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NPC Generator

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Advanced [show]


Baern Goldfinder, Male Dwarf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is dressed in an above average manner. His chestnut hair is greying along the sides and has receded to reveal a widow's peak. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He pushes his goals aggressively. He is also a coward if confronted.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He hasn't been sleeping well lately.

Motivation: He is terrified, and will act out of fear; and he feels threatened by others

Flaws: Greedy, Fearful, Disease, Insomniac. Bonds: Attractive. Occupation: Farmer

Voice: Speaks like tongue is numb

Attributes [hide]

Baern Goldfinder, Male Dwarf Bard 2
Medium (3'11") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 14 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 17 (+3)9 (-1) 12 (+1)7 (-2)
Skills Intimidation +0, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 600 sp.


Social Check DCs


Left-Handed Of Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is dressed in earthy colors with a tan and brown handkerchief worn on his right side. He has a penchant for wearing a ring with an oversized opal on his right hand. His cinnamon fur is kept up in a ponytail inside a small hat. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He works hard and plays hard.

History: He comes from a rich northern family. From there he went from mercenary job to mercenary job. He has since lost track of the people in his past.

Motivation: He's looking for his big break; and his spouse's relatives view him with great suspicion

Flaws: Ugly, Shy, Hedonist. Bonds: Rich, Adventurer, Family. Occupation: Performer

Voice: Pronounces O like U

Attributes [hide]

Left-Handed Of Storm, Male Tabaxi Adept 4
Medium (5'8") Tabaxi, True Neutral (CR 4)
Armor Class 15
Hit Points 27 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)21 (+5) 17 (+3)10 (+0) 17 (+3)15 (+2)
Skills Animal Handling +5, Arcana +2
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +7 / 1d10+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13320000

Possessions: 300 gp. 1 Alchemist’s fire.


Social Check DCs


Stannor Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears tight fitting clothing which further accentuates his frame. With a patchy brown beard and wild brown hair. His face is covered beneath a completely black helmet.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was born several months after his father was called into army service. A few years later when the east was not economically sound they moved to his current location. Some 4 years later his spouse died after the birth of his son. Heartbroken, Stannor never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.

Motivation: He wants nothing more than to rejoin the army; and he feels kind of lost in life

Flaws: Depressed. Bonds: Attractive, In love, Military, Immigrant. Occupation: Layabout

Voice: Low range voice

Attributes [hide]

Stannor Warmwater, Male Halfling Warlock 6
Small (3'2") Halfling, Chaotic Good (CR 6)
Armor Class 13
Hit Points 34 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 12 (+1)12 (+1) 10 (+0)15 (+2)
Skills Animal Handling +3
Senses Passive Perception 10
Languages Common, Halfling, Sylvan
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dayereth Ofandrus, Male Elf [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is generally well dressed albeit a few years behind the times. With bright blonde hair and a scraggly beard. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gray eyes.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Dayereth lived on a farm with his mother, near the main road leading to a nearby town. Through the years after Dayereth was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Dayereth's mother didn't care for him much, and the feeling was mutual. He has been a successful dealer in antiques buying low and selling high.

Motivation: His relatives are trying to arrange a marriage; and retire the richest man in the east

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Immigrant, Family. Occupation: Navigator

Voice: Pronounces difficult words wrong

Attributes [hide]

Dayereth Ofandrus, Male Elf Ranger 3
Medium (4'8") Elf, Neutral Evil (CR 3)
Armor Class 11
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 10 (+0)12 (+1) 16 (+3)13 (+1)
Skills Perception +5, Persuasion +3
Senses Passive Perception 13
Languages Common, Elven, Druidic
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 400 gp.


Social Check DCs


Wrenn Humplebumple, Male Gnome [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants. He carries with him a set of flails, each one with a amber on the hilt. He only wears one on his belt and the other on his back. He has a small bristly mustache and wavy red hair. He wears crescent spectacles with a black brim.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. Wrenn is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: He was raised in a mountains tribe. His parents enrolled him in a Monk school at a young age so that he could practice his arcane talents. He inherited the family business which he has now maintained for 2 years.

Motivation: He'd like to take his coworkers down a peg; and an old rival family wants him found

Ideals: Fighting, Gifted. Bonds: Attractive, Job, Family, Nature. Occupation: Fortune-teller

Voice: Old Prospector

Attributes [hide]

Wrenn Humplebumple, Male Gnome Monk 1
Small (3'3") Gnome, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)10 (+0) 14 (+2)14 (+2)
Skills Acrobatics +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +4

Possessions: Lapis lazuli (11 gp).


Social Check DCs

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