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Roondar Gimlen, Male Gnome [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a well pressed and immaculate suit (or dress). His chestnut hair, when down, is lengthy. His amber unseeing eyes seem to look past you.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is a great chef.

History: He was born in the south. Through the years after Roondar was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Roondar's mother didn't care for him much, and the feeling was mutual. He left for the south, certain he would find work there.

Motivation: Wants to work out more often.

Ideals: Athletic, Gifted. Flaws: Disease, Antagonistic. Bonds: Immigrant. Occupation: Herbalist

Voice: Rolls R's

Attributes [hide]

Roondar Gimlen, Male Gnome Druid 3
Small (3'2") Gnome, Chaotic Good (CR 3)
Armor Class 14
Hit Points 26 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 14 (+2)9 (-1) 12 (+1)13 (+1)
Skills Animal Handling +3, Performance +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 1900 sp.


Social Check DCs


Boddynock Ironhide, Male Gnome [Permalink]

Personal [hide]

Description: He wears a black coat over a violet low-cut shirt, and a wide-brimmed hat upon his head. He carries a battered longsword and tarnished bastard sword as well. His blonde hair is long and unkept. He tend to wears goggles to shield his eyes.

Personality: Boddynock wants to be seen as a stoic, levelheaded, noble Adept, so he tries to act the part. He does a good job, for the most part... He is frequently practicing swordplay.

History: Born to a Miner, his mother struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Sage hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Boddynock fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He wants nothing more than to rejoin the army; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Disciplined. Flaws: Ugly. Bonds: Military, Poor. Occupation: Sage

Voice: Middle-eastern accent

Attributes [hide]

Boddynock Ironhide, Male Gnome Adept 9
Small (3'6") Gnome, Lawful Good (CR 9)
Armor Class 13
Hit Points 54 (9d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 17 (+3)15 (+2) 12 (+1)13 (+1)
Skills Medicine +4, Nature +5
Senses Passive Perception 11
Languages Common, Gnome, Undercommon, Auran
Attacks Melee +2 / 3d4-1, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12332

Possessions: 1400 gp. Solid gold idol (400 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). A small bag of saffron. (50 gp).


Social Check DCs


Adrik Graybeard, Male Dwarf [Permalink]

Personal [hide]

Description: This tall, slender man wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His hair is auburn and very short. He tend to wears goggles to shield his eyes.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. Flattery will make him almost putty in your hands.

History: He was born to a criminal king-pin and mafia family As a young adult he joined a group advocating for an improvement in Dwarven conditions. Being a Seamstress kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Dwarven compassion.

Ideals: Entrepeneur, Impeccable. Flaws: Selfish, Racist. Bonds: Criminal record. Occupation: Seamstress

Voice: Loud with bravado

Attributes [hide]

Adrik Graybeard, Male Dwarf Paladin 2
Medium (4'0") Dwarf, Lawful Evil (CR 2)
Armor Class 13
Hit Points 26 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 18 (+4)14 (+2) 14 (+2)12 (+1)
Skills Animal Handling +4, Stealth +5
Senses Passive Perception 12
Languages Common, Dwarven, Celestial, Aquan
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 1000 sp.


Social Check DCs


Pijjirik Mohradyllion, Male Dragonborn [Permalink]

Personal [hide]

Description: A man of a pale complexion, he sports black clothing, slightly heavier than average wear. His black crest has been sun bleached extensively. His red eyes dart from person to person to random spaces in the air.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: The child of a Beggar, who enjoyed hunting, Pijjirik was taken on many hunting expeditions. Through the years after Pijjirik was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Pijjirik's father didn't care for him much, and the feeling was mutual. He was granted druidic powers by his dying brother.

Motivation: He wants revenge against goblins; and someone believes him a fraud

Ideals: Gifted. Flaws: Antagonistic. Bonds: Nature, Enemies. Occupation: Scribe

Voice: Aggressive tone

Attributes [hide]

Pijjirik Mohradyllion, Male Dragonborn Druid 7
Medium (6'4") Dragonborn, Lawful Good (CR 7)
Armor Class 13
Hit Points 34 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)17 (+3) 13 (+1)16 (+3) 13 (+1)9 (-1)
Skills Performance +2, Religion +6
Senses Passive Perception 11
Languages Common, Auran, Terran, Infernal
Attacks Melee +7 / 2d8+4, Ranged +6 / 2d8+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126432

Possessions: 800 gp.


Social Check DCs


Osco Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. He wears his brown hair down. His blue eyes dart from person to person.

Personality: He is witty, but his monotone delivery comes off as unnerving He has a small toy that he constantly fidgets with.

History: Osco was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He made a point of taking high paying jobs and getting most of it up front. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He wants to meet his childhood hero.

Ideals: Joker. Flaws: Addict, Secretive. Bonds: Poor, Adventurer. Occupation: Junk Dealer

Voice: Sore throat, cough

Attributes [hide]

Osco Warmwater, Male Halfling Rogue 5
Small (2'10") Halfling, Lawful Evil (CR 5)
Armor Class 13
Hit Points 26 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)14 (+2) 14 (+2)13 (+1)
Skills Deception +4, History +5
Senses Passive Perception 12
Languages Common, Halfling, Infernal, Draconic
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2

Possessions: 4000 sp.


Social Check DCs

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