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NPC Generator

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Advanced [show]


Fargas Tallfellow, Male Halfling [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears a yellow tunic with grey highlights, and long tan pants that bunch up around his shoes. His tied-back hair is brown. His brown eyes have a joyful gleam in them most of the time.

Personality: He is calm most of the time but flees social interaction. He plays an instrument quite well.

History: He was born the only child of a wealthy merchant. He moved from fad to fad and when he turned 15 he discovered painting. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He wants to meet his childhood hero; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Artistic, Entrepeneur. Flaws: Ugly, Shy. Bonds: Adventurer, Criminal record. Occupation: Merchant

Voice: Timid voice

Attributes [hide]

Fargas Tallfellow, Male Halfling Paladin 2
Small (3'2") Halfling, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 14 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)10 (+0) 13 (+1)8 (-1)
Skills Deception +1, Medicine +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 100 pp. Citrine (30 gp).


Social Check DCs


Bertram Cherrycheeks, Male Halfling [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His hair is black and very short. He wears crescent spectacles with a black brim.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Bertram was raised in a hard working conservative environment. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has achieved small success as a Spy.

Motivation: To be a Mayor again.

Ideals: Fighting, Athletic, Joker, Optimist. Bonds: Job. Occupation: Spy

Voice: Scottish accent

Attributes [hide]

Bertram Cherrycheeks, Male Halfling Druid 6
Small (3'3") Halfling, True Neutral (CR 6)
Armor Class 13
Hit Points 45 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 16 (+3)11 (+0) 14 (+2)14 (+2)
Skills History +3, Performance +5
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353320

Possessions: 100 gp. Moss agate (8 gp). Obsidian (8 gp). Red-brown spinel (130 gp).


Social Check DCs


Three Plume, Male Tabaxi [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a tan shirt with thin green vertical stripes and blue pants. His lavender fur, when down, is lengthy. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: He was born in the east. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Three grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Three. Recently he has begun working with bootleggers and crooks.

Motivation: He has comitted a past crime that haunts him to this day; and a rival would like him out of the picture

Ideals: Passionate. Flaws: Insane. Bonds: Criminal record, Immigrant. Occupation: Baker

Voice: Booming voice

Attributes [hide]

Three Plume, Male Tabaxi Cleric 3
Medium (6'7") Tabaxi, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 12 (+1)11 (+0) 13 (+1)16 (+3)
Skills Acrobatics +3, Arcana +2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 200 gp. 1 Half-Plate. 1 Half-Plate. 1 Chain shirt.


Social Check DCs


Delebean Beren, Male Gnome [Permalink]

Personal [hide]

Description: This man wears a pastel vest with golden trim over his white shirt. His grey leather gloves and pants are well-kept, and his pastel boots flare out at the collars. He is muscular with a powerful set of arms. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. He wears a mask on his face.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Born to a pair of adventurers, Delebean grew up listening to his mother's many stories. Brilliant and gifted he never wanted to apply himself. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: An old rival family wants him found; and to unite with his sister

Ideals: Persistence, Extrovert, Gifted. Bonds: Adventurer, Family. Occupation: Junk Dealer

Voice: Spanish accent

Attributes [hide]

Delebean Beren, Male Gnome Druid 5
Small (3'3") Gnome, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 40 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 15 (+2)14 (+2) 11 (+0)17 (+3)
Skills Athletics +3, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Gnome, Giant, Celestial
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1153

Possessions: 5000 sp. Aquamarine (1400 gp).


Social Check DCs


Dreali Woods, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears skinny pants and wears a brown and yellow robe with the hood down. He has dyed his greying blonde hair a little too much giving a sharp blonde color. His eyes are blue and he is always smoking a pipe.

Personality: He hates dire rats. He views them as having robbed his home of its proper glory. Around other people he will do his best to conceal his emotions and appear jolly.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Dreali was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the dire rats.

Motivation: He wants revenge against dire rats; and wants to work out more often

Ideals: Athletic. Flaws: Shy, PTSD. Bonds: Enemies, Slave. Occupation: Carpenter

Voice: Hollow voice

Attributes [hide]

Dreali Woods, Male Half-Elf Ranger 8
Medium (5'9") Half-Elf, True Neutral (CR 8)
Armor Class 12
Hit Points 39 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 11 (+0)17 (+3) 11 (+0)13 (+1)
Skills Acrobatics +5, Insight +3
Senses Passive Perception 10
Languages Common, Elven, Celestial, Halfling, Infernal
Attacks Melee +2 / 2d10-1, Ranged +5 / 2d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 70 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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