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Advanced [show]


Adelard Eastaughffe, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he dresses well, wearing blue shirts, loose pants, and blazers most of the time. His golden hair is thinning but still full. He has brown eyes and a blue hat with a grey feather.

Personality: He is fixated on the number 20. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He has a habit of throwing himself into exceedingly dangerous situations.

History: The child of a Map Maker, who enjoyed hunting, Adelard was taken on many hunting expeditions. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Navigator work with an outfit from a few towns over. Navigator work suited him well, and with each successful project, he earned more gold and more respect from his peers. He bought a pickaxe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Further expansion of business; and he is unsatisfied with his job

Flaws: Insane, Impulsive. Bonds: Attractive, Nature, Job. Occupation: Navigator

Voice: pre-pubescent

Attributes [hide]

Adelard Eastaughffe, Male Human Sorcerer 1
Medium (6'5") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 10 (+0)11 (+0) 16 (+3)12 (+1)
Skills Medicine +5, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 50 gp.


Social Check DCs


Kite Of World, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He does not wear sleeves and tends to eschew shirts when he can avoid it. Beneath his clothing is a huge mess of scar tissue. His top hat is riddled with cuts and holes. His hazel eyes dart from person to person to random spaces in the air.

Personality: Overbrimming with self-confidence, Kite isn't afraid of most anything. He has a strong dislike to people who do not believe in Tabaxi unity. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Hunter arts, while his mother instructed him in etiquette, music and courtly manner. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels threatened by others; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable. Flaws: Ugly, Fearful. Bonds: Slave, Rich. Occupation: Hunter

Voice: Speaks with back of mouth

Attributes [hide]

Kite Of World, Male Tabaxi Commoner 10
Medium (6'5") Tabaxi, Lawful Good (CR 10)
Armor Class 10
Hit Points 29 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 13 (+1)12 (+1) 14 (+2)14 (+2)
Skills Medicine +6, Religion +5
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +7 / 3d6+3, Ranged +4 / 3d6+0, Grapple +3

Possessions: 2100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Pelt In the Morning, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'0" when asserting himself. His cinnamon fur is thinning but still full. He has gleaming, smiling amber eyes.

Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. He is a font of random trivia from the lore and stories he has discovered

History: He was born into a rich family. In his 13th year, his parents were killed by a brigands raid, leaving Pelt alone in the world. After a stint in an orphanage, he was adopted. He has gone from town to town working and never settling down anywhere, but has fallen for a local Guard. He hasn't told them the truth, but wants to settle down with them.

Motivation: To share knowledge with the world.

Ideals: Logical. Bonds: Enemies, Rich, Has a crush. Occupation: Body Guard

Voice: Tuts and clicks tongue

Attributes [hide]

Pelt In the Morning, Male Tabaxi Commoner 5
Medium (6'0") Tabaxi, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 24 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)16 (+3) 12 (+1)15 (+2)
Skills Athletics +5, Nature +6
Senses Passive Perception 11
Languages Common, Druidic, Abyssal, Goblin
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +6

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Roge Quickstep, Male Halfling [Permalink]

Personal [hide]

Description: He wears a fancy pastel suit. His long brown hair reaches down to his waist. He has a dull look in his blue eyes.

Personality: He is erratic and paranoid. He believes drow are coming to abduct people. He cannot resist a sob story and will often dote over anyone who has one.

History: He was born several months after his father was called into army service. He dropped out of school before completing his studies. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Revenge; and several ex partners dislike his way of doing things and want revenge

Ideals: Philantrophist, Logical. Bonds: Attractive, Poor, Enemies, Military. Occupation: Butcher

Voice: Spanish accent

Attributes [hide]

Roge Quickstep, Male Halfling Warlock 8
Small (2'11") Halfling, Chaotic Neutral (CR 8)
Armor Class 11
Hit Points 65 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 17 (+3)12 (+1) 12 (+1)12 (+1)
Skills Investigation +4, Medicine +4
Senses Passive Perception 11
Languages Common, Halfling, Druidic
Attacks Melee +3 / 2d10+0, Ranged +3 / 2d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322

Possessions: 3000 sp. Amber (70 gp). Amethyst (70 gp). Chalcedony (20 gp). Eye agate (8 gp). Deep blue spinel (200 gp).


Social Check DCs


Ghaliver Sunmeadow, Male Halfling [Permalink]

Personal [hide]

Description: He is wearing a long, black, dusty cloak. He has relatively light skin and is very physically imposing due to his abundance of muscles. He is bald on top and has large blonde tufts of hair around his ears. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is witty, but his monotone delivery comes off as unnerving He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born to loving parents in a slum to the south. He went to a religious school and was inspired by the priests there in charitable deeds. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He is a bit of a kleptomaniac; and a rival would like him out of the picture

Ideals: Joker. Flaws: Ugly. Bonds: Job, Poor, Religious, Criminal record. Occupation: Interpreter

Voice: Low and grunting

Attributes [hide]

Ghaliver Sunmeadow, Male Halfling Warlock 8
Small (3'3") Halfling, True Neutral (CR 8)
Armor Class 12
Hit Points 57 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 17 (+3)14 (+2) 10 (+0)16 (+3)
Skills Arcana +5, Stealth +4
Senses Passive Perception 10
Languages Common, Halfling, Auran, Goblin
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332222

Possessions: 70 pp. Golden pearl (50 gp). Freshwater pearl (14 gp). Moss agate (14 gp).


Social Check DCs

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