Nadarr Jharthraxyn, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears professional attire, and carries whips. His blue crest, when down, is lengthy. He wears round tiny glasses practically rammed into his face.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is an amazing painter.
History: He was born the only child of a wealthy merchant. Brilliant and gifted he never wanted to apply himself. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Nadarr fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He doesn't get along with people that don't share his tastes; and he feels the way he acts is they only way to get by in the world
Ideals: Fighting, Impeccable, Gifted, Entrepeneur. Bonds: Attractive. Occupation: Detective
Voice: Pronounces O like U
Attributes [hide]
Medium (6'1") Dragonborn, Lawful Good (CR 2)
Armor Class 12
Hit Points 14 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 11 (+0) | 13 (+1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
Possessions: 8000 cp.
Tod Honeypot, Male Halfling [Permalink]
Personal [hide]
Description: He wears a green deerstalker hat and green clothes. He carries a battered kukri and tarnished shield as well. With bright auburn hair and a scraggly beard. He is baby faced.
Personality: He is witty, but his monotone delivery comes off as unnerving He has a minor phobia of water and hates getting wet.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He tends to his Stableman job now, and dutifully fulfills any obligations he has.
Motivation: To get a good night's sleep; and he is greedy
Ideals: Fighting, Joker. Flaws: Fearful, Insomniac. Bonds: Rich, Job. Occupation: Stableman
Voice: Slow speaker
Attributes [hide]
Small (3'0") Halfling, Neutral Good (CR 14)
Armor Class 14
Hit Points 82 (14d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 12 (+1) | 11 (+0) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +5 / 4d6+0, Ranged +8 / 4d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 2 | 1 | 1 |
Possessions: Zircon (70 gp). Black pearl (1200 gp). Lapis lazuli (6 gp). White pearl (60 gp).
Maagog Verthisathurgiesh, Male Dragonborn [Permalink]
Personal [hide]
Description: This northern man wears light armors faded through time and improper care. His clothes are grease stained in places. His scarlet crest is smooth and relatively long. His red eyes are passionate and lively.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: When he was but 8 years old his parents immigrated from the north. When money was particularly tight he was walking through alleys when he overheard a Scribe hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He moves from town to town, unable to find a place to settle.
Motivation: To prove his worth to the world; and he has passion for adventuring and risk
Ideals: Optimist. Flaws: Impulsive. Bonds: Poor, Immigrant. Occupation: Scribe
Voice: Speaks with a cold
Attributes [hide]
Medium (6'2") Dragonborn, Lawful Neutral (CR 9)
Armor Class 12
Hit Points 70 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 13 (+1) | 14 (+2) | 11 (+0) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Sylvan, Giant
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2
Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Tricking Candle, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears many layers of old clothing at all times. He has styled his red fur well, parting it to the left. He is missing an eye and his face is severely sunburned. His one remaining eye shines yellow.
Personality: He is irascible and easily irritated. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: He was born several months after his father was called into army service. A gypsy cursed him at a young age, leading to his ugly appearance. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Wants to work out more often.
Ideals: Athletic. Flaws: Ugly, Antagonistic. Bonds: Poor, Mentor, Military. Occupation: Interpreter
Voice: Old Prospector
Attributes [hide]
Medium (6'8") Tabaxi, Neutral Good (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 10 (+0) | 14 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 19000 cp. Large well-done wool tapestry (100 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (80 gp).
Halimath Wasanthi, Male Elf [Permalink]
Personal [hide]
Description: He wears skinny pants and wears a black and brown robe with the hood down. His attire stands in sharp contrast to his greataxe, which is beautifully polished and possesses an ornate carving of a skull on it. He is bald on top and has large brown tufts of hair around his ears. His eyes, though not visible through his cowl, are green.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: Halimath was born the youngest of three triplets. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He's in love; and regain custody of his daughter
Flaws: Ugly, Antagonistic. Bonds: Has a crush, Adventurer, Family. Occupation: Spice Merchant
Voice: Hollow voice
Attributes [hide]
Medium (5'2") Elf, Chaotic Neutral (CR 8)
Armor Class 14
Hit Points 28 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 13 (+1) | 12 (+1) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Elven, Infernal
Attacks Melee +5 / 2d10+2, Ranged +7 / 2d10+4, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 |
Possessions: 600 gp. Fire opal pendant on a fine gold chain (2300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
