Elegant In the Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears a faded coat and loose pants complete with deerstalker hat. His fur is red and curly. He wears an eyepatch.
Personality: He will rave to anyone who will listen. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.
History: Born to a poor family in the city he treasured whatever gifts he got. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: To reunite with his absent father; and doesn't want to be a map maker and was forced into it by his family
Flaws: Ugly, Insane. Bonds: Family, Poor. Occupation: Map Maker
Voice: Dark and ominous
Attributes [hide]
Medium (6'7") Tabaxi, Neutral Good (CR 13)
Armor Class 11
Hit Points 80 (13d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 12 (+1) | 15 (+2) | 9 (-1) | 14 (+2) |
Senses Passive Perception 15
Languages Common, Ignan, Draconic
Attacks Melee +5 / 4d4+1, Ranged +5 / 4d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 3000 gp. Golden yellow topaz (500 gp). Red-brown spinel (70 gp). Coral (70 gp). Moss agate (12 gp). Pink pearl (70 gp). Tiger eye turquoise (12 gp). Banded agate (12 gp). Malachite (12 gp). Pink pearl (70 gp). Freshwater pearl (12 gp). Golden yellow topaz (500 gp). 1 Medium magic item.
Robert Nash, Male Human [Permalink]
Personal [hide]
Description: This malnourished man wears a tight fitting brown shirt and pants. He has blonde hair. His eyes are violet and catlike.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: From birth he was tutored by a cruel and relentless mentor. He was taken from his home at a very young age. Since then, he has sought to make the best of life.
Motivation: To find somewhere to settle down; and he seems to be bored by most things
Ideals: Optimist. Flaws: Mundane. Bonds: Poor, Mentor, Slave. Occupation: Shoemaker
Voice: Hollow voice
Attributes [hide]
Medium (6'0") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 16 (+3) | 15 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Goblin, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 1 | 0 | 0 | 0 | 0 |
Possessions: 20 gp.
Igden Shadowcloak, Male Gnome [Permalink]
Personal [hide]
Description: He is typically in his Gardener uniform. He carries a battered sai and tarnished axe as well. His brown hair is knotted and matted. His face is covered beneath a completely black helmet.
Personality: A skeptical and narcissistic man, Igden's first love is himself. His second love is also himself. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: He served in the navy to pay for his family's outstanding loans. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Gardener work with an outfit from a few towns over. Gardener work suited him well, and with each successful project, he earned more gold and more respect from his peers. He's also a talented Animal Trainer, but doesn't like to broadcast it.
Motivation: He wants nothing more than to rejoin the army; and wants to open a new tavern
Ideals: Fighting, Impeccable. Bonds: Job, Military. Occupation: Gardener
Voice: Sensual and smooth
Attributes [hide]
Small (3'4") Gnome, Lawful Evil (CR 6)
Armor Class 11
Hit Points 54 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 20 (+5) | 16 (+3) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Gnome, Giant, Celestial, Draconic
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 2 | 2 | 2 | 0 | 0 | 0 |
Possessions: 900 gp. Tiger eye turquoise (4 gp). Aquamarine (1500 gp). 1 Minor magic item.
Cask In the Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears professional attire. His long gray fur is drawn into a two foot long braid. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is lazy, self-centered, vain, and jealous.
History: Born to a pair of adventurers, Cask grew up listening to his father's many stories. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Cask took refuge in the old dungeon and found the beat up quarterstaff and armor he uses now. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: An old rival family wants him found; and to unite with his brother
Flaws: Selfish. Bonds: Attractive, Family, Adventurer, Nature. Occupation: Sculptor
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'0") Tabaxi, Chaotic Good (CR 19)
Armor Class 15
Hit Points 139 (19d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 21 (+5) | 14 (+2) | 12 (+1) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +5 / 5d8-1, Ranged +11 / 5d8+5, Grapple +5
Possessions: 22000 gp. Gold dragon comb with red garnet eye (400 gp). Old masterpiece painting (2100 gp). Finely wrought small gold bracelet (70 gp). A small bag of saffron. (70 gp). Large well-done wool tapestry (400 gp). Brass mug with jade inlays (400 gp). Gold and topaz bottle stopper cork (400 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (70 gp). Fire opal pendant on a fine gold chain (2100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). Brass mug with jade inlays (400 gp). A large tome filled with over one hundred recipes written by a former royal chef. (120 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (70 gp). Silver chalice with lapis lazuli gems (120 gp). Gold dragon comb with red garnet eye (400 gp). Cloth of gold vestments (120 gp). An abacus with copper, silver and gold markers (120 gp). Gold dragon comb with red garnet eye (400 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (120 gp). Jeweled electrum ring (5000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). Embroidered silk and velvet mantle with numerous moonstones (800 gp). 1 Medium magic item.
Abad Trust, Male Tiefling [Permalink]
Personal [hide]
Description: He typically wears blue cloth garments or leather armor. His red hair is thinning but still full. He has red eyes.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: Abad was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He was an adventurer many years ago and he formed a blood bond with his Tiefling companion (his 'brother'). He's also a talented Knight, but doesn't like to broadcast it.
Motivation: He is unsatisfied with his job.
Flaws: Ugly. Bonds: Job, Poor, Adventurer. Occupation: Herbalist
Voice: Mousy voice
Attributes [hide]
Medium (6'2") Tiefling, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 31 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 13 (+1) | 15 (+2) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Terran, Infernal
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 1500 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.
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Their contribution stands as a beacon of hope for all adventurers!
