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Advanced [show]


Wymar Wentworth, Male Human [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. His skin is fair and his fingers are delicate and long. His head has been shaved. His gray unseeing eyes seem to look past you.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born a particularly ugly child, much to the horror of his parents. Wymar abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has dedicated himself to building a better kind of golem.

Motivation: A need for knowledge about a nearby landmark.

Flaws: Ugly, Disease, Antagonistic. Bonds: Job, Adventurer. Occupation: Animal Trainer

Voice: Low rumbling, strings words together

Attributes [hide]

Wymar Wentworth, Male Human Aristocrat 11
Medium (6'1") Human, Neutral Good (CR 11)
Armor Class 12
Hit Points 59 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 15 (+2)16 (+3) 9 (-1)17 (+3)
Skills Deception +7, Nature +7
Senses Passive Perception 9
Languages Common, Dwarven, Orc, Undercommon
Attacks Melee +3 / 3d8-1, Ranged +6 / 3d8+2, Grapple +2

Possessions: 2000 gp. Blue quartz (7 gp). Brown-green garnet (150 gp). Amethyst (150 gp). Citrine (50 gp). Alexandrite (700 gp). Blue sapphire (1000 gp). 1 Minor magic item.


Social Check DCs


Halander Hogcollar, Male Halfling [Permalink]

Personal [hide]

Description: A plain young-adult man, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has a long golden beard with little hanging trinkets. His skin is flawless and his blue eyes scan people very quickly.

Personality: A deeply religious man he believes everything happens for a reason. He also hits on women, regardless of circumstances.

History: He served in the navy to pay for his family's outstanding loans. He went to a religious school and was inspired by the priests there in charitable deeds. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Halander fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he wants to get laid

Ideals: Fighting. Bonds: Attractive, Religious, Has a crush, Military. Occupation: Jeweler

Voice: Cold and demanding tone

Attributes [hide]

Halander Hogcollar, Male Halfling Adept 2
Small (3'4") Halfling, Chaotic Neutral (CR 2)
Armor Class 15
Hit Points 10 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)19 (+4) 9 (-1)10 (+0) 10 (+0)15 (+2)
Skills Nature +2, Religion +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +0 / 1d6-2, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 300 sp. 1 Masterwork Common Melee.


Social Check DCs


Rangrim Strakeln, Male Dwarf [Permalink]

Personal [hide]

Description: A pudgy man standing about 4'1" has a big stupid grin on his face most of the time. He wears a blue shirt, with a green mid length shorts with green tights and flats, usually wearing a coat over them. His hair is auburn and very short. His eyes are amber.

Personality: While he acts the brute, he is far gentler than he would appear. He uses divination through singing.

History: Rangrim was raised in a hard working conservative environment. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has set out to sabotage the competition.

Motivation: He feels kind of lost in life; and seeks redemption

Ideals: Fighting, Gifted. Flaws: Depressed. Bonds: Job, Criminal record. Occupation: Roofer

Voice: Draws out vowels

Attributes [hide]

Rangrim Strakeln, Male Dwarf Rogue 2
Medium (4'1") Dwarf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 15 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 15 (+2)15 (+2) 14 (+2)9 (-1)
Skills Acrobatics +2, Persuasion +1
Senses Passive Perception 12
Languages Common, Dwarven, Goblin, Giant
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +1

Possessions: 20 pp.


Social Check DCs


Rathkran Orexijandilin, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He dresses in collared shirts and wears a proper scarf over his head. His brass crest is slicked back into a classic pompadour. He is baby faced.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is obsessed with a lost civilization.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Brewer father left him crippled. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: Wants to work out more often; and meet up once more with his childhood friend

Ideals: Athletic. Flaws: Emotional, Disease. Bonds: Adventurer, Has a crush. Occupation: Mortician

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Rathkran Orexijandilin, Male Dragonborn Monk 9
Medium (6'3") Dragonborn, Neutral Evil (CR 9)
Armor Class 9
Hit Points 77 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 16 (+3)11 (+0) 13 (+1)10 (+0)
Skills Acrobatics +2, Intimidation +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 3d4+1, Ranged +2 / 3d4-1, Grapple +3

Possessions: Deep blue spinel (1400 gp). Rich purple corundum (800 gp). Blue quartz (7 gp). Golden yellow topaz (1400 gp).


Social Check DCs


Ar-Baruk Sheldon, Male Half-Orc [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He wears red leather gloves, a red jacket, and tight pants, marred by beers. His auburn hair is greying along the sides and has receded to reveal a widow's peak. He wears an eyepatch.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: When he was but 8 years old his parents immigrated from the south. Ostracized due to the martial powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Half-Orcs became a terror of the countryside. He has drifted from career to career and currently works as a Shepherd.

Motivation: He is terrified, and will act out of fear.

Ideals: Gifted. Flaws: Ugly, Fearful. Bonds: Job, Immigrant. Occupation: Shepherd

Voice: Speaks in third person

Attributes [hide]

Ar-Baruk Sheldon, Male Half-Orc Warlock 6
Medium (5'4") Half-Orc, Neutral Good (CR 6)
Armor Class 10
Hit Points 39 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 12 (+1)8 (-1) 13 (+1)17 (+3)
Skills Intimidation +6, Persuasion +6
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 400 gp. Deep green spinel (90 gp). Golden yellow topaz (1300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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