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NPC Generator

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Advanced [show]


Mantus Tragedy, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a blue vest and prefers yellow and green shirts. His boots appear to have been at one point steel toed but are quite worn down. His chestnut hair is singed and shortened. He wears an eyepatch.

Personality: He is fixated on the number 76. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Born to a Interpreter, his mother struggled to pay the bills. He was an apprentice working in his mother's forge. He has worked as a Fisher like his mother before him.

Motivation: He'd like to take his coworkers down a peg; and sabotage a competitor

Ideals: Philantrophist. Flaws: Ugly, Insane. Bonds: Poor, Job. Occupation: Fisher

Voice: Strong lisp

Attributes [hide]

Mantus Tragedy, Male Tiefling Aristocrat 7
Medium (5'2") Tiefling, Chaotic Evil (CR 7)
Armor Class 12
Hit Points 37 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)16 (+3) 9 (-1)10 (+0)
Skills Insight +2, Religion +6
Senses Passive Perception 9
Languages Common, Orc, Aquan, Draconic
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ozyman Kettlewhistle, Male Halfling [Permalink]

Personal [hide]

Description: This tall, slender man is wearing the road beaten gear of a warrior. His auburn hair is well kept and his bushy mustache is tapered upwards at the ends. His gray eyes have a joyful gleam in them most of the time.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. Ozyman enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Ozyman was born the youngest of three triplets. His mother was a mechanic, and taught him how to fix just about anything. He has since lost track of the people in his past.

Motivation: Wants his loneliness to end; and he wants to get laid

Ideals: Fighting, Persistence. Flaws: Hedonist. Bonds: Criminal record, Family, Has a crush. Occupation: Stableman

Voice: Rhymes sentences (sorry)

Attributes [hide]

Ozyman Kettlewhistle, Male Halfling Commoner 2
Small (3'4") Halfling, Chaotic Neutral (CR 2)
Armor Class 16
Hit Points 8 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)20 (+5) 13 (+1)16 (+3) 13 (+1)18 (+4)
Skills History +5
Senses Passive Perception 11
Languages Common, Halfling, Elven, Ignan, Draconic
Attacks Melee +2 / 1d6+0, Ranged +7 / 1d6+5, Grapple +5

Possessions: 380 gp. 1 Smokesticks.


Social Check DCs


Chad Birkenhead, Male Human [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants. His hair is blonde and curly. His gray eyes dart from person to person to random spaces in the air.

Personality: Abrasive and pushy, he has a hard time making friends. A true patriot, Chad would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. While studying, he fell in love. They married and had a daughter. He has built up a small fortune and can afford his own way.

Motivation: He has a crush on the local Banker; and he would like to get married and retire

Flaws: Antagonistic. Bonds: Attractive, Military, In love, Rich, Has a crush. Occupation: Sage

Voice: Middle-eastern accent

Attributes [hide]

Chad Birkenhead, Male Human Cleric 11
Medium (5'2") Human, Neutral Good (CR 11)
Armor Class 13
Hit Points 71 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)17 (+3) 15 (+2)13 (+1) 12 (+1)13 (+1)
Skills Performance +5, Stealth +7
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +8 / 3d8+4, Ranged +7 / 3d8+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13654

Possessions: 210 pp. Moonstone (50 gp). Star rose quartz (50 gp). Amber (110 gp). Malachite (9 gp). Pink pearl (110 gp). Silver pearl (110 gp). Lapis lazuli (9 gp). Moss agate (9 gp). Sardonyx (50 gp).


Social Check DCs


Veit Glanhig, Male Dwarf [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head. His head has been shaved. His eyes are likewise brown. His teeth are yellowed and unaligned.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was born to loving parents in a slum to the north. Like his father and his brother before him, after school he went straight into learning to become a Herbalist. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To find somewhere to settle down; and wants to open a new tavern

Ideals: Gifted. Flaws: Ugly, Mundane. Bonds: Job, Poor. Occupation: Herbalist

Voice: Booming voice

Attributes [hide]

Veit Glanhig, Male Dwarf Barbarian 3
Medium (4'0") Dwarf, True Neutral (CR 3)
Armor Class 13
Hit Points 36 (3d12)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 16 (+3)8 (-1) 8 (-1)9 (-1)
Skills History +1, Insight +1
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1 Buckler. 1 Breastplate.


Social Check DCs


Vondal Balderk, Male Dwarf [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. He carries a battered warhammer and tarnished glaive as well. His hair is cut close to his head. He is baby faced.

Personality: He is mildly Dwarf supremacist, though he does not identify as such. He is a ruthless business man, a trait he acquired from his mother.

History: Vondal was raised in a hard working conservative environment. Vondal liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has drifted from career to career and currently works as a Courier.

Motivation: Sabotage a competitor; and wants to open a new tavern

Ideals: Fighting, Entrepeneur. Flaws: Racist. Bonds: Poor, Job, Nature. Occupation: Courier

Voice: Stutters

Attributes [hide]

Vondal Balderk, Male Dwarf Fighter 12
Medium (4'4") Dwarf, Neutral Evil (CR 12)
Armor Class 12
Hit Points 112 (12d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 16 (+3)14 (+2) 18 (+4)11 (+0)
Skills Acrobatics +6, Athletics +4
Senses Passive Perception 14
Languages Common, Dwarven, Ignan, Orc
Attacks Melee +4 / 3d10+0, Ranged +6 / 3d10+2, Grapple +4

Possessions: 4000 gp. Banded agate (13 gp). Brown-green garnet (130 gp).


Social Check DCs

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