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NPC Generator

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Balimaar Nobles, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He typically wears a sleeveless long coat of deep violet leather and dull yellow iron scale mail. He wears a feathered hat to cover his moderate length blonde hair. His thin eyebrows rest above his beady gray eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is a ruthless business man, a trait he acquired from his father.

History: Born in a small village he learned the ways of the warrior from his father. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and his relatives are trying to arrange a marriage

Ideals: Athletic, Entrepeneur, Fighting. Flaws: Ugly, Antagonistic. Occupation: Weaver

Voice: Speaks with back of mouth

Attributes [hide]

Balimaar Nobles, Male Half-Elf Commoner 8
Medium (4'10") Half-Elf, Chaotic Evil (CR 8)
Armor Class 12
Hit Points 40 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 15 (+2)17 (+3) 17 (+3)17 (+3)
Skills Insight +6, Stealth +5
Senses Passive Perception 13
Languages Common, Elven, Sylvan, Goblin, Ignan
Attacks Melee +2 / 2d10-1, Ranged +5 / 2d10+2, Grapple +2

Possessions: 7000 sp.


Social Check DCs


Ar-Karo Gyula, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His white hair and beard is wavy and long. He has a tattooed face.

Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: His parents moved while he was still in utero so he is the first generation to be born here. Aside from being a slave or a gladiator, there isn't much legitimate work for Half-Orcs in Ar-Karo's homeland. Ar-Karo decided to take the middle way and become a bodyguard. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ar-Karo fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Ideals: Fighting, Athletic. Flaws: Secretive. Bonds: Enemies, Immigrant. Occupation: Marshal

Voice: Squeaky

Attributes [hide]

Ar-Karo Gyula, Male Half-Orc Warlock 7
Medium (5'5") Half-Orc, Neutral Evil (CR 7)
Armor Class 13
Hit Points 39 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 10 (+0)12 (+1) 14 (+2)11 (+0)
Skills Nature +4, Religion +4
Senses Passive Perception 12
Languages Common, Orc, Ignan
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322

Possessions: Pink pearl (110 gp). Alexandrite (1200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Right-Handed Wing, Male Tabaxi [Permalink]

Personal [hide]

Description: Runty and weak-looking, he likes to wear white tank tops with yellow pants. He has wavy yellow fur. His copper eyes have a joyful gleam in them most of the time.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Right-Handed was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. Since then, he has sought to make the best of life.

Motivation: Doesn't want to be a Bather and was forced into it by his family; and marry his sister to traveling adventurers

Ideals: Optimist. Flaws: Ugly. Bonds: Poor, Job, Family. Occupation: Bather

Voice: Shortens vowels

Attributes [hide]

Right-Handed Wing, Male Tabaxi Barbarian 13
Medium (6'7") Tabaxi, Neutral Good (CR 13)
Armor Class 15
Hit Points 92 (13d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)20 (+5) 13 (+1)19 (+4) 13 (+1)14 (+2)
Skills Nature +8, Sleight of Hand +9
Senses Passive Perception 11
Languages Common, Undercommon, Giant, Ignan, Halfling
Attacks Melee +6 / 4d4+2, Ranged +9 / 4d4+5, Grapple +5

Possessions: 2000 gp. Banded agate (16 gp). Obsidian (16 gp). Banded agate (16 gp). Blue quartz (16 gp). Onyx (70 gp). Azurite (16 gp). Amethyst (130 gp). Golden pearl (130 gp). Moss agate (16 gp). Amber (130 gp). Rock crystal (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Namfoodle Glittergem, Male Gnome [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He dresses like a well dressed Laborer does. He wears his red hair up. His half smiles and blue eyes are beguiling and draw you in.

Personality: He speaks before he thinks and is too direct. Further he is a bit of a stoner and is frequently out of it.

History: The child of northern immigrants he idolized his mother. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He ran away from his former home and has been making his living as a Laborer for the past few years.

Motivation: To be a Brewer again; and he'd like to take his coworkers down a peg

Flaws: Impulsive, Addict. Bonds: Job, Immigrant, Attractive. Occupation: Laborer

Voice: Complex vocabulary, royal

Attributes [hide]

Namfoodle Glittergem, Male Gnome Adept 13
Small (3'4") Gnome, Lawful Evil (CR 13)
Armor Class 14
Hit Points 86 (13d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 17 (+3)12 (+1) 16 (+3)11 (+0)
Skills Athletics +5, Intimidation +4
Senses Passive Perception 13
Languages Common, Gnome, Ignan
Attacks Melee +5 / 4d4+1, Ranged +7 / 4d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15333210

Possessions: 700 pp. Rock crystal (60 gp). Aquamarine (300 gp). Rose (60 gp). Onyx (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Varg Staurheim, Male Half-Orc [Permalink]

Personal [hide]

Description: He is in excellent shape and wears an entirely violet suit with grey socks and a vest with buckled shoes. His hair is short and silver. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He never swears and excessively uses polite adverbs when speaking. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born the only child of a wealthy merchant. While he appears to be a normal Half-Orc, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. Since then, he has sought to make the best of life.

Motivation: Balancing his hectic life and new Engraver responsibilities is difficult.

Ideals: Athletic, Optimist, Joker, Entrepeneur. Flaws: Insane. Occupation: Engraver

Voice: Scandinavian accent

Attributes [hide]

Varg Staurheim, Male Half-Orc Warrior 7
Medium (5'11") Half-Orc, Chaotic Good (CR 7)
Armor Class 12
Hit Points 48 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)11 (+0) 16 (+3)8 (-1)
Skills Insight +6, Religion +3
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs

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