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NPC Generator

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Advanced [show]


Krusk Winchester, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is typically in his Dilettante uniform. He wears his red hair up in a very large beehive style do. His face is covered beneath a completely black helmet.

Personality: He hates Half-Orcs with a passion. As such he is filled with self loathing. He is able to fit into much smaller and tighter spaces than normal.

History: He got into the Dilettante business at a young age. Before the accident, he was one of the most outspoken anti-Half-Orc activists. He was mortally wounded, saved by a kind and fast-acting Half-Orc doctor. He ran away from his former home and has been making his living as a Dilettante for the past few years.

Motivation: To be a Carpenter again; and he is unsatisfied with his job

Ideals: Gifted. Flaws: Racist, Insane. Bonds: Job. Occupation: Dilettante

Voice: German accent

Attributes [hide]

Krusk Winchester, Male Half-Orc Cleric 2
Medium (6'3") Half-Orc, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 15 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 12 (+1)12 (+1) 13 (+1)11 (+0)
Skills Intimidation +2, Perception +3
Senses Passive Perception 13
Languages Common, Orc, Aquan
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 100 gp.


Social Check DCs


Right-Handed In the Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has wavy brown fur. His half smiles and blue eyes are beguiling and draw you in.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born to a criminal king-pin and mafia family His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He has a crush on the local Bowyer; and wants a kiss

Ideals: Entrepeneur. Bonds: Attractive, Criminal record, Has a crush. Occupation: Sage

Voice: Relaxed voice

Attributes [hide]

Right-Handed In the Storm, Male Tabaxi Rogue 9
Medium (6'2") Tabaxi, Lawful Evil (CR 9)
Armor Class 12
Hit Points 30 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 10 (+0)15 (+2) 17 (+3)14 (+2)
Skills Athletics +2, Perception +6
Senses Passive Perception 16
Languages Common, Undercommon, Terran
Attacks Melee +2 / 3d4-1, Ranged +5 / 3d4+2, Grapple +6

Possessions: Deep blue spinel (900 gp). Violet garnet (900 gp). Amethyst (130 gp). Eye agate (15 gp). Zircon (40 gp). Jade (130 gp). Blue quartz (15 gp). Jet (130 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Charles Gracey, Male Human [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His skin is fair and his fingers are delicate and long. He has styled his golden hair well, parting it to the right. His gray eyes dart from person to person.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He is the product a well kept family trust fund and as such has never really known need. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has been saving his money to try and buy his brother's freedom.

Motivation: Find a way to reverse the transformation of his brother.

Ideals: Opinionated. Flaws: Shy. Bonds: Rich, Mentor, Family. Occupation: Sailor

Voice: Spits and sputters

Attributes [hide]

Charles Gracey, Male Human Warrior 2
Medium (6'5") Human, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 19 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 10 (+0)12 (+1) 14 (+2)14 (+2)
Skills Persuasion +4, Religion +3
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Conrad Beverly, Male Human [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He is wearing the road beaten gear of a warrior. His small hat is riddled with cuts and holes. He tend to wears goggles to shield his eyes.

Personality: He snorts whenever he laughs or is feeling confident. He is a font of random trivia from the lore and stories he has discovered

History: When he was but 4 years old his parents immigrated from the east. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Conrad's homeland. Conrad decided to take the middle way and become a bodyguard. He is searching for what he claims is his rightful reward.

Motivation: He has a crush on the local Shipwright; and a need for knowledge about a nearby landmark

Ideals: Fighting, Logical. Flaws: Ugly. Bonds: Immigrant, Adventurer, Has a crush. Occupation: Masseuse

Voice: Switch between two voices

Attributes [hide]

Conrad Beverly, Male Human Monk 11
Medium (5'3") Human, Neutral Good (CR 11)
Armor Class 11
Hit Points 55 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 11 (+0)14 (+2) 19 (+4)8 (-1)
Skills Deception +3, Persuasion +3
Senses Passive Perception 14
Languages Common, Gnoll, Giant
Attacks Melee +4 / 3d8+0, Ranged +5 / 3d8+1, Grapple +1

Possessions: 2100 gp. A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (40 gp). A necklace of small pink pearls (6000 gp). Silver comb with moonstones (800 gp). Gold music box (4000 gp). A life-sized copper and silver statuette of a cockatrice. (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Anverth Turen, Male Gnome [Permalink]

Personal [hide]

Description: He has a missing left arm. He wears a pastel collared shirt and grey pants. He accessorizes with a blue scarf around the waist and a strap diagonally across his shirt. He sports a long blonde beard, and similarly colored long hair. He has a dull look in his blue eyes.

Personality: He is overprotective of those who hire his services. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. From there he went from mercenary job to mercenary job. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: Someone believes him a fraud; and obtaining odd cultural gnomish artifacts is his passion

Flaws: Antagonistic. Bonds: Guardian, Adventurer, Enemies. Occupation: Mason

Voice: Squeaky

Attributes [hide]

Anverth Turen, Male Gnome Expert 14
Small (3'5") Gnome, Lawful Neutral (CR 14)
Armor Class 12
Hit Points 87 (14d6)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 17 (+3)9 (-1) 18 (+4)10 (+0)
Skills Acrobatics +6, Arcana +4
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +8 / 4d6+3, Ranged +6 / 4d6+1, Grapple +4

Possessions: 3000 gp. An abacus with copper, silver and gold markers (30 gp). Old masterpiece painting (1200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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