob. His face is covered beneath a completely black helmet.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is obsessed with his god.

History: He was born to loving parents in a slum to the north. He went to a religious school and was inspired by the priests there in charitable deeds. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.

Motivation: Regain custody of his son; and he is compelled to act according to his religious beliefs

Ideals: Persistence. Bonds: Family, Religious, Poor. Occupation: Beggar

Voice: German accent

Attributes [hide]

Roge Greenleaf, Male Halfling Wizard 1
Small (3'1") Halfling, Lawful Good (CR 1)
Armor Class 14
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 15 (+2)12 (+1) 11 (+0)8 (-1)
Skills Religion +3, Survival +2
Senses Passive Perception 10
Languages Common, Halfling, Auran
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 800 sp. Jet (100 gp).


Social Check DCs


Bidreked Grrrmmballhyst, Male Dragonborn [Permalink]

Personal [hide]

Description: A middle-aged man, he is armored in gleaming platemail with gilded edges. A flowing green cape and mantle trimmed with soft brown waves gently in the breeze, and is pretty ugly. His crest is brass and curly. His fierce red eyes like to dwell on things.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He got into the Scribe business at a young age. His mother was a soldier and died while he was still young. Bidreked was left his mother's suit of armor and trained in its use and care. He has set out to sabotage the competition.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Disciplined. Flaws: Ugly. Bonds: Rich, Military, Job. Occupation: Scribe

Voice: Jamaican accent

Attributes [hide]

Bidreked Grrrmmballhyst, Male Dragonborn Fighter 13
Medium (6'7") Dragonborn, Chaotic Good (CR 13)
Armor Class 11
Hit Points 95 (13d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)17 (+3) 13 (+1)15 (+2)
Skills Perception +5, Performance +6
Senses Passive Perception 16
Languages Common, Orc, Goblin, Sylvan
Attacks Melee +5 / 4d4+1, Ranged +5 / 4d4+1, Grapple +1

Possessions: 600 pp. Golden pearl (140 gp). Chalcedony (50 gp). Malachite (7 gp). Banded agate (7 gp). Chrysoprase (50 gp). Deep blue spinel (400 gp). Obsidian (7 gp). Peridot (50 gp).


Social Check DCs


Fragrant Treat, Male Tabaxi [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He dresses in green turtlenecks beneath a brown coat with yellow slacks. He keeps his long orange fur kept up in a rat tail. He wears large thick round spectacles.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: The child of a Miller, who enjoyed hunting, Fragrant was taken on many hunting expeditions. Over the years he perfected his riding and shooting skills. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Fragrant fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To share knowledge with the world; and he wants random interesting trinkets and junk, hates to throw anything away

Ideals: Athletic, Fighting, Logical. Flaws: Greedy. Bonds: Nature. Occupation: Bowyer

Voice: Irish accent

Attributes [hide]

Fragrant Treat, Male Tabaxi Aristocrat 18
Medium (6'6") Tabaxi, Chaotic Good (CR 18)
Armor Class 13
Hit Points 119 (18d8)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)16 (+3) 15 (+2)11 (+0) 10 (+0)14 (+2)
Skills Arcana +6, Intimidation +8
Senses Passive Perception 10
Languages Common
Attacks Melee +11 / 5d6+5, Ranged +9 / 5d6+3, Grapple +5

Possessions: 1900 pp. Gold and topaz bottle stopper cork (1500 gp). Silver comb with moonstones (300 gp). Brass mug with jade inlays (100 gp). Cloth of gold vestments (150 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (70 gp). Fire opal pendant on a fine gold chain (800 gp). Solid gold idol (300 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Rangrim Trueblood, Male Dwarf [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He wears rags and sports a simple walking cane. Beneath his clothing is a huge mess of scar tissue. His chestnut hair is unkempt and raggedy. His thin eyebrows rest above his beady hazel eyes.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is able to fit into much smaller and tighter spaces than normal.

History: He was born in the north, but his parents moved at a very young age to the south. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. He left for the north, certain he would find work there.

Motivation: He is currently in port desperately looking for someone to get him out; and he's repulsed by the pc

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Poor, Slave, Immigrant. Occupation: Shoemaker

Voice: Posh accent

Attributes [hide]

Rangrim Trueblood, Male Dwarf Druid 1
Medium (4'5") Dwarf, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 12 (+1)10 (+0) 10 (+0)13 (+1)
Skills Medicine +2, Stealth +4
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 5000 cp.


Social Check DCs

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