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Advanced [show]


Wrenn Leffery, Male Gnome [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears dark leathers with embroidery. He is an epitome of beauty. He wears a colorful flower in his golden hair. His eyes are likewise violet.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Wrenn was born into a poor family. Growing up, he dreamt of becoming a Adept, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Adept in service of a powerful lord somewhere. Wrenn abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has dedicated himself to building a better trade route.

Motivation: A need for knowledge about a nearby landmark; and he's looking for his big break

Ideals: Joker, Opinionated. Bonds: Attractive, Poor, Adventurer. Occupation: Shoemaker

Voice: Spits words with contempt

Attributes [hide]

Wrenn Leffery, Male Gnome Adept 4
Small (3'6") Gnome, Neutral Evil (CR 4)
Armor Class 11
Hit Points 28 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 16 (+3)13 (+1) 17 (+3)10 (+0)
Skills History +3, Sleight of Hand +2
Senses Passive Perception 13
Languages Common, Gnome, Goblin
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13320000

Possessions: 300 gp.


Social Check DCs


Habor Death, Male Tiefling [Permalink]

Personal [hide]

Description: He is a husky man, who prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His red hair is lengthy. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Sold as a small child to a necromancer, Habor was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Habor was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He used his abilities to travel the world and help people.

Motivation: Money/treasure; and his religion dominates his actions

Ideals: Philantrophist. Flaws: Insane, Emotional. Bonds: Rich, Religious, Mentor. Occupation: Carpenter

Voice: Indian accent

Attributes [hide]

Habor Death, Male Tiefling Adept 8
Medium (5'2") Tiefling, Neutral Evil (CR 8)
Armor Class 13
Hit Points 51 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 17 (+3)16 (+3) 15 (+2)15 (+2)
Skills Animal Handling +5, Stealth +6
Senses Passive Perception 12
Languages Common, Celestial, Aquan, Druidic
Attacks Melee +2 / 2d10-1, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13332000

Possessions: 100000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tricking On the Mountaintop, Male Tabaxi [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He dresses well, wearing yellow shirts, loose pants, and blazers most of the time. He sports a flattop fur cut. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is afraid of women and trembles around them

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. A few years later when the south was not economically sound they moved to his current location. After a long history of fighting, Tricking and his spouse have recently divorced.

Motivation: He is unsatisfied with his job.

Flaws: Insomniac, Antagonistic, Shy. Bonds: Attractive, Immigrant. Occupation: Cook

Voice: Spits and sputters

Attributes [hide]

Tricking On the Mountaintop, Male Tabaxi Expert 5
Medium (5'11") Tabaxi, Lawful Good (CR 5)
Armor Class 12
Hit Points 22 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 11 (+0)13 (+1) 11 (+0)15 (+2)
Skills Deception +5, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Ulfgar Balderk, Male Dwarf [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a weathered and beat up set of banded mail beneath an oversized white coat. His long auburn hair is drawn into a two foot long braid. His eyes are brown and he is always smoking a pipe.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born in the east. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He left for the east, certain he would find work there.

Motivation: He has decided he is irredeemable.

Ideals: Professionalism. Flaws: Ugly. Bonds: Immigrant, Mentor. Occupation: Priest

Voice: Speaks with lips pursed

Attributes [hide]

Ulfgar Balderk, Male Dwarf Warlock 8
Medium (3'11") Dwarf, Chaotic Evil (CR 8)
Armor Class 12
Hit Points 41 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 12 (+1)14 (+2) 13 (+1)14 (+2)
Skills Perception +4, Performance +5
Senses Passive Perception 15
Languages Common, Dwarven, Aquan, Auran
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332222

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Dûsh Marleigh, Male Half-Orc [Permalink]

Personal [hide]

Description: This man wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has a penchant for wearing a ring with an oversized opal on his right hand. He has blonde hair. He wears an eyepatch.

Personality: He is almost excessively polite to everyone, even when angry. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: Gifted from a young age, Dûsh studied abroad. His parents enrolled him in a Adept school at a young age so that he could practice his psionic talents. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Rich, Immigrant. Occupation: Ploughman

Voice: Forgets to breathe while speaking

Attributes [hide]

Dûsh Marleigh, Male Half-Orc Adept 1
Medium (6'0") Half-Orc, Neutral Evil (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 11 (+0)12 (+1) 15 (+2)11 (+0)
Skills Medicine +4, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Orc, Draconic
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 80 gp.


Social Check DCs

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