Pijjirik Fharngnarthnost, Male Dragonborn [Permalink]
Personal [hide]
Description: He tends to wear a large black jacket. He carries with him a set of hammers on his belt, each one with a opal on the hilt. His scarlet crest is kept up in a ponytail inside a small hat. His thin eyebrows rest above his beady gold eyes.
Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. He also has developed a complete distrust of the Barrister profession.
History: He was born to a criminal king-pin and mafia family Before the accident, he was one of the most outspoken anti-Dragonborn activists. He was mortally wounded, saved by a kind and fast-acting Dragonborn doctor. Being a Server kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He feels that his past leaves him morally obligated to help.
Ideals: Fighting. Flaws: Ugly, Racist. Bonds: Enemies, Job, Criminal record. Occupation: Server
Voice: Breathy voice
Attributes [hide]
Medium (6'5") Dragonborn, Lawful Evil (CR 7)
Armor Class 13
Hit Points 36 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 16 (+3) | 16 (+3) | 14 (+2) | 10 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Aquan, Terran
Attacks Melee +7 / 2d8+4, Ranged +6 / 2d8+3, Grapple +4
Possessions: 1100 gp. Jade (110 gp).
Glim Folkor, Male Gnome [Permalink]
Personal [hide]
Description: He is a mite stocky and wears a well pressed and immaculate suit (or dress). His black hair is heavily combed to the left. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He has a minor phobia of water and hates getting wet.
History: Born in a small village he learned the ways of the warrior from his mother. He went to a religious school and was inspired by the priests there in charitable deeds. Since then, he has sought to make the best of life.
Motivation: He is compelled to act according to his religious beliefs; and he is wracked by social anxiety
Ideals: Optimist, Fighting. Flaws: Addict, Fearful. Bonds: Religious. Occupation: Mayor
Voice: Stutters
Attributes [hide]
Small (3'6") Gnome, Neutral Good (CR 4)
Armor Class 11
Hit Points 14 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 12 (+1) | 15 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Gnoll, Elven
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 3 | 0 | 0 | 0 |
Possessions: 47000 sp. Bloodstone (30 gp). Banded agate (8 gp). 1 Half-Plate. 1 Banded mail.
Manfred Cornish, Male Human [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears a fancy blue suit. His golden hair has been sun bleached extensively. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He misses his home and complains about the freezing weather, even in summer.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Engraver arts, while his mother instructed him in etiquette, music and courtly manner. From his teen years he was always beautiful and desirable, so people have always doted on him. He has recently gotten a pet goose that steals things from people.
Motivation: He is being blackmailed/forced/etc and this influences his actions.
Ideals: Athletic. Flaws: Insane. Bonds: Attractive, Criminal record, Immigrant, Rich. Occupation: Engraver
Voice: Slow speaker
Attributes [hide]
Medium (6'6") Human, Chaotic Evil (CR 11)
Armor Class 9
Hit Points 59 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 12 (+1) | 12 (+1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +6 / 3d8+2, Ranged +3 / 3d8-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 |
Possessions: 1700 gp. Chalcedony (20 gp). Bloodstone (20 gp). Coral (90 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Sammal Sly, Male Tiefling [Permalink]
Personal [hide]
Description: He is an average looking western male in his early mid-life. He is generally well dressed albeit a few years behind the times. His long white hair is drawn into a two foot long braid. He is baby faced.
Personality: He is a Shepherd first and foremost. He believes firmly that knowledge should be universal. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: He was born in a small island village. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He then took over the family business and is one of the better Shepherd for hire.
Motivation: To reunite with his old friends; and wants to open a new tavern
Bonds: Attractive, Job, Adventurer, Nature, Religious. Occupation: Shepherd
Voice: Squeaky
Attributes [hide]
Medium (5'9") Tiefling, Neutral Good (CR 1)
Armor Class 10
Hit Points 9 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 16 (+3) | 17 (+3) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Sylvan, Celestial, Infernal
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 140 gp. White pearl (50 gp).
Fonkin Ironhide, Male Gnome [Permalink]
Personal [hide]
Description: A moderately attractive man, he likes to wear ponchos typically of a light violet in addition to tight pants. His chestnut hair and beard is wavy and long. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.
History: Fonkin was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Sculptor. He struck the Sculptor job and began his own company from there.
Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he possesses a valuable artifact that the thieves guild wishes to steal
Flaws: Disease, Greedy. Bonds: Attractive, Criminal record, Poor, Job. Occupation: Sculptor
Voice: Thin and wheezing
Attributes [hide]
Small (3'4") Gnome, Lawful Evil (CR 14)
Armor Class 12
Hit Points 104 (14d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 16 (+3) | 17 (+3) | 17 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Gnome, Infernal, Giant, Ignan
Attacks Melee +7 / 4d6+2, Ranged +6 / 4d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 0 | 2 | 1 | 1 | 0 |
Possessions: 3000 gp.
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