Nalral Morigak, Male Dwarf [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears professional attire. His blonde hair is still thick. His skin is flawless and his hazel eyes scan people very quickly.
Personality: He likes to make people angry or surprised. He is used to getting what he wants. In part because he is a meticulous planner.
History: Nalral was born in the west. At a young age he loved to build and create. He made a point of taking high paying jobs and getting most of it up front. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature glaive.
Motivation: He's looking for his big break; and obtaining odd cultural dwarven artifacts is his passion
Ideals: Professionalism, Persistence. Flaws: Antagonistic. Bonds: Attractive, Adventurer. Occupation: Stylist
Voice: Scratchy, weak
Attributes [hide]
Medium (4'1") Dwarf, Neutral Good (CR 2)
Armor Class 12
Hit Points 17 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 13 (+1) | 14 (+2) | 16 (+3) | 11 (+0) |
Senses Passive Perception 15
Languages Common, Dwarven, Draconic, Elven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Harbek Eversharp, Male Dwarf [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears white robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a bow, but if one is not available he will default to his scimitar. His hair is short and silver. His hazel eyes are slightly larger than normal.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He also is a firm believer in the manly ideal.
History: Born in the south his family was never financially stable. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Since then, he has sought to make the best of life.
Motivation: To prove his worth to the world.
Ideals: Optimist. Flaws: Impulsive. Bonds: Attractive, Poor. Occupation: Apothecary
Voice: Boston accent
Attributes [hide]
Medium (4'2") Dwarf, True Neutral (CR 2)
Armor Class 12
Hit Points 15 (2d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 12 (+1) | 10 (+0) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
Possessions: Just what you see.
Wrenn Gummen, Male Gnome [Permalink]
Personal [hide]
Description: He usually wears his yellow robe and has his hand crossbow always slung over his shoulder. He has a moderate pudge and is not very fit. He wears a colorful flower in his chestnut hair. His eyes are likewise violet.
Personality: He is happy with his job as a Sailor. He turns his eye from what people do, preferring to live and let live. Wrenn enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: Wrenn was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. A gifted student he started as a Bricklayer, but he got bored and became a Sailor. He has drifted from career to career and currently works as a Sailor.
Motivation: Sabotage a competitor; and he'd like to take his coworkers down a peg
Flaws: Hedonist. Bonds: Attractive, Job, Poor, Immigrant. Occupation: Sailor
Voice: Breathy voice
Attributes [hide]
Small (3'4") Gnome, Neutral Good (CR 5)
Armor Class 14
Hit Points 18 (5d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 11 (+0) | 12 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Aquan
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3
Possessions: 500 gp.
Sweet Candle, Male Tabaxi [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His beige fur is matted, messy, and big. His amber eyes dart from person to person to random spaces in the air.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.
History: He was born to loving parents in a slum to the east. When money was particularly tight he was walking through alleys when he overheard a Map Maker hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Days after completing his studies, news broke out that his hometown was attacked by giants. Sweet was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the giants.
Motivation: Many giants want him driven away; and regain custody of his daughter
Flaws: Ugly, Mundane. Bonds: Family, Poor, Enemies. Occupation: Map Maker
Voice: pre-pubescent
Attributes [hide]
Medium (5'8") Tabaxi, Chaotic Good (CR 10)
Armor Class 12
Hit Points 65 (10d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 13 (+1) | 13 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +7 / 3d6+3, Ranged +6 / 3d6+2, Grapple +6
Possessions: 1200 gp. Red spinel (120 gp). Aquamarine (700 gp). Citrine (30 gp). Blue quartz (5 gp). Golden pearl (120 gp). Red spinel (120 gp). Rose (30 gp). Azurite (5 gp).
Nákra Hale, Male Half-Orc [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He dresses in tan turtlenecks beneath a green coat with grey slacks. His golden hair is braided into rings. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: Prone to second guessing himself, he comes off as nervous. He has a habit of throwing himself into exceedingly dangerous situations.
History: He was raised in a plains tribe. Over the years he perfected his riding and shooting skills. He hasn't been sleeping well lately.
Motivation: To prove his worth to the world.
Flaws: Ugly, Insomniac, Shy, Impulsive. Bonds: Nature. Occupation: Merchant
Voice: Switch between two voices
Attributes [hide]
Medium (5'11") Half-Orc, True Neutral (CR 4)
Armor Class 9
Hit Points 22 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 8 (-1) | 12 (+1) | 10 (+0) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 gp. Amber (150 gp). Peridot (30 gp). Rhodochrosite (16 gp). Black pearl (400 gp). 1 Masterwork Artisan’s tools.
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Their contribution stands as a beacon of hope for all adventurers!
