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NPC Generator

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Advanced [show]


Gunter Breeden, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male sports green clothing, slightly heavier than average wear. He is tall, broad shouldered and powerfully built. His golden hair is braided into rings. His eyes, though not visible through his cowl, are blue.

Personality: Cocky and sure of himself, he believes he is the best Knight born in the past three hundred years. He is lazy and tries to find solutions quickly.

History: The child of a Shoemaker, who enjoyed hunting, Gunter was taken on many hunting expeditions. Gunter was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Gunter decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Being a Knight kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: A need for knowledge about a nearby landmark; and he has decided he is irredeemable

Flaws: Lazy. Bonds: Job, Nature, Criminal record, Adventurer. Occupation: Knight

Voice: growls and snarls, animalistic

Attributes [hide]

Gunter Breeden, Male Human Aristocrat 1
Medium (6'0") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)16 (+3) 13 (+1)12 (+1)
Skills Arcana +5, Insight +3
Senses Passive Perception 11
Languages Common, Terran, Abyssal, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 60 gp. 1 Masterwork Light wooden shield.


Social Check DCs


Brottor Ironfist, Male Dwarf [Permalink]

Personal [hide]

Description: This younger middle-aged man wears an entirely grey suit with brown socks and a vest with buckled shoes, and a wedding ring on his right hand. His wide-brimmed hat is riddled with cuts and holes. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. Some 8 years later his spouse died after the birth of his daughter. Heartbroken, Brottor never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.

Motivation: To unite with his brother; and his spouse's relatives view him with great suspicion

Flaws: Ugly, Disease. Bonds: In love, Family, Military. Occupation: Map Maker

Voice: German accent

Attributes [hide]

Brottor Ironfist, Male Dwarf Ranger 1
Medium (4'1") Dwarf, Neutral Evil (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 16 (+3)11 (+0) 12 (+1)9 (-1)
Skills Deception +1, Medicine +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 800 sp.


Social Check DCs


Oblar Quickstep, Male Halfling [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has a silver handlebar mustache and slicked back silver hair. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Oblar was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He made a point of taking high paying jobs and getting most of it up front. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist. Flaws: Addict, Fearful. Bonds: Adventurer, Poor. Occupation: Fortune-teller

Voice: Middle-eastern accent

Attributes [hide]

Oblar Quickstep, Male Halfling Bard 4
Small (3'3") Halfling, Chaotic Good (CR 4)
Armor Class 14
Hit Points 21 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 13 (+1)15 (+2) 15 (+2)16 (+3)
Skills Athletics +2, Persuasion +5
Senses Passive Perception 12
Languages Common, Halfling, Druidic, Infernal
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 80 pp. Lapis lazuli (9 gp). Deep blue spinel (500 gp). Onyx (80 gp).


Social Check DCs


Shane Ryoma, Male Half-Elf [Permalink]

Personal [hide]

Description: This man usually wears his black robe and has his greataxe always slung over his shoulder, and sports empty pouches on his belt. He has a very tight haircut. His blue eyes dart from person to person.

Personality: He never swears and excessively uses polite adverbs when speaking. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born a particularly ugly child, much to the horror of his parents. His divine abilities were realized during a raid on his village. Due to his spouse's obsession with being a Carter they were divorced and he won custody of their son. He worked as a Bounty Hunter, and he later adopted a second son.

Motivation: He would like to get married and retire; and he's in love

Ideals: Optimist, Gifted. Flaws: Ugly. Bonds: Family, Has a crush. Occupation: Bounty Hunter

Voice: Soft and mumbly

Attributes [hide]

Shane Ryoma, Male Half-Elf Druid 5
Medium (5'1") Half-Elf, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 41 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 15 (+2)9 (-1) 13 (+1)14 (+2)
Skills Deception +5, Religion +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125321

Possessions: 600 gp.


Social Check DCs


Windy In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He is wearing the road beaten gear of a warrior. His red fur is kept up in a ponytail inside a deerstalker hat. His amber unseeing eyes seem to look past you.

Personality: He is business-like. He takes instructions and follows them to the letter. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was raised in a white middle class family as the only child. Cursed with a spirit at a very young age, Windy has worked very hard to control his curse. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Windy fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is content; and to find somewhere to settle down

Ideals: Fighting, Professionalism. Flaws: Ugly, Disease, Impulsive, Mundane. Occupation: Ruler

Voice: Speaks with squeezed throat

Attributes [hide]

Windy In Woods, Male Tabaxi Bard 5
Medium (5'8") Tabaxi, Neutral Good (CR 5)
Armor Class 15
Hit Points 37 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)20 (+5) 16 (+3)14 (+2) 11 (+0)13 (+1)
Skills Acrobatics +8, Intimidation +4
Senses Passive Perception 10
Languages Common, Dwarven, Orc
Attacks Melee +4 / 2d4+1, Ranged +8 / 2d4+5, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333100

Possessions: 800 gp.


Social Check DCs

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