Shivering Treat, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His cinnamon fur is singed and shortened. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.
Personality: Aggressive, abrasive, and angry, Shivering embodies much of what other species detest in the Tabaxis. He is skeptical of what others tell him and is slow to trust.
History: He was born at the edge of vast island. Through the years after Shivering was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Shivering's father didn't care for him much, and the feeling was mutual. He bought a scythe and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He is greedy; and money/treasure
Flaws: Ugly, Antagonistic, Shy. Bonds: Rich, Nature. Occupation: Cartwright
Voice: Farmer accent
Attributes [hide]
Medium (6'7") Tabaxi, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 49 (5d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 19 (+4) | 16 (+3) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Celestial, Halfling
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
Possessions: Aquamarine (1400 gp). Peridot (80 gp).
Bharash Mohradyllion, Male Dragonborn [Permalink]
Personal [hide]
Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears a red costume with the symbols of his god on his torso. His blue crest is matted, messy, and big. His red eyes dart from person to person to random spaces in the air.
Personality: Bharash is depressed about a lot of things. He tends to be a nihilist. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.
History: The child of a Detective, who enjoyed hunting, Bharash was taken on many hunting expeditions. There was a wharf not far from home where he often wandered off to fish. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he has comitted a past crime that haunts him to this day
Ideals: Athletic. Flaws: Ugly, Depressed. Bonds: Criminal record, Nature. Occupation: Bowyer
Voice: Pirate accent
Attributes [hide]
Medium (6'8") Dragonborn, True Neutral (CR 6)
Armor Class 11
Hit Points 36 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 16 (+3) | 14 (+2) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Giant, Draconic
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 3 | 3 | 2 | 0 |
Possessions: 900 gp. Blue quartz (10 gp). Iolite (80 gp).
Bûbol Tenley, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears light armors faded through time and improper care. He has a slight overbite and is overall scrawny. His brown hair is heavily combed to the left. He wears crescent spectacles with a black brim.
Personality: He is witty, but his monotone delivery comes off as unnerving His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: When he was but 3 years old his parents immigrated from the south. A few years later when the east was not economically sound they moved to his current location. He's also a talented Doctor, but doesn't like to broadcast it.
Motivation: To be a Doctor again; and expand his business
Ideals: Joker, Optimist. Bonds: Immigrant, Job. Occupation: Bowyer
Voice: Rolls R's
Attributes [hide]
Medium (5'4") Half-Orc, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 28 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 13 (+1) | 12 (+1) | 12 (+1) | 7 (-2) |
Senses Passive Perception 14
Languages Common, Orc, Draconic
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 1 |
Possessions: 2000 sp. 1 Minor magic item.
Gerbo Tarkelby, Male Gnome [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His chestnut hair is drawn into a tight pony tail with a rose scrunchie. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is a ruthless business man, a trait he acquired from his father.
History: Sold as a small child to a slaver, Gerbo was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. While he appears to be a normal Gnome, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He's since become an addict/alcoholic.
Motivation: To get a good night's sleep; and retire the richest man in the west
Ideals: Optimist, Entrepeneur. Flaws: Insane, Addict, Insomniac. Bonds: Mentor. Occupation: Stableman
Voice: Timid voice
Attributes [hide]
Small (3'3") Gnome, Chaotic Good (CR 4)
Armor Class 12
Hit Points 33 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 14 (+2) | 16 (+3) | 15 (+2) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Gnome, Dwarven, Elven, Celestial
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 | 0 | 0 | 0 |
Possessions: 40000 sp. Tourmaline (90 gp).
Rimple Wildwander, Male Gnome [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears long strands of opal and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His black hair is thinning but still full. He is very pretty but has cold, dead eyes.
Personality: He has a massive crush on the younger sibling of the Stableman who has hired him part-time. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: He was raised in a island tribe. His mother took him hunting and taught him how to get in the mind of other creatures. He now mingles about in high society.
Motivation: He uses money and sex appeal to get what he needs; and to settle down with his crush
Ideals: Athletic. Bonds: Rich, Attractive, Has a crush, Nature. Occupation: Stableman
Voice: Rhymes sentences (sorry)
Attributes [hide]
Small (3'3") Gnome, Lawful Neutral (CR 10)
Armor Class 13
Hit Points 68 (10d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 15 (+2) | 17 (+3) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Gnome, Abyssal, Ignan, Elven
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 4 | 2 | 2 | 2 | 2 | 2 | 0 | 0 |
Possessions: 2200 gp.
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