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NPC Generator

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Advanced [show]


Melech Fluke, Male Tiefling [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Tiefling, and stands approximately 5'9". He dresses well, typically a more casual-formal manner, and his gloved hand is found clutching a greataxe. His hair is greying and his face has many wrinkles. This red eyed southerner is not easily forgotten.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He was born in the south, but his parents moved at a very young age to the west. He worked as a nervous Assassin and found it very stressful. He has achieved small success as a Assassin.

Motivation: He has passion for adventuring and risk; and a need for knowledge about a nearby landmark

Ideals: Joker. Bonds: Attractive, Immigrant, Job, Adventurer. Occupation: Assassin

Voice: Pronounces O like U

Attributes [hide]

Melech Fluke, Male Tiefling Warrior 8
Medium (5'9") Tiefling, Lawful Good (CR 8)
Armor Class 12
Hit Points 54 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)14 (+2) 11 (+0)12 (+1)
Skills History +5, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Undercommon, Abyssal
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2

Possessions: 300 gp. Lapis lazuli (10 gp). Carnelian (70 gp).


Social Check DCs


Osco Bigheart, Male Halfling [Permalink]

Personal [hide]

Description: This eastern man is wearing the road beaten gear of a warrior. His clothes are grease stained in places. His red hair is singed and shortened. His eyes, though not visible through his cowl, are amber.

Personality: He is mildly Halfling supremacist, though he does not identify as such. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: When he was but 5 years old his parents immigrated from the east. Aside from being a slave or a gladiator, there isn't much legitimate work for Halflings in Osco's homeland. Osco decided to take the middle way and become a bodyguard. He left for the east, certain he would find work there.

Motivation: Halfling compassion; and a strong sense of loyalty to halfling people

Ideals: Fighting, Opinionated. Flaws: Ugly, Racist. Bonds: Poor, Immigrant. Occupation: Knight

Voice: Scandinavian accent

Attributes [hide]

Osco Bigheart, Male Halfling Adept 6
Small (3'2") Halfling, Chaotic Good (CR 6)
Armor Class 14
Hit Points 31 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)16 (+3) 12 (+1)15 (+2) 13 (+1)14 (+2)
Skills Performance +5, Persuasion +5
Senses Passive Perception 11
Languages Common, Halfling, Orc, Aquan
Attacks Melee +1 / 2d6-2, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123310

Possessions: 3000 sp. Hematite (6 gp). Aquamarine (1200 gp). Jet (40 gp).


Social Check DCs


Edge Of Wine, Male Tabaxi [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he typically wears a sleeveless long coat of deep tan leather and dull green iron scale mail. His fur is gray and very short. His eyes are amber and beady.

Personality: He is a Unemployed first and foremost. He believes firmly that knowledge should be universal. He also is a firm believer in the manly ideal.

History: He comes from a rich northern family. His father had invested heavily in several trade routes and wanted him to inherit them. He has set out to sabotage the competition.

Motivation: To be a Spice Merchant again; and he is unsatisfied with his job

Flaws: Ugly, Impulsive. Bonds: Job, Rich. Occupation: Unemployed

Voice: Indian accent

Attributes [hide]

Edge Of Wine, Male Tabaxi Cleric 1
Medium (6'3") Tabaxi, Lawful Neutral (CR 1)
Armor Class 14
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)19 (+4) 13 (+1)17 (+3) 16 (+3)13 (+1)
Skills Arcana +5, Stealth +6
Senses Passive Perception 13
Languages Common, Undercommon, Goblin, Ignan
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: Carnelian (70 gp).


Social Check DCs


Zûgor Addington, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a mite stocky and likes to wear ponchos typically of a light white in addition to tight pants. His black hair is unkempt and raggedy. He wears a mask on his face.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He believes the world needs to unite to get rid of brigands once and for all.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Cursed with unlife at a very young age, Zûgor has worked very hard to control his curse. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: His name or reputation has been wronged in the past by brigands, and he desires to right it; and he's repulsed by the pc

Flaws: Ugly, Antagonistic, Disease. Bonds: Poor, Enemies, Military. Occupation: Herbalist

Voice: Spanish accent

Attributes [hide]

Zûgor Addington, Male Half-Orc Aristocrat 13
Medium (5'7") Half-Orc, Lawful Good (CR 13)
Armor Class 9
Hit Points 80 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 12 (+1)11 (+0) 13 (+1)11 (+0)
Skills Athletics +6, Performance +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 4d4+2, Ranged +3 / 4d4-1, Grapple +4

Possessions: 2000 gp. Brass mug with jade inlays (400 gp).


Social Check DCs


Duergath Glanhig, Male Dwarf [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care. His black hair is kept up in a ponytail inside a wide-brimmed hat. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.

Personality: Cocky and sure of himself, he believes he is the best Fisher born in the past three hundred years. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: A powerful necromancer made him what he is. His divine abilities were realized during a raid on his village. He has worked as a Fisher like his mother before him.

Motivation: Wants to open a new tavern; and further expansion of business

Ideals: Gifted. Flaws: Ugly. Bonds: Job, Mentor. Occupation: Fisher

Voice: Cold and demanding tone

Attributes [hide]

Duergath Glanhig, Male Dwarf Warlock 2
Medium (4'3") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 11 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)13 (+1) 15 (+2)7 (-2)
Skills Athletics +3, Deception +0
Senses Passive Perception 12
Languages Common, Dwarven, Halfling
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112200

Possessions: 170 gp.


Social Check DCs

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