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Advanced [show]


Karash York, Male Half-Orc [Permalink]

Personal [hide]

Description: He is in excellent shape and likes to wear ponchos typically of a light black in addition to tight pants. He has moderate length blonde hair. His eyes are likewise violet.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: He was raised in a forest tribe. His father was a mechanic, and taught him how to fix just about anything. Being a Butcher kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Wants to work out more often.

Ideals: Athletic, Justice, Persistence. Flaws: Depressed. Bonds: Criminal record, Nature. Occupation: Butcher

Voice: Speaks with squeezed throat

Attributes [hide]

Karash York, Male Half-Orc Barbarian 7
Medium (6'7") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 10
Hit Points 74 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 14 (+2)10 (+0) 13 (+1)13 (+1)
Skills Acrobatics +3, Investigation +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +7 / 2d8+4, Ranged +3 / 2d8+0, Grapple +4

Possessions: 300 gp. Golden pearl (40 gp). Star ruby (900 gp). Rose (40 gp).


Social Check DCs


Ahrim Madness, Male Tiefling [Permalink]

Personal [hide]

Description: This man is very fat, and wears a well pressed and immaculate suit (or dress). His black hair is braided into rings. His white eyes peer out from beneath his top pastel hat.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He pushes his goals aggressively. He is also a coward if confronted.

History: Gifted from a young age, Ahrim studied abroad. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is terrified, and will act out of fear; and he feels threatened by others

Ideals: Gifted. Flaws: Ugly, Antagonistic, Fearful. Bonds: Mentor. Occupation: Bowyer

Voice: Forgets to breathe while speaking

Attributes [hide]

Ahrim Madness, Male Tiefling Monk 4
Medium (5'11") Tiefling, Lawful Good (CR 4)
Armor Class 11
Hit Points 28 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 14 (+2)14 (+2) 11 (+0)14 (+2)
Skills Animal Handling +2, Nature +4
Senses Passive Perception 10
Languages Common, Infernal, Elven
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Mozû Kitchur, Male Half-Orc [Permalink]

Personal [hide]

Description: Standing 6'6", this man prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His deerstalker hat is riddled with cuts and holes. His hazel eyes have a joyful gleam in them most of the time.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He never wears the same outfit twice, unless he absolutely has to.

History: He was born at the edge of vast mountains. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Mozû took refuge in the large cave and found the beat up shortspear and armor he uses now. He has built up a small fortune and can afford his own way.

Motivation: He is greedy.

Ideals: Artistic. Flaws: Ugly, Depressed. Bonds: Rich, Nature. Occupation: Tanner

Voice: Irish accent

Attributes [hide]

Mozû Kitchur, Male Half-Orc Expert 5
Medium (6'6") Half-Orc, Lawful Evil (CR 5)
Armor Class 12
Hit Points 39 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 17 (+3)12 (+1) 16 (+3)15 (+2)
Skills Perception +6
Senses Passive Perception 16
Languages Common, Orc, Gnome
Attacks Melee +7 / 2d4+4, Ranged +5 / 2d4+2, Grapple +4

Possessions: 600 gp.


Social Check DCs


Tarhun Umbyrphrael, Male Dragonborn [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Miner. He is portly but not overly obese. He wears his silver crest down. His eyes are likewise gold. His teeth are white and perfect.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He struck it rich when he found rare goods in large quantities. He now mingles about in high society.

Motivation: Balancing his hectic life and new Miner responsibilities is difficult; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable. Flaws: Mundane. Bonds: Attractive, Military, Rich, Job. Occupation: Miner

Voice: Russian accent

Attributes [hide]

Tarhun Umbyrphrael, Male Dragonborn Fighter 9
Medium (6'2") Dragonborn, Lawful Good (CR 9)
Armor Class 12
Hit Points 59 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 12 (+1)11 (+0) 14 (+2)17 (+3)
Skills Nature +3, Survival +5
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 3d4+3, Ranged +5 / 3d4+2, Grapple +3

Possessions: 1600 gp. Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). Brass mug with jade inlays (600 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (170 gp). A miniature golden chest with tiny emeralds lining the top (170 gp).


Social Check DCs


Frouse Musgraben, Male Gnome [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He typically wears green cloth garments or leather armor. His silver hair is braided into rings. He has a dull look in his green eyes.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. While studying, he fell in love. They married and had a daughter. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He desires power and/or immortality; and wishes to resurrect an old love

Ideals: Gifted. Flaws: Fearful. Bonds: Immigrant, Adventurer, In love. Occupation: Miller

Voice: Pronounces difficult words wrong

Attributes [hide]

Frouse Musgraben, Male Gnome Cleric 2
Small (3'8") Gnome, True Neutral (CR 2)
Armor Class 14
Hit Points 22 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 18 (+4)13 (+1) 11 (+0)14 (+2)
Skills Acrobatics +5, Deception +4
Senses Passive Perception 10
Languages Common, Gnome, Orc
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 90 gp.


Social Check DCs

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