Suhnae Casilltenirra, Male Half-Elf [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears just a brown suit. His blonde hair and beard is wavy and long. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.
Personality: He is almost excessively polite to everyone, even when angry. He is lazy and tries to find solutions quickly.
History: Born to a poor family in the city he treasured whatever gifts he got. Suhnae was born on a far eastern desert where he grew up under the tutelage of his father, an expert Fortune-teller. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Wants to work out more often.
Flaws: Ugly, Shy, Lazy. Bonds: Poor, Immigrant. Occupation: Fortune-teller
Voice: Spanish accent
Attributes [hide]
Medium (5'5") Half-Elf, Chaotic Good (CR 9)
Armor Class 10
Hit Points 59 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 14 (+2) | 14 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Druidic, Dwarven
Attacks Melee +6 / 3d4+3, Ranged +3 / 3d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 | 0 |
Possessions: 130 pp. 1 Minor magic item. 1 Minor magic item.
Flask Timber, Male Tabaxi [Permalink]
Personal [hide]
Description: A man of a pale complexion, he is dressed in an above average manner. His black fur is knotted and matted. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.
Personality: Confrontational and typically high on some drug or another. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: When he was but 3 years old his parents immigrated from the east. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He then took over the family business and is one of the better Roofer for hire.
Motivation: To be a Mayor again; and balancing his hectic life and new roofer responsibilities is difficult
Flaws: Addict. Bonds: Attractive, Job, Immigrant, Rich. Occupation: Roofer
Voice: Voice breaks
Attributes [hide]
Medium (6'10") Tabaxi, Lawful Good (CR 10)
Armor Class 12
Hit Points 58 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 13 (+1) | 9 (-1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2
Possessions: 220 pp. Fiery yellow corundum (1000 gp). Golden yellow topaz (1600 gp). Black pearl (1600 gp). Moonstone (50 gp). Deep green spinel (80 gp). Jasper (50 gp). Red spinel (80 gp). Amber (80 gp).
Frouse Miggledy, Male Gnome [Permalink]
Personal [hide]
Description: This malnourished man is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He wears a top hat to cover his moderate length white hair. His thin eyebrows rest above his beady green eyes.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is a great chef.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. Brilliant and gifted he never wanted to apply himself. He was granted druidic powers by his dying sister.
Motivation: To end his boredom; and to find somewhere to settle down
Ideals: Joker, Gifted. Flaws: Ugly, Mundane. Bonds: Poor. Occupation: Carpenter
Voice: Stutters
Attributes [hide]
Small (3'2") Gnome, Neutral Good (CR 4)
Armor Class 13
Hit Points 29 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 18 (+4) | 17 (+3) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Gnome, Halfling, Auran, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 200 gp. 1 Minor magic item.
Gildmak Fastfoot, Male Halfling [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he is well dressed, constantly wearing a tan suit, brown shirt, and grey tie. He has dyed his greying black hair a little too much giving a sharp black color. His eyes, though not visible through his cowl, are hazel.
Personality: He loves telling others what to do and how they should feel about things. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: He was born in the north, but his parents moved at a very young age to the west. In his 13th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He left for the north, certain he would find work there.
Motivation: He desires power and/or immortality; and he is terrified, and will act out of fear
Ideals: Opinionated, Joker. Flaws: Fearful. Bonds: Immigrant, Adventurer. Occupation: Bookbinder
Voice: Spits words with contempt
Attributes [hide]
Small (2'11") Halfling, Lawful Good (CR 3)
Armor Class 14
Hit Points 14 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 13 (+1) | 14 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Undercommon, Giant
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 | 0 |
Possessions: 400 gp. 1 Masterwork Thieves’ tools. 1 Masterwork Thieves’ tools. 1 Average lock.
Abad Anarchy, Male Tiefling [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears a red costume with the symbols of the sun god on his torso. His hair is cut close to his head. He has a dull look in his red eyes.
Personality: Abrasive and pushy, he has a hard time making friends. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: His parents moved while he was still in utero so he is the first generation to be born here. He made a point of taking high paying jobs and getting most of it up front. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: A need for knowledge about a nearby landmark; and he's looking for his big break
Flaws: Ugly, Antagonistic. Bonds: Poor, Adventurer, Immigrant. Occupation: Interpreter
Voice: High pitched, excited
Attributes [hide]
Medium (5'9") Tiefling, Chaotic Evil (CR 6)
Armor Class 9
Hit Points 32 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 9 (-1) | 11 (+0) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +1
Possessions: 10 pp.
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Their contribution stands as a beacon of hope for all adventurers!