Fargas Warmwater, Male Halfling [Permalink]
Personal [hide]
Description: This slender man stands about 2'10". He typically wears brown cloth garments or leather armor. He wears a top hat to cover his moderate length silver hair. He has several tiny emerald earrings on each ear.
Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: Gifted from a young age, Fargas studied abroad. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He now spends his time doing works of charity.
Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it.
Ideals: Philantrophist, Gifted. Bonds: Rich, Attractive, Debt. Occupation: Bricklayer
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Small (2'10") Halfling, Neutral Evil (CR 6)
Armor Class 11
Hit Points 27 (6d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 14 (+2) | 14 (+2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Halfling, Draconic, Celestial
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 3 | 3 | 2 | 0 |
Possessions: 20000 cp. Ceremonial electrum dagger with a star ruby in the pommel (1300 gp). Large well-done wool tapestry (300 gp). Brass mug with jade inlays (300 gp). Sapphire pendant on gold chain (800 gp).
Jabbie Raulnor, Male Gnome [Permalink]
Personal [hide]
Description: This tall, slender man dresses like a well dressed Engraver does. He has done his best to style his golden hair to look like a famous performer. He has a dull look in his blue eyes.
Personality: He likes to make people angry or surprised. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Engraver. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He's repulsed by the PC; and he'd like to take his coworkers down a peg
Ideals: Extrovert, Artistic. Flaws: Antagonistic, Shy. Bonds: Job. Occupation: Engraver
Voice: Strong lisp
Attributes [hide]
Small (3'4") Gnome, Lawful Good (CR 14)
Armor Class 13
Hit Points 75 (14d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 13 (+1) | 14 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Ignan, Gnoll
Attacks Melee +7 / 4d6+2, Ranged +7 / 4d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 4 | 4 |
Possessions: 4000 gp. A delicate silver chain set with a tourmaline (100 gp). Eyepatch with mock eye of sapphire and moonstone (1400 gp). A roughly beaten golden orb (170 gp). Embroidered silk and velvet mantle with numerous moonstones (900 gp). Jeweled electrum ring (5000 gp). A small bag of saffron. (100 gp). Fire opal pendant on a fine gold chain (1400 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (100 gp). 1 Medium magic item.
Oblar Wildcloak, Male Halfling [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears red painted combat armor at almost all times. He has shaved his head bald. He is baby faced.
Personality: He can speak with the recently deceased. He is afraid of women and trembles around them
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. He hasn't been sleeping well lately.
Motivation: To get a good night's sleep; and he feels kind of lost in life
Ideals: Gifted. Flaws: Shy, Disease, Insomniac. Occupation: Bookbinder
Voice: Jittery and nervous
Attributes [hide]
Small (2'11") Halfling, Neutral Evil (CR 6)
Armor Class 14
Hit Points 35 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 11 (+0) | 14 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Goblin, Gnoll
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 3 | 2 |
Possessions: 4000 sp. Gold dragon comb with red garnet eye (1300 gp). Fire opal pendant on a fine gold chain (800 gp). Eyepatch with mock eye of sapphire and moonstone (800 gp). Old masterpiece painting (800 gp).
Kugáluga Branson, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a brown armored body suit, with a simple blue line shooting up and back down, and he perpetually has his ceremonial dagger ready. His long chestnut hair is drawn into a two foot long braid. His face is scarred and worn.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Born in the east to a Spy, Kugáluga learned a great deal about his father's area of expertise. In his 13th year, his parents were killed by a goblins raid, leaving Kugáluga alone in the world. After a stint in an orphanage, he was adopted. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To be a Body Guard again; and wants to open a new tavern
Ideals: Fighting. Flaws: Ugly. Bonds: Job, Enemies. Occupation: Spy
Voice: Spits words with contempt
Attributes [hide]
Medium (5'8") Half-Orc, True Neutral (CR 5)
Armor Class 9
Hit Points 38 (5d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 9 (-1) | 12 (+1) | 10 (+0) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3
Possessions: 600 gp. Blue quartz (14 gp). Jasper (20 gp).
Baern Trollbleeder, Male Dwarf [Permalink]
Personal [hide]
Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has a moderate pudge and is not very fit. His long silver hair is drawn into a two foot long braid. His eyes are likewise violet. His teeth are white and perfect.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He also has developed a complete distrust of the Blacksmith profession.
History: Born in the south to a Doctor, Baern learned a great deal about his mother's area of expertise. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Baern took refuge in the large cave and found the beat up longsword and armor he uses now. He struck the Doctor job and began his own company from there.
Motivation: He'd like to take his coworkers down a peg; and balancing his hectic life and new doctor responsibilities is difficult
Flaws: Antagonistic. Bonds: Rich, Attractive, Job, Nature. Occupation: Doctor
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (3'11") Dwarf, Lawful Good (CR 2)
Armor Class 12
Hit Points 13 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 12 (+1) | 12 (+1) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven, Druidic
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +4
Possessions: 150 gp. Pink pearl (100 gp). Chalcedony (60 gp). 1 Masterwork Common Melee.
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