Dynamic In the Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: A middle-aged man, he likes to wear darkened spectacles and heavy clothing, no matter the weather, and is pretty ugly. He has moderate length orange fur. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.
Personality: He hates illithids. He views them as having robbed his home of its proper glory. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He struck the Stableman job and began his own company from there.
Motivation: He is unsatisfied with his job.
Flaws: Ugly. Bonds: Enemies, Military, Mentor, Job. Occupation: Stableman
Voice: Hissing voice
Attributes [hide]
Medium (6'6") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 9 (-1) | 11 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 600 sp.
Quarethon Esstyrlynn, Male Dragonborn [Permalink]
Personal [hide]
Description: This man wears dark leathers with embroidery, and sports empty pouches on his belt. His crest is cut close to his head. He has gleaming, smiling red eyes.
Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: Quarethon was born with his mother's beautiful face. He was an adventurer many years ago and he formed a blood bond with his Dragonborn companion (his 'brother'). As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: Balancing his hectic life and new Hunter responsibilities is difficult; and expand his business
Ideals: Logical. Bonds: Criminal record, Attractive, Adventurer, Job. Occupation: Hunter
Voice: Dark and ominous
Attributes [hide]
Medium (6'4") Dragonborn, Lawful Evil (CR 10)
Armor Class 10
Hit Points 59 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 18 (+4) | 16 (+3) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Giant, Draconic, Ignan
Attacks Melee +6 / 3d6+2, Ranged +4 / 3d6+0, Grapple +2
Possessions: 2000 gp. Carved bone or ivory statuette (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
John Xistsrith, Male Half-Elf [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking southern young adult. He wears very tight pants and wife beaters, though occasionally he sports a violet coat. Beneath his clothing is a huge mess of scar tissue. He has styled his white hair well, parting it to the right. His fierce brown eyes like to dwell on things.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Raised by wardens he was only a novice when dire rats swooped upon their monastery and killed most of the order. In his 12th year, his parents were killed by a dire rats raid, leaving John alone in the world. After a stint in an orphanage, he was adopted. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: A deep hatred of dire rats; and his name or reputation has been wronged in the past by dire rats, and he desires to right it
Flaws: Antagonistic. Bonds: Slave, Adventurer, Religious, Enemies. Occupation: Seamstress
Voice: Squeaky
Attributes [hide]
Medium (5'5") Half-Elf, Lawful Evil (CR 5)
Armor Class 12
Hit Points 21 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 15 (+2) | 16 (+3) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Celestial, Orc, Halfling
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
Possessions: 4000 sp.
Glim Boondiggles, Male Gnome [Permalink]
Personal [hide]
Description: He wears a brown vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his brown boots flare out at the collars. He carries with him a set of greatswords on his belt, each one with a jet on the hilt. His red hair is unkempt and raggedy. His eyes are likewise blue. His teeth are yellowed and unaligned.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: Born in the north to a Shoemaker, Glim learned a great deal about his father's area of expertise. He worked as a nervous Shoemaker and found it very stressful. He has drifted from career to career and currently works as a Shoemaker.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting. Flaws: Ugly, Secretive. Bonds: Poor, Job. Occupation: Shoemaker
Voice: Sore throat, cough
Attributes [hide]
Small (3'5") Gnome, Chaotic Neutral (CR 4)
Armor Class 15
Hit Points 22 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 19 (+4) | 14 (+2) | 10 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +6 / 1d10+4, Grapple +4
Possessions: 32000 sp.
Peter Compton, Male Human [Permalink]
Personal [hide]
Description: This younger middle-aged man is wearing a long, tan cloak, and a wedding ring on his right hand. His hair is blonde and curly. His skin is flawless and his blue eyes scan people very quickly.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: He was born in the north, but his parents moved at a very young age to the south. Peter abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He's in love; and he would like to get married and retire
Flaws: Shy. Bonds: In love, Attractive, Has a crush, Adventurer, Immigrant. Occupation: Interpreter
Voice: Jittery and nervous
Attributes [hide]
Medium (6'6") Human, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 9 (-1) | 14 (+2) | 15 (+2) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Goblin, Gnoll
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +5
Possessions: 300 sp.
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Their contribution stands as a beacon of hope for all adventurers!
