Umpen Fabblestabble, Male Gnome [Permalink]
Personal [hide]
Description: This dark-skinned male wears a shirt that is too small, which lets his gut show, with a ratty black coat over it. He is tall, broad shouldered and powerfully built. His brown hair is lengthy. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: He was born into a rich family. Cursed with lycanthropy at a very young age, Umpen has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He has money and likes to spend it; and money/treasure
Flaws: Ugly, Insane, Disease. Bonds: Guardian, Rich. Occupation: Server
Voice: Spits words with contempt
Attributes [hide]
Small (3'7") Gnome, Lawful Evil (CR 4)
Armor Class 11
Hit Points 30 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 14 (+2) | 11 (+0) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
Possessions: 500 gp. 2 Tanglefoot bags. 1 Holy water. 8 Acid flasks. 8 Acid flasks.
Lamlis Cooper, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears a worn and beaten armor. His skin is fair and his fingers are delicate and long. He has a chestnut handlebar mustache and slicked back chestnut hair. He is baby faced.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He has a habit of throwing himself into exceedingly dangerous situations.
History: He got into the Masseuse business at a young age. His family was turned out during the war. He and his family wandered east to less war torn lands. He has set out to sabotage the competition.
Motivation: He loathes his own lifestyle; and sabotage a competitor
Ideals: Disciplined. Flaws: Impulsive, PTSD, Depressed. Bonds: Job. Occupation: Masseuse
Voice: Jittery and nervous
Attributes [hide]
Medium (5'5") Half-Elf, Lawful Evil (CR 13)
Armor Class 11
Hit Points 76 (13d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 12 (+1) | 17 (+3) | 13 (+1) | 10 (+0) |
Senses Passive Perception 15
Languages Common, Elven, Terran, Dwarven, Undercommon
Attacks Melee +6 / 4d4+2, Ranged +5 / 4d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 | 5 | 4 |
Possessions: 1000 gp. Violet garnet (1000 gp). Pink pearl (150 gp). Onyx (50 gp). 1 Medium magic item.
Gomory Marlowe, Male Human [Permalink]
Personal [hide]
Description: He wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His skin is fair and his fingers are delicate and long. He sports a long chestnut beard, and similarly colored long hair. He wears crescent spectacles with a black brim.
Personality: He is fixated on the number 76. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Gomory is combative with any and all who dare try his patience in the slightest.
History: The child of a Baker, who enjoyed hunting, Gomory was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the desert to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Gomory took refuge in the large cave and found the beat up greataxe and armor he uses now. He bought a greataxe and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Many orcs want him driven away.
Ideals: Justice. Flaws: Insane. Bonds: Poor, Nature, Enemies. Occupation: Slave Trader
Voice: Breathy voice
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 12 (+1) | 12 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Abyssal
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
Possessions: 800 sp.
Darrow Goldfound, Male Halfling [Permalink]
Personal [hide]
Description: This man wears silk and lounges about seductively, and sports empty pouches on his belt. He has moderate length chestnut hair. He has gray eyes and a tan hat with a white feather.
Personality: While he acts the brute, he is far gentler than he would appear. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Darrow is combative with any and all who dare try his patience in the slightest.
History: Born in the east his family was never financially stable. His homeland was ravaged by war and he spent much of his life rebuilding it. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and find a way to reverse the transformation of his sister
Ideals: Fighting, Justice. Flaws: PTSD. Bonds: Attractive, Poor. Occupation: Tanner
Voice: American accent
Attributes [hide]
Small (3'1") Halfling, Neutral Good (CR 4)
Armor Class 15
Hit Points 26 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 19 (+4) | 10 (+0) | 16 (+3) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Giant, Draconic, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +6 / 1d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 gp. 1 Tanglefoot bags. 1 Smokesticks.
Lubash Sharps, Male Half-Orc [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears professional attire. He has a chestnut handlebar mustache and slicked back chestnut hair. His eyes are green.
Personality: He speaks before he thinks and is too direct. He feeds upon the attention of others.
History: He is a Succubi in disguise. His mother had invested heavily in several trade routes and wanted him to inherit them. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature greatsword.
Motivation: To pay off his debts; and he wants to meet his childhood hero
Flaws: Impulsive. Bonds: Attractive, Adventurer, Rich, Debt. Occupation: Healer
Voice: French accent
Attributes [hide]
Medium (6'9") Half-Orc, True Neutral (CR 14)
Armor Class 11
Hit Points 74 (14d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 10 (+0) | 13 (+1) | 14 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Orc, Dwarven
Attacks Melee +8 / 4d6+3, Ranged +6 / 4d6+1, Grapple +3
Possessions: 1200 pp. 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!
