Borgu Branson, Male Half-Orc [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He prefers to wear red clothing when he does not wear armor. His silver hair is unkempt and raggedy. His eyes are brown.
Personality: He is almost excessively polite to everyone, even when angry. Around other people he will do his best to conceal his emotions and appear jolly.
History: Gifted from a young age, Borgu studied abroad. A gifted student he started as a Bather, but he got bored and became a Sailor. He now owns his own business.
Motivation: His spouse's relatives view him with great suspicion; and further expansion of business
Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Poor, Job, Family. Occupation: Sailor
Voice: Voice breaks
Attributes [hide]
Medium (6'8") Half-Orc, Lawful Good (CR 6)
Armor Class 9
Hit Points 43 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 13 (+1) | 7 (-2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 2d6+2, Ranged +2 / 2d6-1, Grapple +2
Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Oppleby Scheppen, Male Gnome [Permalink]
Personal [hide]
Description: This exceptionally lanky man does not wear sleeves and tends to eschew shirts when he can avoid it. His hair is cut close to his head. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.
Personality: He speaks before he thinks and is too direct. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: Raised by wardens he was only a novice when gnolls swooped upon their monastery and killed most of the order. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Oppleby was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the gnolls.
Motivation: His religion dominates his actions.
Flaws: Ugly, Impulsive. Bonds: Slave, Religious, Enemies. Occupation: Ploughman
Voice: Sore throat, cough
Attributes [hide]
Small (3'5") Gnome, Neutral Evil (CR 6)
Armor Class 14
Hit Points 50 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 17 (+3) | 16 (+3) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Gnome, Ignan, Sylvan, Undercommon
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 1 |
Possessions: 600 gp. Large well-done wool tapestry (500 gp). A large tome filled with over one hundred recipes written by a former royal chef. (160 gp). Ceremonial electrum dagger with a star ruby in the pommel (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Serpent Hummingbird, Male Tabaxi [Permalink]
Personal [hide]
Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a grey shirt with thin blue vertical stripes and green pants. His fur is brown and curly. His yellow eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Serpent wants to be seen as a stoic, levelheaded, noble Aristocrat, so he tries to act the part. He does a good job, for the most part... He always tries to repair and not replace. It was this mentality that drove him into the Locksmith business.
History: Serpent was born the youngest of three triplets. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. Due to his spouse's obsession with being a Adventurer they were divorced and he won custody of their son. He worked as a Locksmith, and he later adopted a second son.
Motivation: To reunite with his absent father.
Ideals: Disciplined, Persistence. Flaws: Ugly. Bonds: Family, Job. Occupation: Locksmith
Voice: Low range voice
Attributes [hide]
Medium (6'6") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 15
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 20 (+5) | 17 (+3) | 12 (+1) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +5 / 1d4+3, Ranged +7 / 1d4+5, Grapple +5
Possessions: 160 gp.
Adrex Hashphronyxadyn, Male Dragonborn [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He tends to wear a white poncho over his likewise colored trousers and shirt. His blue crest is still thick. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. He moved from fad to fad and when he turned 15 he discovered dancing. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Adrex fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: His relatives are trying to arrange a marriage; and marry his brother to traveling adventurers
Ideals: Artistic, Fighting. Flaws: Insane, Ugly, Secretive. Occupation: Stylist
Voice: Raspy
Attributes [hide]
Medium (6'1") Dragonborn, Chaotic Good (CR 15)
Armor Class 10
Hit Points 69 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 8 (-1) | 11 (+0) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +8 / 4d8+3, Ranged +5 / 4d8+0, Grapple +3
Possessions: 3000 gp. Rock crystal (80 gp). Moss agate (4 gp). Aquamarine (1500 gp). Rock crystal (80 gp). Star rose quartz (80 gp). Sardonyx (80 gp). Carnelian (80 gp). Black pearl (1500 gp). Lapis lazuli (4 gp). Tourmaline (50 gp). Amber (50 gp). Tiger eye turquoise (4 gp). Malachite (4 gp). Sard (80 gp). Rock crystal (80 gp).
Hobart Nimblefingers, Male Halfling [Permalink]
Personal [hide]
Description: He wears a fancy brown suit, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'3" when asserting himself. He has a very tight haircut. His eyes are a pleasant amber.
Personality: He is happy with his job as a Sailor. He turns his eye from what people do, preferring to live and let live. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: He was raised by priests from a young age. He went to a religious school and was inspired by the priests there in charitable deeds. He has worked as a Sailor like his father before him.
Motivation: Balancing his hectic life and new Sailor responsibilities is difficult; and expand his business
Ideals: Optimist. Bonds: Attractive, Job, In love, Religious, Mentor. Occupation: Sailor
Voice: Scratchy, weak
Attributes [hide]
Small (3'3") Halfling, Neutral Good (CR 6)
Armor Class 13
Hit Points 41 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 15 (+2) | 9 (-1) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2
Possessions: 800 gp.
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