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NPC Generator

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Advanced [show]


Hupe Underbough, Male Halfling [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep violet leather and dull pastel iron scale mail. He carries a battered greataxe and tarnished sai as well. His hair is white and curly. His otherwise smooth face is marked with small tiny scars.

Personality: He is not truly malevolent, but he is obsessed with poetry. He constantly tries to fill his life with poetry. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: The child of northern immigrants he idolized his mother. A few years later when the south was not economically sound they moved to his current location. He left for the north, certain he would find work there.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he uses money and sex appeal to get what he needs

Ideals: Fighting, Artistic, Opinionated. Bonds: Immigrant. Occupation: Weaver

Voice: Stutters

Attributes [hide]

Hupe Underbough, Male Halfling Warrior 6
Small (3'0") Halfling, Neutral Good (CR 6)
Armor Class 13
Hit Points 55 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 12 (+1)17 (+3) 14 (+2)12 (+1)
Skills Insight +5, Religion +6
Senses Passive Perception 12
Languages Common, Halfling, Elven, Abyssal, Draconic
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2

Possessions: 1 Minor magic item.


Social Check DCs


Dynamic Peak, Male Tabaxi [Permalink]

Personal [hide]

Description: Standing 5'6", this man wears a white shirt with thin blue vertical stripes and brown pants. His beige fur is kept up in a ponytail inside a small hat. He has hazel eyes.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Born to a pair of adventurers, Dynamic grew up listening to his father's many stories. Dynamic was born on a far northern forest where he grew up under the tutelage of his father, an expert Miner. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he has passion for adventuring and risk

Flaws: Terse, Fearful. Bonds: Adventurer, Immigrant, Criminal record. Occupation: Miner

Voice: Squeaky

Attributes [hide]

Dynamic Peak, Male Tabaxi Warlock 13
Medium (5'6") Tabaxi, Neutral Evil (CR 13)
Armor Class 14
Hit Points 81 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 13 (+1)14 (+2) 16 (+3)14 (+2)
Skills Athletics +4, Insight +7
Senses Passive Perception 13
Languages Common, Ignan, Terran
Attacks Melee +4 / 4d4+0, Ranged +8 / 4d4+4, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1443333

Possessions: Blue quartz (4 gp). Moss agate (4 gp). Red-brown spinel (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Oloric Goblinbane, Male Dwarf [Permalink]

Personal [hide]

Description: This late middle aged man is wearing the road beaten gear of a warrior and is in decent physical shape. He wears his hair in dreadlocks. He has blue eyes and a yellow hat with a blue feather.

Personality: Overbrimming with self-confidence, Oloric isn't afraid of most anything. He has a strong dislike to people who do not believe in Dwarven unity. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born the only child of a wealthy merchant. Oloric abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Oloric fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to work out more often; and to reunite with his old friends

Ideals: Fighting, Impeccable, Entrepeneur, Athletic. Bonds: Religious, Adventurer. Occupation: Ploughman

Voice: Speaks like tongue is numb

Attributes [hide]

Oloric Goblinbane, Male Dwarf Barbarian 2
Medium (4'4") Dwarf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 22 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 18 (+4)10 (+0) 13 (+1)8 (-1)
Skills Performance +1, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0

Possessions: 60 gp.


Social Check DCs


Thervan Mellegaard, Male Half-Elf [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears dull pastel sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed spear, just in case. His black hair is kept up in a ponytail inside a broad hat. He wears an eyepatch.

Personality: He never swears and excessively uses polite adverbs when speaking. He plays an instrument quite well.

History: He was born blind and as such lacked many opportunities for work. He was an apprentice working in his father's forge. He has worked as a Baker like his father before him.

Motivation: He is unsatisfied with his job; and wants to have a good time and be beloved

Ideals: Optimist, Artistic. Flaws: Ugly, Disease. Bonds: Job. Occupation: Baker

Voice: Tuts and clicks tongue

Attributes [hide]

Thervan Mellegaard, Male Half-Elf Adept 15
Medium (5'9") Half-Elf, Lawful Evil (CR 15)
Armor Class 12
Hit Points 98 (15d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 17 (+3)16 (+3) 11 (+0)15 (+2)
Skills Religion +8, Survival +5
Senses Passive Perception 10
Languages Common, Elven, Orc, Aquan, Terran
Attacks Melee +8 / 4d8+3, Ranged +7 / 4d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333

Possessions: 1100 pp. Rock crystal (60 gp). Malachite (15 gp). Smoky quartz (60 gp). Rich purple corundum (1400 gp). Golden yellow topaz (1500 gp). Obsidian (15 gp). Moss agate (15 gp). Freshwater pearl (15 gp). Amber (80 gp). Red spinel (80 gp). Red garnet (80 gp). Deep blue spinel (1500 gp). Jade (80 gp). Rock crystal (60 gp). Deep blue spinel (1500 gp). Pink diamond (6000 gp). Golden yellow topaz (1500 gp). Black pearl (1500 gp). Banded agate (15 gp). Moonstone (60 gp). 1 Medium magic item.


Social Check DCs


Drogo Hayes, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He is dressed in an above average manner. His hair is greying and his face has many wrinkles. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He plays an instrument quite well.

History: He was born to loving parents in a slum to the west. From his teen years he was always beautiful and desirable, so people have always doted on him. He then took over the family business and is one of the better Miner for hire.

Motivation: He'd like to take his coworkers down a peg; and to be a shipwright again

Ideals: Artistic. Flaws: Addict. Bonds: Attractive, Job, Poor. Occupation: Miner

Voice: French accent

Attributes [hide]

Drogo Hayes, Male Human Aristocrat 10
Medium (5'4") Human, True Neutral (CR 10)
Armor Class 12
Hit Points 68 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)16 (+3) 12 (+1)11 (+0)
Skills History +7, Perception +5
Senses Passive Perception 15
Languages Common, Terran, Dwarven, Ignan
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +2

Possessions: Gold dragon comb with red garnet eye (1400 gp). Black velvet mask with numerous citrines (160 gp). Silver comb with moonstones (800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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