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NPC Generator

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Advanced [show]


Quick Of Ivory, Male Tabaxi [Permalink]

Personal [hide]

Description: He tends to wear a large violet jacket. He carries a battered sai and tarnished spear as well. His cinnamon fur is matted, messy, and big. He has copper eyes and a violet hat with a grey feather.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: A powerful slaver made him what he is. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Detective work with an outfit from a few towns over. Detective work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature spear.

Motivation: Further expansion of business; and he is unsatisfied with his job

Ideals: Fighting, Optimist. Flaws: Ugly. Bonds: Job, Mentor, Adventurer. Occupation: Detective

Voice: Low and grunting

Attributes [hide]

Quick Of Ivory, Male Tabaxi Adept 10
Medium (5'9") Tabaxi, Neutral Good (CR 10)
Armor Class 14
Hit Points 46 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)19 (+4) 14 (+2)15 (+2) 10 (+0)13 (+1)
Skills Acrobatics +8, Perception +4
Senses Passive Perception 14
Languages Common, Halfling, Terran
Attacks Melee +6 / 3d6+2, Ranged +8 / 3d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123

Possessions: 260 pp. Gold dragon comb with red garnet eye (1200 gp). Brass mug with jade inlays (100 gp). Silver comb with moonstones (200 gp). Gold dragon comb with red garnet eye (1200 gp). Jeweled anklet (2000 gp).


Social Check DCs


Gennal Othronus, Male Half-Elf [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears bulky green painted plate armor. His hair is long and white with streaks of chestnut, and is pulled back with small green clips. His beard is chestnut, braided, and well cared for. His eyes are green and beady.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Extrovert, Gifted. Flaws: Ugly, Insomniac. Bonds: Religious. Occupation: Priest

Voice: Raspy

Attributes [hide]

Gennal Othronus, Male Half-Elf Druid 15
Medium (5'3") Half-Elf, Lawful Neutral (CR 15)
Armor Class 11
Hit Points 73 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)13 (+1) 10 (+0)14 (+2)
Skills Investigation +6
Senses Passive Perception 10
Languages Common, Elven, Abyssal
Attacks Melee +6 / 4d8+1, Ranged +6 / 4d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136

Possessions: 3000 gp. Chrysoberyl (100 gp). Blue quartz (10 gp). Onyx (80 gp). Black pearl (300 gp). Chrysoberyl (100 gp). Chrysoprase (80 gp). Hematite (10 gp). Banded agate (10 gp). Black star sapphire (1500 gp). Golden yellow topaz (300 gp). Aquamarine (300 gp). Emerald (1500 gp). Rich purple corundum (1500 gp). Chrysoberyl (100 gp).


Social Check DCs


Percival Mitchell, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is dressed in an above average manner. He wears his golden hair up. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Born in the west his family was never financially stable. From his teen years he was always beautiful and desirable, so people have always doted on him. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Human compassion; and a strong sense of loyalty to human people

Ideals: Athletic. Flaws: Racist, Shy. Bonds: Attractive, Poor. Occupation: Sellsword

Voice: Hollow voice

Attributes [hide]

Percival Mitchell, Male Human Adept 4
Medium (5'4") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 12 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 10 (+0)18 (+4) 13 (+1)13 (+1)
Skills Athletics +3, Insight +3
Senses Passive Perception 11
Languages Common, Draconic, Sylvan, Celestial, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 36000 sp. 1 Minor magic item.


Social Check DCs


Aramil Galanodel, Male Half-Elf [Permalink]

Personal [hide]

Description: This man wears tight fitting pants and leather jackets. He usually doesn't wear a shirt, and sports empty pouches on his belt. His hair is white, silky, and of moderate length. His violet eyes dart from person to person to random spaces in the air.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was an adventurer many years ago and he formed a blood bond with his Half-Elven companion (his 'brother'). Since then, he has sought to make the best of life.

Motivation: Obtaining odd cultural Half-Elven artifacts is his passion.

Ideals: Disciplined, Optimist. Bonds: Attractive, Rich, Adventurer. Occupation: Soapmaker

Voice: High pitched and raspy

Attributes [hide]

Aramil Galanodel, Male Half-Elf Sorcerer 6
Medium (5'3") Half-Elf, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 27 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 14 (+2)15 (+2) 11 (+0)13 (+1)
Skills Arcana +5, Stealth +6
Senses Passive Perception 10
Languages Common, Elven, Giant, Celestial
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13665300

Possessions: 500 gp. Azurite (13 gp). Alexandrite (1200 gp). Blue sapphire (1400 gp). Red spinel (100 gp).


Social Check DCs


Valafar Malevolence, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a blue coat over a black low-cut shirt, and a small hat upon his head, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'10" when asserting himself. He wears a colorful flower in his silver hair. His eyes are black and catlike.

Personality: Confrontational and typically high on some drug or another. He is a bit of a xeno-phobe, disliking non-Tieflings.

History: He was born to loving parents in a slum to the south. In his 14th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He got away from his former life and has fallen to alcoholism.

Motivation: A strong sense of loyalty to Tiefling people.

Flaws: Addict, Racist, Fearful. Bonds: Attractive, Poor. Occupation: Miller

Voice: Low range voice

Attributes [hide]

Valafar Malevolence, Male Tiefling Rogue 2
Medium (6'10") Tiefling, Neutral Evil (CR 2)
Armor Class 13
Hit Points 18 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 16 (+3)16 (+3) 10 (+0)15 (+2)
Skills Arcana +5, Nature +5
Senses Passive Perception 10
Languages Common, Abyssal, Undercommon, Sylvan
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 240 gp. 1 Masterwork Common Melee.


Social Check DCs

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