Kilvar Durthane, Male Dwarf [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His silver hair is cut jaggedly and amateurishly. His eyes are likewise gray. His teeth are yellowed and unaligned.
Personality: He is witty, but his monotone delivery comes off as unnerving He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Born to a poor family in the city he treasured whatever gifts he got. He helped his mother out around the business and became quite the natural. He inherited the family business which he has now maintained for 9 years.
Motivation: He's looking for his big break; and he'd like to take his coworkers down a peg
Ideals: Joker, Gifted. Flaws: Ugly. Bonds: Poor, Job, Adventurer. Occupation: Barrister
Voice: Spits words with contempt
Attributes [hide]
Medium (4'5") Dwarf, Neutral Evil (CR 11)
Armor Class 13
Hit Points 75 (11d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 15 (+2) | 12 (+1) | 18 (+4) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Dwarven, Infernal
Attacks Melee +5 / 3d8+1, Ranged +7 / 3d8+3, Grapple +8
Possessions: 2200 gp. Fire opal (1200 gp). Golden pearl (120 gp). White opal (1200 gp). Chalcedony (70 gp). 1 Minor magic item. 1 Minor magic item.
Harvest Of Snakes, Male Tabaxi [Permalink]
Personal [hide]
Description: This younger middle-aged man is well dressed, but even with his fine clothing he looks run-down, and a wedding ring on his left hand. His yellow fur is matted, messy, and big. He tend to wears goggles to shield his eyes.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: He was born a particularly ugly child, much to the horror of his parents. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is terrified, and will act out of fear; and his religion dominates his actions
Ideals: Philantrophist. Flaws: Ugly, Fearful. Bonds: In love, Religious. Occupation: Stableman
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'0") Tabaxi, Chaotic Neutral (CR 12)
Armor Class 12
Hit Points 58 (12d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 13 (+1) | 12 (+1) | 20 (+5) | 15 (+2) |
Senses Passive Perception 15
Languages Common, Halfling
Attacks Melee +5 / 3d10+1, Ranged +6 / 3d10+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 0 | 1 | 1 | 1 | 0 |
Possessions: 14000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Eberdeb Fiddlefen, Male Gnome [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears loose pants and a collared shirt complete with sweater beneath his coat. His blonde hair is styled in orderly dreadlocks. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: He was born in a small plains village. While he appears to be a normal Gnome, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He used his abilities to travel the world and help people.
Motivation: He is not mentally stable, and does not behave rationally; and a deep hatred of illithids
Ideals: Joker, Philantrophist. Flaws: Insane. Bonds: Nature. Occupation: Cook
Voice: Laughs frequently while speaking
Attributes [hide]
Small (3'8") Gnome, Chaotic Good (CR 10)
Armor Class 13
Hit Points 65 (10d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 13 (+1) | 8 (-1) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 1 | 0 | 0 |
Possessions: 17000 sp.
Pandjed Fharngnarthnost, Male Dragonborn [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He is constantly adorned with expensive silk clothing, often dyed in bright pastel and green, and wears rings and necklaces with large, colorful gems. He wears a broad hat to hide his balding. He is missing an eye and his face is severely sunburned. His one remaining eye shines red.
Personality: He will rave to anyone who will listen. He is able to make almost anything out of random pieces of junk.
History: He was born several months after his mother was called into army service. He was an athlete and attended two major summer competitions. He never won. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He is not mentally stable, and does not behave rationally; and he has money and likes to spend it
Ideals: Gifted, Athletic. Flaws: Ugly, Insane. Bonds: Rich, Military. Occupation: Engraver
Voice: Creaky witch voice
Attributes [hide]
Medium (6'5") Dragonborn, Chaotic Good (CR 5)
Armor Class 11
Hit Points 30 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 13 (+1) | 13 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +5
Possessions: 700 gp.
Snagog Brady, Male Half-Orc [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears an entirely black suit with blue socks and a vest with buckled shoes. He sports a flattop hair cut. His hazel eyes dart from person to person.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: He comes from a rich southern family. His parents enrolled him in a Wizard school at a young age so that he could practice his necromantic talents. He was granted necromantic powers by his dying brother.
Motivation: A need for knowledge about a nearby landmark; and to reunite with his old friends
Ideals: Gifted. Flaws: Secretive. Bonds: Adventurer, Rich. Occupation: Ruler
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'7") Half-Orc, Neutral Good (CR 8)
Armor Class 13
Hit Points 13 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 16 (+3) | 9 (-1) | 8 (-1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Orc
Attacks Melee +7 / 2d10+4, Ranged +6 / 2d10+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 180 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
