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NPC Generator

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Advanced [show]


Yurk Wellington, Male Half-Orc [Permalink]

Personal [hide]

Description: 6'4" and muscular, this eastern man wears light armors faded through time and improper care. His hair is chestnut and curly. His gray eyes dart from person to person.

Personality: Deceptive and manipulative this eastern guy figured out how to best use his charms to convince people to do what he wants. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Born to a pair of adventurers, Yurk grew up listening to his mother's many stories. He made a point of taking high paying jobs and getting most of it up front. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He wants to meet his childhood hero; and a need for knowledge about a nearby landmark

Ideals: Athletic. Bonds: Attractive, Has a crush, Adventurer. Occupation: Dilettante

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Yurk Wellington, Male Half-Orc Paladin 3
Medium (6'4") Half-Orc, Neutral Good (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)8 (-1) 10 (+0)13 (+1)
Skills Investigation +1, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 400 gp. Black pearl (600 gp).


Social Check DCs


Ozyman Underfoot, Male Halfling [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears just a black suit. He wears a deerstalker hat to hide his balding. His hazel eyes are slightly larger than normal.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is skeptical of what others tell him and is slow to trust.

History: He was born to a criminal king-pin and mafia family There was a wharf not far from home where he often wandered off to fish. He has recently gotten a pet goose that steals things from people.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and doesn't want to be a bather and was forced into it by his family

Ideals: Impeccable. Flaws: Shy. Bonds: Criminal record, Nature, Family. Occupation: Bather

Voice: Soft and mumbly

Attributes [hide]

Ozyman Underfoot, Male Halfling Wizard 5
Small (3'3") Halfling, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 35 (5d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 19 (+4)13 (+1) 13 (+1)16 (+3)
Skills Persuasion +6, Survival +4
Senses Passive Perception 11
Languages Common, Halfling, Undercommon
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124321

Possessions: 80 pp. Obsidian (8 gp). Carnelian (70 gp). Red garnet (50 gp). Obsidian (8 gp). 7 Acid flasks.


Social Check DCs


Nazdûg Hadley, Male Half-Orc [Permalink]

Personal [hide]

Description: He dresses like a well dressed Animal Trainer does, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'10" when asserting himself. He wears his black hair up. He is baby faced.

Personality: A skeptical and narcissistic man, Nazdûg's first love is himself. His second love is also himself. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. A gypsy cursed him at a young age, leading to his ugly appearance. He has worked as a Animal Trainer like his father before him.

Motivation: He feels the way he acts is they only way to get by in the world; and sabotage a competitor

Ideals: Impeccable, Philantrophist, Artistic. Flaws: Ugly. Bonds: Job. Occupation: Animal Trainer

Voice: Soft and mumbly

Attributes [hide]

Nazdûg Hadley, Male Half-Orc Expert 4
Medium (6'10") Half-Orc, True Neutral (CR 4)
Armor Class 12
Hit Points 17 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 12 (+1)8 (-1) 17 (+3)8 (-1)
Skills Nature +1, Perception +5
Senses Passive Perception 15
Languages Common, Orc
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 37000 sp. Jade (130 gp). Blue sapphire (900 gp). Deep green spinel (130 gp).


Social Check DCs


Maagog Linxakasendalor, Male Dragonborn [Permalink]

Personal [hide]

Description: With blue face paint in a stripe pattern across his face, he wears white robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a scimitar, but if one is not available he will default to his trident. He has rusty crest. He wears crescent spectacles with a black brim.

Personality: He is a Map Maker first and foremost. He believes firmly that knowledge should be universal. His job bores him to no end. He has decided to make it more interesting.

History: He was born the only child of a wealthy merchant. Maagog was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Maagog decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To be a Weaver again; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Entrepeneur. Bonds: Job, Adventurer, Criminal record. Occupation: Map Maker

Voice: Squeaky

Attributes [hide]

Maagog Linxakasendalor, Male Dragonborn Fighter 8
Medium (6'7") Dragonborn, Chaotic Evil (CR 8)
Armor Class 12
Hit Points 73 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 14 (+2)11 (+0) 13 (+1)18 (+4)
Skills Religion +3, Stealth +5
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Dimble Albaratie, Male Gnome [Permalink]

Personal [hide]

Description: This malnourished man wears tight fighting clothing, which leaves very little to the imagination. He is bald on top and has large brown tufts of hair around his ears. He wears crescent spectacles with a black brim.

Personality: He is a Marshal first and foremost. He believes firmly that knowledge should be universal. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Born in the east his family was never financially stable. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Marshal work with an outfit from a few towns over. Marshal work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has achieved small success as a Marshal.

Motivation: He'd like to take his coworkers down a peg; and he is unsatisfied with his job

Ideals: Fighting. Flaws: Ugly, Impulsive. Bonds: Poor, Job. Occupation: Marshal

Voice: Complex vocabulary, royal

Attributes [hide]

Dimble Albaratie, Male Gnome Bard 12
Small (3'4") Gnome, Chaotic Neutral (CR 12)
Armor Class 12
Hit Points 64 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)14 (+2) 15 (+2)14 (+2)
Skills Investigation +6, Religion +6
Senses Passive Perception 12
Languages Common, Gnome, Goblin, Terran
Attacks Melee +5 / 3d10+1, Ranged +5 / 3d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1433332

Possessions: 10000 sp. Rich purple corundum (1400 gp). Brown-green garnet (40 gp). Lapis lazuli (9 gp). Peridot (50 gp). Freshwater pearl (9 gp). Violet garnet (900 gp). Golden yellow topaz (900 gp).


Social Check DCs

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