Srorthen Lhamboldennish, Male Dragonborn [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a rapier, but if one is not available he will default to his bastard sword. He wears a top hat to hide his balding. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: Cocky and sure of himself, he believes he is the best Healer born in the past three hundred years. He works hard and plays hard.
History: Born in the south to a Healer, Srorthen learned a great deal about his mother's area of expertise. He was an apprentice working in his mother's forge. He inherited the family business which he has now maintained for 11 years.
Motivation: Expand his business; and to get a good night's sleep
Flaws: Ugly, Insomniac, Hedonist. Bonds: Job. Occupation: Healer
Voice: High pitched and raspy
Attributes [hide]
Medium (6'2") Dragonborn, Lawful Evil (CR 2)
Armor Class 11
Hit Points 10 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 12 (+1) | 12 (+1) | 13 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +6 / 1d6+4, Ranged +3 / 1d6+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 30 pp. 1 Backpack.
Zaffrab Boondiggles, Male Gnome [Permalink]
Personal [hide]
Description: He wears a blue costume with the symbols of strength on his torso. He is bristling with hidden weapons, mostly greataxes and hammers. His red hair is cut jaggedly and amateurishly. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. He would rather hide behind his crafts than deal with other people.
History: He was born to a criminal king-pin and mafia family Zaffrab was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Zaffrab decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He feels that his past leaves him morally obligated to help.
Ideals: Artistic. Flaws: Addict, Shy. Bonds: Criminal record, Attractive. Occupation: Bellfounder
Voice: Breathy voice
Attributes [hide]
Small (3'3") Gnome, Chaotic Neutral (CR 14)
Armor Class 13
Hit Points 121 (14d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 16 (+3) | 16 (+3) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Goblin, Auran, Halfling
Attacks Melee +5 / 4d6+0, Ranged +7 / 4d6+2, Grapple +8
Possessions: 1000 pp. Jade (70 gp). Moonstone (30 gp). Onyx (30 gp). Aquamarine (1400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Gildmak High-hill, Male Halfling [Permalink]
Personal [hide]
Description: This late middle aged man is wearing a long, white cloak and is in decent physical shape. His auburn hair is heavily combed to the right. His eyes are blue and catlike.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is lazy, self-centered, vain, and jealous.
History: He was born on a small isolated farm. His homeland was ravaged by war and he spent much of his life rebuilding it. He bought a hand crossbow and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: His spouse's relatives view him with great suspicion; and to reunite with his absent father
Flaws: Terse, Selfish, PTSD. Bonds: Nature, Family. Occupation: Ruler
Voice: Soft and mumbly
Attributes [hide]
Small (3'1") Halfling, Lawful Good (CR 8)
Armor Class 13
Hit Points 46 (8d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 14 (+2) | 10 (+0) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 2 |
Possessions: 1000 gp. Hematite (12 gp). Moss agate (12 gp). Deep blue spinel (200 gp).
Argran Law, Male Half-Orc [Permalink]
Personal [hide]
Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a simple burlap shirt and baggy pants. He conceals his crossbow with his veritable burlap sack of a shirt. His auburn hair is unkempt and raggedy. His gray unseeing eyes seem to look past you.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He always tries to repair and not replace. It was this mentality that drove him into the Carter business.
History: Born to a Laborer, his father struggled to pay the bills. A gypsy cursed him at a young age, leading to his ugly appearance. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC; and to find somewhere to settle down
Ideals: Persistence. Flaws: Ugly, Disease, Antagonistic. Bonds: Poor. Occupation: Carter
Voice: Draws out vowels
Attributes [hide]
Medium (6'2") Half-Orc, Chaotic Good (CR 7)
Armor Class 12
Hit Points 31 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 14 (+2) | 13 (+1) | 18 (+4) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Orc, Auran
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +3
Possessions: 10000 cp. Golden yellow topaz (1600 gp). Deep blue spinel (1600 gp).
Ulblyn Swiftwhistle, Male Halfling [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he likes to wear ponchos typically of a light brown in addition to tight pants. His red hair is cut jaggedly and amateurishly. His gray unseeing eyes seem to look past you.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: He got into the Carter business at a young age. He helped his mother out around the business and became quite the natural. He ran away from his former home and has been making his living as a Carter for the past few years.
Motivation: He'd like to take his coworkers down a peg; and to be a tanner again
Flaws: Disease, Antagonistic, Hedonist. Bonds: Job. Occupation: Carter
Voice: American accent
Attributes [hide]
Small (3'4") Halfling, Lawful Evil (CR 6)
Armor Class 11
Hit Points 9 (6d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 8 (-1) | 13 (+1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Halfling, Infernal
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 3 | 3 | 2 |
Possessions: 70 pp. Sard (30 gp). Star rose quartz (30 gp). Star rose quartz (30 gp). Silver pearl (160 gp).
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