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Advanced [show]


Three In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is dressed in an above average manner, and sports empty pouches on his belt. His long gray fur is drawn into a two foot long braid. His eyes are a pleasant green.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Performer arts, while his mother instructed him in etiquette, music and courtly manner. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. By chance he met his brother recently and the two have been together since.

Motivation: He uses money and sex appeal to get what he needs; and he is greedy

Flaws: Antagonistic, Hedonist. Bonds: Attractive, Rich, Family. Occupation: Performer

Voice: Eastern European accent

Attributes [hide]

Three In the Wind, Male Tabaxi Commoner 10
Medium (6'5") Tabaxi, Lawful Neutral (CR 10)
Armor Class 15
Hit Points 50 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)21 (+5) 14 (+2)11 (+0) 10 (+0)18 (+4)
Skills Athletics +6, Persuasion +8
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 3d6+2, Ranged +9 / 3d6+5, Grapple +8

Possessions: 2000 gp. Tourmaline (160 gp). Emerald (1500 gp). Rose (70 gp). Deep blue spinel (1200 gp). Jasper (70 gp). Bloodstone (70 gp). Fiery yellow corundum (1500 gp). White pearl (160 gp).


Social Check DCs


Salasar Kerrhylon, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a husky man, who is wearing a long, brown cloak. His long black crest is drawn into a two foot long braid. He has a tattooed face.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was raised in a island tribe. His family was turned out during the war. He and his family wandered north to less war torn lands. He struck the Locksmith job and began his own company from there.

Motivation: A need for knowledge about a nearby landmark; and he's looking for his big break

Flaws: PTSD. Bonds: Job, Enemies, Nature, Adventurer. Occupation: Locksmith

Voice: Uses lots of figures of speech

Attributes [hide]

Salasar Kerrhylon, Male Dragonborn Wizard 12
Medium (6'1") Dragonborn, Chaotic Neutral (CR 12)
Armor Class 9
Hit Points 51 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 15 (+2)18 (+4) 14 (+2)14 (+2)
Skills Arcana +8, History +8
Senses Passive Perception 12
Languages Common, Ignan, Goblin, Gnome, Orc
Attacks Melee +7 / 3d10+3, Ranged +3 / 3d10-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day16444433200

Possessions: 3000 gp. Brown-green garnet (160 gp). Golden yellow topaz (200 gp). Moss agate (14 gp). Jasper (50 gp).


Social Check DCs


Edge Paws, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He wears a green shirt with thin grey vertical stripes and white pants. He sports a flattop fur cut. His half smiles and green eyes are beguiling and draw you in.

Personality: Edge is depressed about a lot of things. He tends to be a nihilist. He is a font of random trivia from the lore and stories he has discovered

History: Born to a pair of adventurers, Edge grew up listening to his mother's many stories. He was an athlete and attended two major summer competitions. He never won. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: A need for knowledge about a nearby landmark; and to share knowledge with the world

Ideals: Logical, Athletic. Flaws: Depressed. Bonds: Attractive, Adventurer. Occupation: Beggar

Voice: Booming voice

Attributes [hide]

Edge Paws, Male Tabaxi Paladin 1
Medium (5'6") Tabaxi, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)14 (+2) 16 (+3)14 (+2)
Skills Intimidation +4, Religion +4
Senses Passive Perception 13
Languages Common, Ignan, Terran
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 500 sp.


Social Check DCs


Adelard Brixton, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a grey cloak and cross-gartered tan stockings. His white hair is matted, messy, and big. He wears a mask on his face.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: A powerful brothel owner made him what he is. A few years later when the west was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: Someone believes him a fraud; and several ex partners dislike his way of doing things and want revenge

Ideals: Philantrophist. Flaws: Ugly. Bonds: Immigrant, Enemies, Mentor. Occupation: Bricklayer

Voice: Hollow voice

Attributes [hide]

Adelard Brixton, Male Human Ranger 1
Medium (5'0") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 8 (-1)13 (+1) 9 (-1)15 (+2)
Skills History +3, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Celestial
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 sp. 1 Average lock.


Social Check DCs


Simon Merton, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears many layers of old clothing at all times. His chestnut hair, when down, is lengthy. He is baby faced.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was raised in a plains tribe. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: A need for knowledge about a nearby landmark; and obtaining odd cultural human artifacts is his passion

Ideals: Athletic. Flaws: Ugly, Cynical. Bonds: Poor, Adventurer, Nature. Occupation: Gardener

Voice: Loud with bravado

Attributes [hide]

Simon Merton, Male Human Paladin 11
Medium (5'7") Human, Lawful Neutral (CR 11)
Armor Class 10
Hit Points 81 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)17 (+3) 12 (+1)13 (+1)
Skills Investigation +7, Persuasion +5
Senses Passive Perception 11
Languages Common, Elven, Dwarven, Celestial
Attacks Melee +5 / 3d8+1, Ranged +4 / 3d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13011

Possessions: Just what you see.


Social Check DCs

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