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Dagger Of Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Tabaxi, and stands approximately 5'0". He prefers to wear fine silks, though has several suits of combat armor for his hunting needs, and his gloved hand is found clutching a morningstar. His fur is red, silky, and of moderate length. His eyes are copper.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is a logical person and will generally grow upset if things defy logic and science.

History: His parents moved while he was still in utero so he is the first generation to be born here. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Dagger grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Dagger. Recently he has begun working with bootleggers and crooks.

Motivation: He is greedy; and money/treasure

Ideals: Athletic, Logical. Bonds: Rich, Attractive, Immigrant, Criminal record. Occupation: Sculptor

Voice: Speaks like tongue is numb

Attributes [hide]

Dagger Of Storm, Male Tabaxi Rogue 8
Medium (5'0") Tabaxi, Chaotic Evil (CR 8)
Armor Class 12
Hit Points 34 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 11 (+0)14 (+2) 12 (+1)13 (+1)
Skills History +5, Intimidation +4
Senses Passive Perception 11
Languages Common, Auran, Druidic
Attacks Melee +6 / 2d10+3, Ranged +5 / 2d10+2, Grapple +3

Possessions: 30 pp. Hematite (13 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Guy Wasanthi, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has no hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. The war was a terrible time for him, and Guy does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born several months after his mother was called into army service. A gypsy cursed him at a young age, leading to his ugly appearance. He now spends his time doing works of charity.

Motivation: He loathes his own lifestyle; and he wants nothing more than to rejoin the army

Ideals: Philantrophist. Flaws: Ugly, Insomniac, Depressed. Bonds: Military. Occupation: Barber

Voice: Australian accent

Attributes [hide]

Guy Wasanthi, Male Half-Elf Ranger 1
Medium (5'5") Half-Elf, True Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 12 (+1)13 (+1) 11 (+0)14 (+2)
Skills Animal Handling +2, Medicine +2
Senses Passive Perception 10
Languages Common, Elven, Celestial
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 100 gp.


Social Check DCs


Zepar Reverence, Male Tiefling [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a tan vest and prefers brown and blue shirts. His boots appear to have been at one point steel toed but are quite worn down, and is pretty ugly. He has dyed his greying dark red hair a little too much giving a sharp dark red color. His otherwise smooth face is marked with small tiny scars.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was born a particularly ugly child, much to the horror of his parents. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He now owns his own business.

Motivation: To reunite with his absent father; and balancing his hectic life and new marshal responsibilities is difficult

Flaws: Ugly, Mundane, Forgetful. Bonds: Family, Job. Occupation: Marshal

Voice: Can't modulate volume

Attributes [hide]

Zepar Reverence, Male Tiefling Monk 4
Medium (6'10") Tiefling, Lawful Neutral (CR 4)
Armor Class 14
Hit Points 29 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 11 (+0)14 (+2) 14 (+2)15 (+2)
Skills Animal Handling +4, Arcana +4
Senses Passive Perception 12
Languages Common, Celestial, Orc
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4

Possessions: 100 gp. Aquamarine (300 gp). Rock crystal (70 gp). Alexandrite (300 gp). 1 Minor magic item.


Social Check DCs


Dean Dukakis, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a mite stocky and has the majority of his body covered in plate. His white hair is cut short. He has a dull look in his hazel eyes.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is able to make almost anything out of random pieces of junk.

History: He served in the navy to pay for his family's outstanding loans. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Wants to raise his children well; and regain custody of his son

Ideals: Gifted. Flaws: Antagonistic. Bonds: Military, Family. Occupation: Blacksmith

Voice: Speaks with a cold

Attributes [hide]

Dean Dukakis, Male Half-Elf Cleric 5
Medium (5'11") Half-Elf, Lawful Good (CR 5)
Armor Class 11
Hit Points 31 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 13 (+1)12 (+1) 14 (+2)15 (+2)
Skills Insight +5, Performance +5
Senses Passive Perception 12
Languages Common, Elven, Druidic
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353210

Possessions: 700 gp. Jade (120 gp). 1 Minor magic item.


Social Check DCs


Erky Bafflestone, Male Gnome [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Gnome, and stands approximately 3'6". He is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft blue waves gently in the breeze, and his gloved hand is found clutching a sword. He has moderate length black hair. His otherwise smooth face is marked with small tiny scars.

Personality: Erky is depressed about a lot of things. He tends to be a nihilist. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born in the north. He helped his father out around the business and became quite the natural. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Balancing his hectic life and new Bounty Hunter responsibilities is difficult; and he has money and likes to spend it

Flaws: Depressed. Bonds: Rich, Job, Immigrant, Adventurer. Occupation: Bounty Hunter

Voice: Draws out vowels

Attributes [hide]

Erky Bafflestone, Male Gnome Bard 10
Small (3'6") Gnome, True Neutral (CR 10)
Armor Class 10
Hit Points 56 (10d6)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 14 (+2)14 (+2) 16 (+3)13 (+1)
Skills Deception +5, Persuasion +5
Senses Passive Perception 13
Languages Common, Gnome, Sylvan, Elven
Attacks Melee +7 / 3d6+3, Ranged +3 / 3d6-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1433320

Possessions: 20000 sp. Silver pearl (140 gp). Onyx (70 gp). Aquamarine (900 gp). Hematite (15 gp). Bloodstone (70 gp). 1 Minor magic item.


Social Check DCs

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