Sethrekar Clethtinthiallor, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has a slight overbite and is overall scrawny. His crest is white and very short. He has a dull look in his red eyes.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: Sold as a small child to a brothel owner, Sethrekar was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Sethrekar fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Opinionated, Fighting. Flaws: Greedy. Bonds: Mentor. Occupation: Priest
Voice: Sleepy voice
Attributes [hide]
Medium (6'6") Dragonborn, Lawful Good (CR 15)
Armor Class 10
Hit Points 105 (15d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 14 (+2) | 12 (+1) | 13 (+1) | 19 (+4) |
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +8 / 4d8+3, Ranged +5 / 4d8+0, Grapple +3
Possessions: 900 pp. Gold music box (4000 gp). Old masterpiece painting (1900 gp). Cloth of gold vestments (160 gp). Eyepatch with mock eye of sapphire and moonstone (1900 gp). Cloth of gold vestments (160 gp). Gold dragon comb with red garnet eye (600 gp). Embroidered silk and velvet mantle with numerous moonstones (2300 gp). Gold and topaz bottle stopper cork (600 gp). Solid gold idol (800 gp). Gold music box (4000 gp). Ceremonial electrum dagger with a star ruby in the pommel (600 gp). Brass mug with jade inlays (100 gp). Brass mug with jade inlays (100 gp).
Traki Yaeldrin, Male Elf [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears white robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a glaive, but if one is not available he will default to his longbow. He wears a broad hat to hide his balding. He wears crescent spectacles with a black brim.
Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: Born in the east his family was never financially stable. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Traki was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the dire rats.
Motivation: Many dire rats want him driven away; and someone believes him a fraud
Bonds: Attractive, Enemies, In love, Poor. Occupation: Guard
Voice: Irish accent
Attributes [hide]
Medium (4'11") Elf, Lawful Neutral (CR 13)
Armor Class 15
Hit Points 47 (13d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 20 (+5) | 10 (+0) | 14 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Gnoll, Abyssal
Attacks Melee +5 / 4d4+1, Ranged +9 / 4d4+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 3 | 3 | 2 |
Possessions: 2000 gp. White opal (1300 gp). Violet garnet (600 gp). Onyx (30 gp). Iolite (30 gp). Alexandrite (600 gp). Violet garnet (600 gp). Malachite (7 gp). Peridot (30 gp). Deep blue spinel (600 gp).
Kerkad Delmirev, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. He has done his best to style his red crest to look like a famous performer. His eyes are a pleasant red.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He struck it rich when he found rare goods in large quantities. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Balancing his hectic life and new Dyer responsibilities is difficult; and he is unsatisfied with his job
Ideals: Justice. Flaws: Secretive, Disease. Bonds: Rich, Job. Occupation: Dyer
Voice: Spanish accent
Attributes [hide]
Medium (6'3") Dragonborn, Lawful Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 13 (+1) | 11 (+0) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 4000 cp.
Barendd Helcral, Male Dwarf [Permalink]
Personal [hide]
Description: This fat southern man has a bulbous nose and usually wears his white robe and has his quarterstaff always slung over his shoulder. His skin is also unnaturally pale. His chestnut hair is singed and shortened. He has green eyes.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: Sold as a small child to a necromancer, Barendd was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: He's repulsed by the PC.
Ideals: Logical, Fighting. Flaws: Ugly, Antagonistic. Bonds: Mentor. Occupation: Locksmith
Voice: Can't modulate volume
Attributes [hide]
Medium (4'5") Dwarf, Chaotic Neutral (CR 11)
Armor Class 12
Hit Points 54 (11d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 14 (+2) | 13 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven, Druidic
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 6 |
Possessions: 1100 gp. Zircon (30 gp). Bloodstone (30 gp). Rock crystal (30 gp).
Art In the Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a shirt that is too small, which lets his gut show, with a ratty black coat over it. He carries with him a set of flails, each one with a opal on the hilt. He only wears one on his belt and the other on his back. His fur is yellow and curly. His face is covered beneath a completely black helmet.
Personality: Art is depressed about a lot of things. He tends to be a nihilist. He has a minor phobia of water and hates getting wet.
History: Born in a small village he learned the ways of the warrior from his mother. A gypsy cursed him at a young age, leading to his ugly appearance. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Art fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He is wracked by social anxiety; and he is terrified, and will act out of fear
Ideals: Fighting. Flaws: Ugly, Depressed, Fearful. Occupation: Tanner
Voice: Low range voice
Attributes [hide]
Medium (5'2") Tabaxi, Chaotic Good (CR 7)
Armor Class 14
Hit Points 28 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 18 (+4) | 12 (+1) | 19 (+4) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Aquan, Dwarven, Draconic, Terran
Attacks Melee +6 / 2d8+3, Ranged +7 / 2d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 6 | 4 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 90000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
