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Advanced [show]


Aura Blossom, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His fur is greying and his face has many wrinkles. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his copper eyes.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Born in the west to a Cartwright, Aura learned a great deal about his father's area of expertise. He was an apprentice working in his father's forge. He has drifted from career to career and currently works as a Cartwright.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to be a engraver again

Ideals: Fighting, Athletic, Joker. Bonds: Attractive, Job. Occupation: Cartwright

Voice: Old thin voice

Attributes [hide]

Aura Blossom, Male Tabaxi Bard 10
Medium (5'6") Tabaxi, Lawful Evil (CR 10)
Armor Class 12
Hit Points 71 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 15 (+2)12 (+1) 16 (+3)16 (+3)
Skills Arcana +5, Survival +7
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13333

Possessions: 70 pp.


Social Check DCs


Senteq Lingenhall, Male Gnome [Permalink]

Personal [hide]

Description: A 3'7" western man, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has shaved his head bald. His green eyes lackadaisically let the world flow into them.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: When he was but 7 years old his parents immigrated from the west. Senteq was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Senteq decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has recently gotten a pet goose that steals things from people.

Motivation: Expand his business; and he has comitted a past crime that haunts him to this day

Flaws: Antagonistic, Impulsive. Bonds: Immigrant, Criminal record, Job. Occupation: Healer

Voice: Speaks in third person

Attributes [hide]

Senteq Lingenhall, Male Gnome Expert 3
Small (3'7") Gnome, Neutral Evil (CR 3)
Armor Class 12
Hit Points 17 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)14 (+2) 12 (+1)12 (+1)
Skills Intimidation +3, Religion +4
Senses Passive Perception 11
Languages Common, Gnome, Ignan, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 200 gp.


Social Check DCs


Henry Withrethin, Male Half-Elf [Permalink]

Personal [hide]

Description: This man wears very tight pants and wife beaters, though occasionally he sports a black coat. He is muscular with a powerful set of arms. His hair, while still mostly chestnut, has prominent grey streaks. He wears round tiny glasses practically rammed into his face.

Personality: He is witty, but his monotone delivery comes off as unnerving He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: His father raised him in a mountain cabin. His mother took him hunting and taught him how to get in the mind of other creatures. He tends to his Jeweler job now, and dutifully fulfills any obligations he has.

Motivation: To find somewhere to settle down; and further expansion of business

Ideals: Joker. Flaws: Fearful, Mundane. Bonds: Nature, Job. Occupation: Jeweler

Voice: Hard of hearing, loud

Attributes [hide]

Henry Withrethin, Male Half-Elf Fighter 7
Medium (5'3") Half-Elf, True Neutral (CR 7)
Armor Class 12
Hit Points 68 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 16 (+3)14 (+2) 12 (+1)11 (+0)
Skills Animal Handling +4, Investigation +5
Senses Passive Perception 11
Languages Common, Elven, Giant, Gnome
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3

Possessions: 50000 cp. Smoky quartz (70 gp). Black opal (500 gp). Freshwater pearl (16 gp). Golden yellow topaz (400 gp).


Social Check DCs


Fibblestib Garrick, Male Gnome [Permalink]

Personal [hide]

Description: A 3'2" eastern man, he wears a custom-built plate barding that's adorned with violet lining and desert motifs. His auburn hair is smooth and relatively long. His eyes are brown and he is always smoking a pipe.

Personality: Deceptive and manipulative this eastern guy figured out how to best use his charms to convince people to do what he wants. He does not trust anyone and sleeps with one eye open.

History: Fibblestib lived on a farm with his mother, near the main road leading to a nearby town. His family was turned out during the war. He and his family wandered east to less war torn lands. He hasn't been sleeping well lately.

Motivation: To reunite with his absent mother; and he is terrified, and will act out of fear

Flaws: Insomniac, PTSD, Fearful. Bonds: Attractive, Family. Occupation: Priest

Voice: pre-pubescent

Attributes [hide]

Fibblestib Garrick, Male Gnome Paladin 4
Small (3'2") Gnome, Neutral Evil (CR 4)
Armor Class 13
Hit Points 40 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)15 (+2) 13 (+1)15 (+2)
Skills History +4, Performance +4
Senses Passive Perception 11
Languages Common, Gnome, Gnoll, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Burgell Sympony, Male Gnome [Permalink]

Personal [hide]

Description: Standing 3'4", this man wears black trousers with white and violet striped suspenders. He wears various colorful collared shirts. His hair is auburn and curly. His eyes are likewise brown. His teeth are yellowed and unaligned.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is a ruthless business man, a trait he acquired from his mother.

History: Burgell was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Barkeep hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To share knowledge with the world; and retire the richest man in the south

Ideals: Entrepeneur, Logical. Flaws: Ugly, Emotional. Bonds: Poor. Occupation: Barkeep

Voice: Boston accent

Attributes [hide]

Burgell Sympony, Male Gnome Warrior 4
Small (3'4") Gnome, Lawful Evil (CR 4)
Armor Class 15
Hit Points 28 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 15 (+2)10 (+0) 13 (+1)15 (+2)
Skills Investigation +2, Perception +3
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4

Possessions: 35000 sp. 1 Minor magic item.


Social Check DCs

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