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NPC Generator

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Advanced [show]


Alexandre Woods, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears white trousers with grey and black striped suspenders. He wears various colorful collared shirts. He wears a Stetson hat to hide his balding. His eyes are brown and beady.

Personality: He can speak with the recently deceased. He plays an instrument quite well.

History: He was born on a small isolated farm. His martial abilities were realized during a raid on his village. He has never given up on his writing dream.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Gifted, Artistic, Fighting. Flaws: Ugly. Bonds: Nature. Occupation: Interpreter

Voice: Soft and mumbly

Attributes [hide]

Alexandre Woods, Male Human Barbarian 1
Medium (5'4") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 14 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 15 (+2)13 (+1) 13 (+1)10 (+0)
Skills Animal Handling +3, Arcana +3
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 110 gp. 1 Average lock.


Social Check DCs


Ahvain Amastacia, Male Elf [Permalink]

Personal [hide]

Description: He is a husky man, who wears a tan vest with golden trim over his white shirt. His yellow leather gloves and pants are well-kept, and his tan boots flare out at the collars. With bright auburn hair and a scraggly beard. He wears crescent spectacles with a black brim.

Personality: Stoic and calm, he prefers to meditate than take action. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was born to a criminal king-pin and mafia family His homeland was ravaged by war and he spent much of his life rebuilding it. He has recently gotten a pet goose that steals things from people.

Motivation: He feels that his past leaves him morally obligated to help; and to share knowledge with the world

Ideals: Disciplined, Logical. Flaws: Shy, PTSD. Bonds: Criminal record. Occupation: Map Maker

Voice: Complex vocabulary, royal

Attributes [hide]

Ahvain Amastacia, Male Elf Commoner 4
Medium (4'9") Elf, Neutral Evil (CR 4)
Armor Class 14
Hit Points 22 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)19 (+4) 16 (+3)14 (+2) 13 (+1)16 (+3)
Skills Performance +5, Persuasion +5
Senses Passive Perception 11
Languages Common, Elven, Gnome, Dwarven
Attacks Melee +6 / 1d10+4, Ranged +6 / 1d10+4, Grapple +4

Possessions: 45000 sp. 1 Minor magic item.


Social Check DCs


Henry Samuel, Male Half-Elf [Permalink]

Personal [hide]

Description: This late middle aged man wears a shirt that is too small, which lets his gut show, with a ratty blue coat over it and is in decent physical shape. He wears his silver hair down. He tend to wears goggles to shield his eyes.

Personality: While he acts the brute, he is far gentler than he would appear. He invites people to come help in his community garden.

History: Henry was born into a poor family. Growing up, he dreamt of becoming a Bard, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Bard in service of a powerful lord somewhere. From there he went from mercenary job to mercenary job. He used his abilities to travel the world and help people.

Motivation: He's looking for his big break; and he has passion for adventuring and risk

Ideals: Fighting, Philantrophist. Flaws: Ugly. Bonds: Poor, Adventurer. Occupation: Stylist

Voice: Complex vocabulary, royal

Attributes [hide]

Henry Samuel, Male Half-Elf Bard 6
Medium (5'4") Half-Elf, True Neutral (CR 6)
Armor Class 11
Hit Points 34 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 12 (+1)13 (+1) 15 (+2)13 (+1)
Skills Persuasion +4
Senses Passive Perception 12
Languages Common, Elven, Terran
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123320

Possessions: 500 gp.


Social Check DCs


Dynamic Shore, Male Tabaxi [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'9" has a big stupid grin on his face most of the time. He wears a blue shirt with thin red vertical stripes and brown pants. His orange fur is kept up in a ponytail inside a deerstalker hat. He is baby faced.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He does suffer from mild PTSD, and the sight of giants may trigger it at times.

History: Dynamic lived on a farm with his father, near the main road leading to a nearby town. His first spouse was a Layabout, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: A deep hatred of giants; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it

Flaws: Antagonistic. Bonds: Enemies, Family, In love, Debt. Occupation: Knight

Voice: Smoker's lung

Attributes [hide]

Dynamic Shore, Male Tabaxi Adept 11
Medium (5'9") Tabaxi, Lawful Neutral (CR 11)
Armor Class 13
Hit Points 50 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 14 (+2)18 (+4) 11 (+0)14 (+2)
Skills Deception +6, Perception +4
Senses Passive Perception 14
Languages Common, Draconic, Terran, Orc, Giant
Attacks Melee +5 / 3d8+1, Ranged +7 / 3d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1233

Possessions: Ceremonial electrum dagger with a star ruby in the pommel (300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Large well-done wool tapestry (500 gp).


Social Check DCs


Gerald Anderton, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has shaved his head bald. His fierce brown eyes like to dwell on things.

Personality: He is not truly malevolent, but he is obsessed with poetry. He constantly tries to fill his life with poetry. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was born in the east. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He has money and likes to spend it.

Ideals: Fighting, Athletic, Artistic. Flaws: Shy. Bonds: Rich, Immigrant. Occupation: Engraver

Voice: Whispers

Attributes [hide]

Gerald Anderton, Male Human Commoner 11
Medium (5'2") Human, Neutral Evil (CR 11)
Armor Class 11
Hit Points 50 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)17 (+3) 14 (+2)15 (+2)
Skills Arcana +7, Religion +7
Senses Passive Perception 12
Languages Common, Goblin, Undercommon, Halfling
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +1

Possessions: 320 pp. A necklace of small pink pearls (2000 gp). Large well-done wool tapestry (500 gp). Old masterpiece painting (400 gp). Brass mug with jade inlays (500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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