Rivaan Nemmonis, Male Dragonborn [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking northern young adult. He wears tattered old clothes. Beneath his clothing is a huge mess of scar tissue. His silver crest is still thick. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is a bit of a xeno-phobe, disliking non-Dragonborns.
History: Rivaan was born the youngest of three triplets. His mother was a mechanic, and taught him how to fix just about anything. Due to his spouse's obsession with being a Farmer they were divorced and he won custody of their daughter. He worked as a Laborer, and he later adopted a second daughter.
Motivation: To reunite with his absent mother.
Ideals: Persistence. Flaws: Ugly, Racist. Bonds: Slave, Family. Occupation: Laborer
Voice: Spits words with contempt
Attributes [hide]
Medium (6'5") Dragonborn, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 21 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 15 (+2) | 14 (+2) | 15 (+2) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Terran, Orc
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +4
Possessions: 40 gp. 1 Silver holy symbol.
Euron Twist, Male Tiefling [Permalink]
Personal [hide]
Description: A 6'9" northern man, he is wearing a long, brown cloak. He sports a flattop hair cut. He has gold eyes and a brown hat with a grey feather.
Personality: Prone to second guessing himself, he comes off as nervous. Flattery will make him almost putty in your hands.
History: Born to a pair of adventurers, Euron grew up listening to his mother's many stories. He struck it rich when he found rare goods in large quantities. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: Further expansion of business; and he wants to meet his childhood hero
Flaws: Shy, Selfish. Bonds: Adventurer, Rich, Job. Occupation: Healer
Voice: Booming voice
Attributes [hide]
Medium (6'9") Tiefling, Lawful Good (CR 11)
Armor Class 12
Hit Points 72 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 18 (+4) | 11 (+0) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 3d8-1, Ranged +6 / 3d8+2, Grapple +5
Possessions: 2300 gp. Old masterpiece painting (500 gp). Embroidered and bejeweled glove (1000 gp).
Dondon Tealeaf, Male Halfling [Permalink]
Personal [hide]
Description: He wears a robe, a symbol of strength around his neck, and a sai on his belt. He carries a battered glaive and tarnished sai as well. His hair is always cut to a buzz. His brown eyes peer out from beneath his deerstalker grey hat.
Personality: He is business-like. He takes instructions and follows them to the letter. He is used to getting what he wants. In part because he is a meticulous planner.
History: He was born on a small isolated farm. Over the years he perfected his riding and shooting skills. He has worked as a Fortune-teller like his father before him.
Motivation: Marry his sister to traveling adventurers; and further expansion of business
Ideals: Fighting, Professionalism. Bonds: Nature, Job, Family. Occupation: Fortune-teller
Voice: Draws out vowels
Attributes [hide]
Small (2'11") Halfling, Lawful Evil (CR 2)
Armor Class 16
Hit Points 15 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 20 (+5) | 14 (+2) | 14 (+2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Halfling, Auran, Sylvan
Attacks Melee +4 / 1d6+2, Ranged +7 / 1d6+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 2 | 0 | 0 | 0 |
Possessions: Just what you see.
Norkruuth Verthisathurgiesh, Male Dragonborn [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears very tight pants and wife beaters, though occasionally he sports a brown coat. He wears a colorful flower in his bronze crest. His eyes are likewise gold.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: He was born blind and as such lacked many opportunities for work. He helped his mother out around the business and became quite the natural. He has since lost track of the people in his past.
Motivation: He feels threatened by others; and wants to open a new tavern
Flaws: Disease, Fearful. Bonds: Attractive, Family, Job. Occupation: Priest
Voice: Posh accent
Attributes [hide]
Medium (6'7") Dragonborn, Neutral Good (CR 9)
Armor Class 11
Hit Points 44 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 16 (+3) | 13 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +6 / 3d4+3, Ranged +4 / 3d4+1, Grapple +3
Possessions: 4000 sp.
Braak Walcott, Male Half-Orc [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Half-Orc, and stands approximately 5'3". He wears a fine chain shirt which he covers with brown colored cloaks and clothing, and his gloved hand is found clutching a sai. His white hair is well kept and his bushy mustache is tapered upwards at the ends. His fierce violet eyes like to dwell on things.
Personality: Braak is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He receives visions of the future at random moments
History: The child of southern immigrants he idolized his father. After coming to the age of reason, Braak took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has since lost track of the people in his past.
Motivation: Doesn't want to be a Map Maker and was forced into it by his family.
Ideals: Extrovert, Gifted. Bonds: Immigrant, Family. Occupation: Map Maker
Voice: German accent
Attributes [hide]
Medium (5'3") Half-Orc, Neutral Good (CR 12)
Armor Class 12
Hit Points 79 (12d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 15 (+2) | 10 (+0) | 8 (-1) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +7 / 3d10+3, Ranged +6 / 3d10+2, Grapple +3
Possessions: 4000 gp.
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Their contribution stands as a beacon of hope for all adventurers!