Aust Eathalena, Male Elf [Permalink]
Personal [hide]
Description: He wears skinny pants and wears a grey and red robe with the hood down. He is physically well-built. His long golden hair reaches down to his waist. His amber eyes peer out from beneath his top grey hat.
Personality: He is happy with his job as a Tanner. He turns his eye from what people do, preferring to live and let live. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: Born in the west his family was never financially stable. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Aust grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Aust. He became a Tanner soon after.
Motivation: He wants nothing more than to rejoin the army; and to protect his home
Bonds: Job, Military, Poor, Criminal record, Guardian. Occupation: Tanner
Voice: Strong lisp
Attributes [hide]
Medium (4'9") Elf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 9 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 10 (+0) | 18 (+4) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Draconic, Celestial, Halfling, Ignan
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 800 sp. 1 Masterwork Common Melee.
Fonkin Munggen, Male Gnome [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears just a yellow suit. With a patchy white beard and wild white hair. His fierce gray eyes like to dwell on things.
Personality: Prone to second guessing himself, he comes off as nervous. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Born in the south to a Guard, Fonkin learned a great deal about his mother's area of expertise. His first spouse was a Shipwright, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He now owns his own business.
Motivation: He is greedy; and his relatives are trying to arrange a marriage
Flaws: Shy, Antagonistic. Bonds: Job, Family, Rich. Occupation: Guard
Voice: Pirate accent
Attributes [hide]
Small (3'7") Gnome, Lawful Good (CR 2)
Armor Class 15
Hit Points 10 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 11 (+0) | 11 (+0) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 80 gp.
Ur-Dag Myerscough, Male Half-Orc [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Half-Orc, and stands approximately 5'4". He likes to wear ponchos typically of a light tan in addition to tight pants, and his gloved hand is found clutching a bastard sword. His silver hair is styled in orderly dreadlocks. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: Overbrimming with self-confidence, Ur-Dag isn't afraid of most anything. He has a strong dislike to people who do not believe in Half-Orc unity. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: He was born to loving parents in a slum to the west. His mother was a soldier and died while he was still young. Ur-Dag was left his mother's suit of armor and trained in its use and care. He has been a successful dealer in antiques buying low and selling high.
Motivation: He seems to be bored by most things; and to end his boredom
Ideals: Impeccable, Entrepeneur. Flaws: Insomniac, Mundane. Bonds: Military, Poor. Occupation: Priest
Voice: Raspy
Attributes [hide]
Medium (5'4") Half-Orc, Chaotic Good (CR 4)
Armor Class 11
Hit Points 33 (4d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 12 (+1) | 13 (+1) | 9 (-1) | 11 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +6 / 1d10+4, Ranged +3 / 1d10+1, Grapple +1
Possessions: White pearl (140 gp). Deep blue spinel (1000 gp). Hematite (5 gp). 1 Minor magic item.
Oppleby Wildwander, Male Gnome [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears a custom-built plate barding that's adorned with grey lining and desert motifs. His chestnut hair is knotted and matted. He is very pretty but has cold, dead eyes.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: When he was but 5 years old his parents immigrated from the east. He found a children's book about a Gnome Paladin who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He left for the east, certain he would find work there.
Motivation: He wants to meet his childhood hero; and a need for knowledge about a nearby landmark
Ideals: Philantrophist, Entrepeneur. Bonds: Attractive, Immigrant, Adventurer. Occupation: Stableman
Voice: Middle-eastern accent
Attributes [hide]
Small (3'8") Gnome, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 23 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 14 (+2) | 12 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Orc
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 290 gp. 1 Masterwork Artisan’s tools.
Torinn Phrahdrandon, Male Dragonborn [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he is renowned for his bright brown suits and hats. His rusty crest is singed and shortened. He wears a mask on his face.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: He served in the navy to pay for his family's outstanding loans. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Torinn grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Torinn. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He feels threatened by others; and he feels that his past leaves him morally obligated to help
Flaws: Ugly, Emotional, Antagonistic, Fearful. Bonds: Military, Criminal record. Occupation: Apothecary
Voice: Boston accent
Attributes [hide]
Medium (6'1") Dragonborn, Lawful Evil (CR 10)
Armor Class 12
Hit Points 70 (10d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 10 (+0) | 12 (+1) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Auran
Attacks Melee +7 / 3d6+3, Ranged +6 / 3d6+2, Grapple +5
Possessions: 180 pp. 1 Minor magic item.
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